Player Matchup

Guan Yu
Guan Yu
Fanatikern
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 65L
1,577 Elo+
Party 1
Medusa
Medusa
Kenkq
Medusa
Level 85
God Stats
29W - 20L
1,664 SR
Queue Stats
140W - 118L
1,530 Elo+
Solo
Cabrakan
Cabrakan
Uninteressant
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,447 Elo+
Solo
Hun Batz
Hun Batz
Zoolix
Hun Batz
Level 79
God Stats
8W - 7L
1,380 SR
Queue Stats
118W - 106L
1,526 Elo+
Party 1
Ra
Ra
sirme4
Ra
Level 206
God Stats
43W - 20L
1,724 SR
Queue Stats
670W - 622L
1,536 Elo+
Solo
Team Averages
Level 101
1,554 SR
1,523 Elo+

VS

Team Averages
Level 89
1,548 SR
1,561 Elo+
Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Agoston06
Ares
Level 61
God Stats
1W - 2L
1,182 SR
Queue Stats
124W - 116L
1,498 Elo+
Solo
Hercules
Hercules
MICHAELMYERS76
Hercules
Level 18
God Stats
2W - 1L
1,703 SR
Queue Stats
21W - 8L
1,755 Elo+
Party 2
Lancelot
Lancelot
tyhgik
Lancelot
Level 91
God Stats
6W - 0L
1,887 SR
Queue Stats
182W - 153L
1,606 Elo+
Party 2
Zeus
Zeus
xXMad-BeastXx040
Zeus
Level 117
God Stats
11W - 10L
1,466 SR
Queue Stats
408W - 396L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fanatikern
Guan Yu
10
0 / 4 / 1
5,224
522
2,474
7,619
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Kenkq
Medusa
11
2 / 1 / 2
6,115
612
6,170
5,339
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cabrakan
Uninteressant
Cabrakan
9
1 / 2 / 4
5,323
532
2,402
7,768
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Zoolix
Hun Batz
12
5 / 2 / 1
6,475
648
7,049
9,857
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
11
1 / 2 / 1
5,832
583
3,920
5,765
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 2 / 0
5,789
579
2,962
4,992
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
4 / 1 / 1
6,653
665
4,433
9,521
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
12
4 / 1 / 1
7,583
758
4,805
6,643
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
tyhgik
Lancelot
11
2 / 3 / 3
6,151
615
4,929
6,857
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 3
5,833
583
4,309
5,188
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
11
11
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
2
0
0.5
W
Ares
4
1
1
4.5
L
Guan Yu
Fanatikern
Guan Yu
0
4
1
0.13
L
Medusa
Kenkq
Medusa
2
1
2
3
W
Hercules
4
1
1
4.5
L
Cabrakan
Uninteressant
Cabrakan
1
2
4
1.5
L
Hun Batz
Zoolix
Hun Batz
5
2
1
2.75
L
Ra
1
2
1
0.75
W
Lancelot
tyhgik
Lancelot
2
3
3
1.17
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,015
Damage
21,438
36,348
Taken
33,201
15,826
Mitigated
16,852
11,052
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
2,962
1,321
0
912
4,992
1,699
0
93
4,899
0
43,852
W
Ares
4,433
862
0
2,667
9,521
7,479
0
1,979
7,384
22,732
2,238
L
Guan Yu
Fanatikern
Guan Yu
2,474
222
68
2,136
7,619
3,110
0
0
7,619
0
26,464
L
Medusa
Kenkq
Medusa
6,170
3,171
0
1,990
5,339
1,807
0
861
4,478
0
43,602
W
Hercules
4,805
2,234
0
2,271
6,643
4,112
60
0
6,643
0
54,332
L
Cabrakan
Uninteressant
Cabrakan
2,402
657
234
1,711
7,768
5,412
0
2,669
5,075
11,883
1,354
L
Hun Batz
Zoolix
Hun Batz
7,049
2,739
0
2,623
9,857
3,699
0
1,748
8,109
0
51,882
L
Ra
3,920
114
103
2,187
5,765
1,798
0
3,234
2,507
40,414
0
W
Lancelot
tyhgik
Lancelot
4,929
1,237
0
2,438
6,857
2,246
0
1,074
5,677
0
37,275
W
4,309
903
0
342
5,188
1,316
0
2,579
2,473
38,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
32,009
336
Minions Killed
357
0
Camps Cleared
0
1,085,813
Distance Traveled
1,088,052
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,789
579
85
9
0
199,673
2
W
Ares
6,653
665
27
3
0
216,968
3
L
Guan Yu
5,224
522
58
6
0
203,306
0
L
Medusa
6,115
612
89
9
0
193,838
1
W
Hercules
7,583
758
99
10
0
199,799
0
L
Cabrakan
5,323
532
24
2
0
202,993
0
L
Hun Batz
6,475
648
79
8
0
258,108
0
L
Ra
5,832
583
86
9
0
227,568
3
W
Lancelot
6,151
615
71
7
0
276,236
0
W
Zeus
5,833
583
75
8
0
195,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role