Player Matchup

Artemis
Artemis
Gold II
Caieshioa
Artemis
Gold II
Level 132
God Stats
196W - 193L
1,643 SR
Queue Stats
248W - 247L
1,550 MMR
Solo
Bacchus
Bacchus
Gold III
DEEJHUDG22
Bacchus
Gold III
Level 181
God Stats
5W - 4L
1,590 SR
Queue Stats
430W - 429L
1,542 MMR
Solo
Tiamat
Tiamat
Gold III
awmik
Tiamat
Gold III
Level 124
God Stats
1W - 0L
1,621 SR
Queue Stats
30W - 23L
1,565 MMR
Party 2
Chaac
Chaac
Platinum IV
javaa757
Chaac
Platinum IV
Level 196
God Stats
9W - 7L
1,631 SR
Queue Stats
212W - 208L
1,553 MMR
Solo
Serqet
Serqet
Gold III
moosechin
Serqet
Gold III
Level 125
God Stats
2W - 0L
1,616 SR
Queue Stats
45W - 42L
1,508 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,620 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,620 SR
1,644 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver IV
 
Hachiman
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
Saggy TOB
Awilix
Gold II
Level 147
God Stats
8W - 7L
1,663 SR
Queue Stats
362W - 356L
1,558 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
Tezzý
Sylvanus
Platinum III
Level 156
God Stats
1W - 2L
1,704 SR
Queue Stats
47W - 42L
1,829 MMR
Party 3
Thor
Thor
Platinum I
ÆsÍr
Thor
Platinum I
Level 115
God Stats
0W - 1L
1,732 SR
Queue Stats
44W - 36L
1,833 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caieshioa
Artemis
13
5 / 1 / 1
7,112
647
6,240
6,011
3,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
DEEJHUDG22
Bacchus
11
3 / 2 / 5
5,912
537
3,494
7,012
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
awmik
Tiamat
12
2 / 2 / 5
6,789
617
4,479
5,558
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
javaa757
Chaac
12
1 / 1 / 3
7,100
645
6,089
9,913
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
moosechin
Serqet
12
8 / 3 / 4
7,161
651
7,179
8,408
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Nu WaThanatosKuzenboArachneLancelot

VS

Bans
MedusaSusanoCthulhuKumbhakarnaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 5 / 3
6,522
593
4,515
6,764
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
 
Hachiman
9
0 / 4 / 0
5,141
467
1,671
6,589
1,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Saggy TOB
Awilix
10
3 / 5 / 5
6,096
554
5,820
9,482
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Tezzý
Sylvanus
8
1 / 2 / 4
5,643
513
3,309
7,986
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
ÆsÍr
Thor
10
2 / 3 / 2
6,198
563
4,990
9,562
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
19
Kills
9
9
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
3
0.9
L
Hachiman
 
Hachiman
0
4
0
0
W
Artemis
Caieshioa
Artemis
5
1
1
5.5
W
Bacchus
DEEJHUDG22
Bacchus
3
2
5
2.75
L
Awilix
Saggy TOB
Awilix
3
5
5
1.1
L
Sylvanus
Tezzý
Sylvanus
1
2
4
1.5
W
Tiamat
awmik
Tiamat
2
2
5
2.25
W
Chaac
javaa757
Chaac
1
1
3
2.5
W
Serqet
moosechin
Serqet
8
3
4
3.33
L
Thor
ÆsÍr
Thor
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
20,305
36,902
Taken
40,383
19,449
Mitigated
16,299
10,170
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,515
628
0
1,132
6,764
2,029
0
3,070
3,621
46,064
0
L
Hachiman
 
Hachiman
1,671
1,023
0
1,545
6,589
1,761
0
77
6,384
0
28,267
W
Artemis
Caieshioa
Artemis
6,240
2,177
0
1,748
6,011
3,441
0
935
5,076
741
51,182
W
Bacchus
DEEJHUDG22
Bacchus
3,494
400
0
1,345
7,012
4,652
0
2,487
4,525
14,801
577
L
Awilix
Saggy TOB
Awilix
5,820
1,965
0
1,022
9,482
3,159
0
2,538
6,618
0
30,054
L
Sylvanus
Tezzý
Sylvanus
3,309
763
720
2,076
7,986
5,140
0
2,196
5,530
18,206
640
W
Tiamat
awmik
Tiamat
4,479
433
0
1,779
5,558
3,152
0
1,638
3,920
43,474
0
W
Chaac
javaa757
Chaac
6,089
1,171
0
4,520
9,913
5,128
0
1,047
8,866
0
48,088
W
Serqet
moosechin
Serqet
7,179
1,272
0
778
8,408
3,076
0
1,586
6,822
0
43,434
L
Thor
ÆsÍr
Thor
4,990
1,185
0
1,379
9,562
4,210
0
463
9,099
0
36,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
29,600
371
Minions Killed
301
0
Camps Cleared
0
1,173,477
Distance Traveled
1,121,354
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,522
593
97
9
0
211,527
0
L
Hachiman
5,141
467
54
5
0
184,099
0
W
Artemis
7,112
647
86
8
0
196,145
2
W
Bacchus
5,912
537
24
2
0
238,623
6
L
Awilix
6,096
554
47
4
0
264,021
2
L
Sylvanus
5,643
513
28
3
0
237,997
2
W
Tiamat
6,789
617
94
9
0
239,353
0
W
Chaac
7,100
645
95
9
0
218,326
1
W
Serqet
7,161
651
72
7
0
281,030
0
L
Thor
6,198
563
75
7
0
223,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role