Player Matchup

Janus
Janus
EvillDidac
Janus
Level 80
God Stats
5W - 5L
1,546 SR
Queue Stats
145W - 149L
1,511 Elo+
Party 1
Ares
Ares
Megasor
Ares
Level 109
God Stats
1W - 7L
1,220 SR
Queue Stats
405W - 387L
1,483 Elo+
Solo
Hercules
Hercules
Mlamby
Hercules
Level 100
God Stats
26W - 18L
1,692 SR
Queue Stats
444W - 416L
1,547 Elo+
Solo
Zeus
Zeus
TonyM0ntana7608
Zeus
Level 124
God Stats
66W - 53L
1,591 SR
Queue Stats
502W - 487L
1,569 Elo+
Solo
Heimdallr
Heimdallr
andytore
Heimdallr
Level 69
God Stats
1W - 3L
1,439 SR
Queue Stats
173W - 177L
1,508 Elo+
Party 1
Team Averages
Level 96
1,497 SR
1,524 Elo+

VS

Team Averages
Level 126
1,603 SR
1,533 Elo+
Anubis
Anubis
DownBadMace
Anubis
Level 157
God Stats
10W - 2L
1,879 SR
Queue Stats
223W - 200L
1,597 Elo+
Solo
Guan Yu
Guan Yu
MrDoomCrow
Guan Yu
Level 141
God Stats
1W - 1L
1,297 SR
Queue Stats
148W - 134L
1,524 Elo+
Solo
Maui
Maui
ZABIVAKA228
Maui
Level 28
God Stats
10W - 17L
1,349 SR
Queue Stats
164W - 164L
1,539 Elo+
Party 2
Anhur
Anhur
l0rgenon
Anhur
Level 147
God Stats
24W - 21L
1,625 SR
Queue Stats
200W - 192L
1,529 Elo+
Party 2
Arachne
Arachne
pradasejea
Arachne
Level 156
God Stats
3W - 1L
1,865 SR
Queue Stats
61W - 60L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
5
0 / 2 / 0
3,099
620
259
2,298
324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
Megasor
Ares
2
0 / 2 / 0
2,637
527
580
2,409
999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Mlamby
Hercules
7
3 / 0 / 0
4,018
804
2,862
4,201
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,351
670
1,404
2,458
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
andytore
Heimdallr
6
0 / 2 / 0
3,133
627
816
2,982
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
2 / 0 / 1
4,098
820
2,616
2,418
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
MrDoomCrow
Guan Yu
6
0 / 2 / 0
3,449
690
1,262
3,793
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 0 / 2
4,167
833
1,181
2,843
1,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
l0rgenon
Anhur
6
2 / 0 / 2
3,729
746
2,488
1,553
357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
pradasejea
Arachne
6
1 / 1 / 0
3,346
669
1,032
3,666
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
7
7
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
1
2.5
L
Janus
0
2
0
0
L
Ares
Megasor
Ares
0
2
0
0
L
Hercules
Mlamby
Hercules
3
0
0
3
W
Guan Yu
MrDoomCrow
Guan Yu
0
2
0
0
L
0
1
0
0
W
2
0
2
3
L
Heimdallr
andytore
Heimdallr
0
2
0
0
W
Anhur
l0rgenon
Anhur
2
0
2
3
W
Arachne
pradasejea
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,921
Damage
8,579
14,348
Taken
14,273
4,492
Mitigated
4,905
4,482
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,616
395
0
1,007
2,418
872
0
1,162
1,074
22,253
1,735
L
Janus
259
31
0
1,008
2,298
324
0
625
1,591
11,443
319
L
Ares
Megasor
Ares
580
67
0
662
2,409
999
0
663
1,746
2,789
0
L
Hercules
Mlamby
Hercules
2,862
527
0
2,172
4,201
2,264
0
0
4,201
0
17,948
W
Guan Yu
MrDoomCrow
Guan Yu
1,262
202
0
1,040
3,793
1,181
0
0
3,793
0
16,436
L
1,404
133
0
350
2,458
303
0
1,797
573
14,534
0
W
1,181
537
0
1,329
2,843
1,292
0
230
2,613
10,041
256
L
Heimdallr
andytore
Heimdallr
816
479
0
290
2,982
602
0
518
2,464
0
14,843
W
Anhur
l0rgenon
Anhur
2,488
1,619
0
938
1,553
357
0
350
1,203
0
20,642
W
Arachne
pradasejea
Arachne
1,032
819
0
873
3,666
1,203
0
232
3,376
0
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,238
Gold Earned
18,789
135
Minions Killed
167
0
Camps Cleared
0
452,731
Distance Traveled
508,256
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,098
820
45
9
0
93,304
1
L
Janus
3,099
620
31
6
0
100,249
0
L
Ares
2,637
527
4
1
0
57,965
0
L
Hercules
4,018
804
35
7
0
102,143
1
W
Guan Yu
3,449
690
36
7
0
107,071
0
L
Zeus
3,351
670
36
7
0
94,951
0
W
Maui
4,167
833
19
4
0
109,588
0
L
Heimdallr
3,133
627
29
6
0
97,423
0
W
Anhur
3,729
746
30
6
0
87,078
0
W
Arachne
3,346
669
37
7
0
111,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role