Player Matchup

Ratatoskr
Ratatoskr
Gold II
 
Ratatoskr
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
AlfredRektYou
Xing Tian
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,446 MMR
Solo
Agni
Agni
Gold II
我奶常扇赵子龙
Agni
Gold II
Level 110
God Stats
28W - 32L
1,500 SR
Queue Stats
189W - 201L
1,566 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,500 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,605 SR
1,468 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Droyt
Izanami
Gold IV
Level 106
God Stats
17W - 12L
1,723 SR
Queue Stats
51W - 51L
1,491 MMR
Party 2
Arachne
Arachne
Gold I
Fayber g0
Arachne
Gold I
Level 155
God Stats
13W - 6L
1,741 SR
Queue Stats
372W - 370L
1,328 MMR
Solo
Odin
Odin
Gold III
JohnathanHawk
Odin
Gold III
Level 127
God Stats
6W - 5L
1,559 SR
Queue Stats
32W - 33L
1,536 MMR
Party 2
Anubis
Anubis
Gold V
SimonAmmann
Anubis
Gold V
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
0 / 0 / 0
6,053
605
971
6,520
3,252
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
 
Skadi
9
0 / 2 / 0
4,908
491
3,577
5,706
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
 
Bastet
8
1 / 2 / 0
4,740
474
2,634
6,955
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
AlfredRektYou
Xing Tian
8
2 / 2 / 1
4,780
478
3,200
7,833
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 2
5,278
528
3,944
5,388
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorKing ArthurChronos

VS

Bans
BacchusMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,423
642
5,514
3,947
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Droyt
Izanami
10
2 / 1 / 0
5,966
597
4,613
6,432
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Fayber g0
Arachne
11
2 / 0 / 1
5,592
559
2,299
6,442
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 0 / 1
5,825
583
3,598
3,284
2,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
9
1 / 1 / 3
5,068
507
3,695
5,108
1,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
0
0
0
L
Skadi
 
Skadi
0
2
0
0
L
Bastet
 
Bastet
1
2
0
0.5
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Xing Tian
AlfredRektYou
Xing Tian
2
2
1
1.25
W
Izanami
Droyt
Izanami
2
1
0
2
W
Arachne
Fayber g0
Arachne
2
0
1
2.5
W
1
0
1
1.5
W
Anubis
1
1
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
19,719
32,402
Taken
25,213
12,488
Mitigated
8,830
9,403
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
971
111
0
2,915
6,520
3,252
0
484
5,776
0
40,282
L
Skadi
 
Skadi
3,577
760
0
539
5,706
978
0
1,863
3,783
0
35,030
L
Bastet
 
Bastet
2,634
640
0
3,745
6,955
1,490
0
1,755
5,053
0
27,866
W
Nu Wa
 
Nu Wa
5,514
869
0
1,162
3,947
992
77
1,818
1,874
41,150
1,925
L
Xing Tian
AlfredRektYou
Xing Tian
3,200
237
0
1,352
7,833
5,566
0
1,901
5,824
15,813
1,665
W
Izanami
Droyt
Izanami
4,613
2,731
0
660
6,432
1,767
0
1,820
4,396
0
45,261
W
Arachne
Fayber g0
Arachne
2,299
1,343
0
4,963
6,442
2,085
0
754
5,582
0
44,367
W
3,598
467
0
1,274
3,284
2,196
0
653
2,631
417
35,308
W
Anubis
3,695
179
0
1,880
5,108
1,790
216
1,174
3,768
22,942
0
L
3,944
370
0
852
5,388
1,202
0
2,565
2,545
35,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
28,874
313
Minions Killed
354
0
Camps Cleared
0
1,010,442
Distance Traveled
1,020,983
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,053
605
93
9
0
206,667
0
L
Skadi
4,908
491
67
7
0
185,794
0
L
Bastet
4,740
474
49
5
0
216,202
0
W
Nu Wa
6,423
642
86
9
0
197,279
2
L
Xing Tian
4,780
478
24
2
0
200,653
2
W
Izanami
5,966
597
78
8
0
190,368
2
W
Arachne
5,592
559
92
9
0
241,073
3
W
Odin
5,825
583
60
6
0
206,839
2
W
Anubis
5,068
507
38
4
0
185,424
4
L
Agni
5,278
528
80
8
0
201,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role