Player Matchup

Charybdis
Charybdis
DOCLARSON
Charybdis
Level 142
God Stats
3W - 3L
1,468 SR
Queue Stats
141W - 128L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Erlongd0ng
Hun Batz
Level 118
God Stats
2W - 1L
1,548 SR
Queue Stats
51W - 28L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
KronokInF
Sun Wukong
Level 140
God Stats
3W - 5L
1,389 SR
Queue Stats
98W - 87L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Steelrayoleg
Jormungandr
Level 82
God Stats
1W - 2L
1,295 SR
Queue Stats
319W - 257L
1,439 Elo+
Solo
Ra
Ra
lordfenitus
Ra
Level 128
God Stats
3W - 3L
1,462 SR
Queue Stats
386W - 352L
1,501 Elo+
Solo
Team Averages
Level 122
1,432 SR
1,527 Elo+

VS

Team Averages
Level 109
1,625 SR
1,519 Elo+
The Morrigan
The Morrigan
JJRemy22
The Morrigan
Level 89
God Stats
5W - 5L
1,565 SR
Queue Stats
166W - 157L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
Kourtius
Cliodhna
Level 129
God Stats
38W - 23L
1,661 SR
Queue Stats
88W - 66L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
LILJayAmir
Ao Kuang
Level 89
God Stats
2W - 2L
1,647 SR
Queue Stats
142W - 139L
1,440 Elo+
Party 1
Chiron
Chiron
Minazuki57
Chiron
Level 150
God Stats
5W - 4L
1,738 SR
Queue Stats
409W - 386L
1,570 Elo+
Solo
Fafnir
Fafnir
Shekels7339
Fafnir
Level 89
God Stats
77W - 73L
1,513 SR
Queue Stats
390W - 400L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOCLARSON
Charybdis
15
0 / 2 / 1
8,756
515
5,184
9,235
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
Erlongd0ng
Hun Batz
17
10 / 1 / 5
10,437
614
12,398
11,775
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
KronokInF
Sun Wukong
17
4 / 0 / 5
11,186
658
5,983
12,353
11,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Steelrayoleg
Jormungandr
14
0 / 3 / 6
8,961
527
6,243
11,247
8,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
5 / 3 / 7
10,917
642
9,085
11,643
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JJRemy22
The Morrigan
12
0 / 6 / 0
7,171
422
3,572
8,410
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Kourtius
Cliodhna
17
5 / 4 / 2
8,909
524
10,501
13,762
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
LILJayAmir
Ao Kuang
13
0 / 4 / 0
7,374
434
6,631
14,147
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Minazuki57
Chiron
15
4 / 3 / 1
8,238
485
7,625
10,313
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fafnir
12
0 / 2 / 5
8,172
481
4,971
14,008
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
19
Kills
9
9
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DOCLARSON
Charybdis
0
2
1
0.25
W
Hun Batz
Erlongd0ng
Hun Batz
10
1
5
12.5
L
The Morrigan
JJRemy22
The Morrigan
0
6
0
0
L
Cliodhna
Kourtius
Cliodhna
5
4
2
1.5
W
Sun Wukong
KronokInF
Sun Wukong
4
0
5
6.5
L
Ao Kuang
LILJayAmir
Ao Kuang
0
4
0
0
L
Chiron
Minazuki57
Chiron
4
3
1
1.5
L
Fafnir
0
2
5
1.25
W
Jormungandr
Steelrayoleg
Jormungandr
0
3
6
1
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
33,300
56,253
Taken
60,640
31,773
Mitigated
31,347
23,712
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DOCLARSON
Charybdis
5,184
2,322
174
3,834
9,235
3,132
1,002
2,033
7,202
0
55,269
W
Hun Batz
Erlongd0ng
Hun Batz
12,398
3,136
0
5,446
11,775
4,329
707
1,468
10,207
0
87,659
L
The Morrigan
JJRemy22
The Morrigan
3,572
603
0
625
8,410
2,625
0
2,842
4,959
40,681
458
L
Cliodhna
Kourtius
Cliodhna
10,501
768
0
5,878
13,762
4,652
0
3,023
10,321
0
78,602
W
Sun Wukong
KronokInF
Sun Wukong
5,983
1,965
0
2,785
12,353
11,576
320
5,425
6,928
0
78,203
L
Ao Kuang
LILJayAmir
Ao Kuang
6,631
1,901
0
6,540
14,147
6,386
0
1,220
12,899
48,609
2,462
L
Chiron
Minazuki57
Chiron
7,625
2,397
551
2,652
10,313
3,340
0
2,272
8,027
0
70,423
L
Fafnir
4,971
737
0
4,087
14,008
14,344
0
4,688
9,079
15,853
1,418
W
Jormungandr
Steelrayoleg
Jormungandr
6,243
669
275
2,907
11,247
8,546
376
1,642
9,605
45,586
0
W
9,085
873
3,080
5,211
11,643
4,190
1,195
3,894
7,477
77,207
1,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,257
Gold Earned
39,864
570
Minions Killed
446
0
Camps Cleared
0
1,727,039
Distance Traveled
1,594,673
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,756
515
113
7
0
298,837
0
W
Hun Batz
10,437
614
119
7
0
397,501
2
L
The Morrigan
7,171
422
82
5
0
285,428
0
L
Cliodhna
8,909
524
131
8
0
397,645
0
W
Sun Wukong
11,186
658
139
8
0
311,370
0
L
Ao Kuang
7,374
434
90
5
0
267,597
3
L
Chiron
8,238
485
122
7
0
334,625
4
L
Fafnir
8,172
481
21
1
0
309,378
0
W
Jormungandr
8,961
527
55
3
0
353,071
4
W
Ra
10,917
642
144
8
0
366,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role