Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kaziollmir
Chang'e
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 2
Hera
Hera
Stalladir
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 2
Anhur
Anhur
TheRealKenji
Anhur
Level 154
God Stats
9W - 3L
1,701 SR
Queue Stats
306W - 116L
1,712 Elo+
Party 1
Loki
Loki
Tronovan
Loki
Level 146
God Stats
4W - 1L
1,661 SR
Queue Stats
68W - 41L
1,634 Elo+
Solo
Team Averages
Level 136
1,572 SR
1,535 Elo+

VS

Team Averages
Level 118
1,534 SR
1,526 Elo+
Yemoja
Yemoja
Dythus6
Yemoja
Level 126
God Stats
320W - 318L
1,562 SR
Queue Stats
1,388W - 1,408L
1,544 Elo+
Solo
Thanatos
Thanatos
Heffesoos
Thanatos
Level 78
God Stats
6W - 10L
1,409 SR
Queue Stats
230W - 239L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Kamachina
Kukulkan
Level 135
God Stats
25W - 23L
1,533 SR
Queue Stats
228W - 231L
1,499 Elo+
Solo
Vulcan
Vulcan
Pascalko
Vulcan
Level 122
God Stats
47W - 38L
1,574 SR
Queue Stats
100W - 102L
1,531 Elo+
Solo
Nemesis
Nemesis
mig007
Nemesis
Level 129
God Stats
1W - 1L
1,591 SR
Queue Stats
20W - 13L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 0 / 6
6,367
1,273
1,986
4,327
3,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Kaziollmir
Chang'e
11
2 / 0 / 7
6,252
1,250
2,958
1,097
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
11
2 / 0 / 7
6,324
1,265
4,635
1,974
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 7
6,385
1,277
4,242
2,625
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Loki
11
1 / 1 / 6
5,817
1,163
4,519
3,830
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

401

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dythus6
Yemoja
10
0 / 1 / 0
5,604
1,121
1,636
4,624
1,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
Heffesoos
Thanatos
10
1 / 3 / 0
5,614
1,123
1,776
4,734
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kamachina
Kukulkan
10
0 / 1 / 0
5,439
1,088
5,020
2,770
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Pascalko
Vulcan
8
0 / 2 / 0
5,076
1,015
499
2,287
420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
mig007
Nemesis
10
0 / 4 / 1
5,492
1,098
3,240
6,830
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
11
Kills
1
1
Deaths
11
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
6
6
L
Yemoja
Dythus6
Yemoja
0
1
0
0
L
Thanatos
Heffesoos
Thanatos
1
3
0
0.33
L
Kukulkan
Kamachina
Kukulkan
0
1
0
0
W
Chang'e
Kaziollmir
Chang'e
2
0
7
5.5
L
Vulcan
Pascalko
Vulcan
0
2
0
0
W
Hera
2
0
7
5.5
W
3
0
7
6.5
W
Loki
1
1
6
4
L
Nemesis
mig007
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
12,171
13,853
Taken
21,245
6,427
Mitigated
6,201
5,042
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,986
551
1,198
828
4,327
3,477
0
2,517
1,452
5,593
0
L
Yemoja
Dythus6
Yemoja
1,636
234
1,477
628
4,624
1,450
0
1,233
3,239
8,441
0
L
Thanatos
Heffesoos
Thanatos
1,776
92
0
1,104
4,734
1,332
0
2,524
1,952
0
8,109
L
Kukulkan
Kamachina
Kukulkan
5,020
475
0
1,020
2,770
1,033
0
1,479
1,217
20,602
0
W
Chang'e
Kaziollmir
Chang'e
2,958
179
1,345
591
1,097
332
0
654
407
9,957
0
L
Vulcan
Pascalko
Vulcan
499
0
0
0
2,287
420
0
674
1,561
4,155
71
W
Hera
4,635
661
0
0
1,974
694
0
1,000
974
13,100
697
W
4,242
1,931
0
1,080
2,625
816
0
1,011
1,583
0
10,584
W
Loki
4,519
712
0
0
3,830
1,108
0
1,441
2,291
0
16,027
L
Nemesis
mig007
Nemesis
3,240
384
0
472
6,830
1,966
0
2,675
3,793
0
11,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
27,225
103
Minions Killed
95
5
Camps Cleared
4
493,610
Distance Traveled
429,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,367
1,273
6
1
0
88,967
0
L
Yemoja
5,604
1,121
15
3
1
82,946
0
L
Thanatos
5,614
1,123
15
3
1
101,920
0
L
Kukulkan
5,439
1,088
38
8
2
97,663
0
W
Chang'e
6,252
1,250
26
5
0
113,130
0
L
Vulcan
5,076
1,015
11
2
0
51,265
0
W
Hera
6,324
1,265
33
7
2
104,656
0
W
Anhur
6,385
1,277
22
4
1
89,355
0
W
Loki
5,817
1,163
16
3
2
97,502
0
L
Nemesis
5,492
1,098
16
3
0
95,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role