Player Matchup

Sobek
Sobek
Bentson
Sobek
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,575 Elo+
Solo
Martichoras
Martichoras
Caelid_Coomer
Martichoras
Level 85
God Stats
4W - 2L
1,639 SR
Queue Stats
248W - 228L
1,524 Elo+
Solo
Nox
Nox
LynxPixia
Nox
Level 159
God Stats
4W - 3L
1,569 SR
Queue Stats
71W - 81L
1,454 Elo+
Solo
Chaac
Chaac
Skahars
Chaac
Level 68
God Stats
5W - 0L
1,886 SR
Queue Stats
85W - 51L
1,609 Elo+
Solo
Fenrir
Fenrir
santacruzjavier4
Fenrir
Level 128
God Stats
4W - 1L
1,674 SR
Queue Stats
113W - 111L
1,472 Elo+
Solo
Team Averages
Level 111
1,654 SR
1,527 Elo+

VS

Team Averages
Level 133
1,335 SR
1,528 Elo+
Jing Wei
Jing Wei
DesertXEagle
Jing Wei
Level 131
God Stats
2W - 8L
1,318 SR
Queue Stats
253W - 256L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
KawaiiLolii
Danzaburou
Level 144
God Stats
5W - 9L
1,454 SR
Queue Stats
345W - 301L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
Nobody27
Zhong Kui
Level 155
God Stats
2W - 3L
1,356 SR
Queue Stats
73W - 74L
1,598 Elo+
Solo
Hades
Hades
Sportfreund479
Hades
Level 108
God Stats
0W - 1L
1,241 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
Way x To x Win
Sun Wukong
Level 126
God Stats
0W - 1L
1,308 SR
Queue Stats
56W - 60L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bentson
Sobek
14
2 / 3 / 12
8,600
782
4,238
13,327
16,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
Caelid_Coomer
Martichoras
16
6 / 2 / 9
9,377
852
11,477
8,619
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 1 / 13
8,349
759
5,925
7,733
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Skahars
Chaac
16
6 / 2 / 12
9,428
857
16,782
9,111
11,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 14
9,210
837
5,766
7,631
7,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DesertXEagle
Jing Wei
16
5 / 4 / 4
9,181
835
8,385
10,996
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
KawaiiLolii
Danzaburou
13
1 / 4 / 4
7,693
699
10,062
8,676
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Nobody27
Zhong Kui
14
1 / 3 / 6
8,020
729
10,182
8,247
7,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 6
7,510
683
4,940
10,498
7,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Way x To x Win
Sun Wukong
14
1 / 3 / 4
7,848
713
4,627
9,410
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
21
Kills
9
9
Deaths
21
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bentson
Sobek
2
3
12
2.67
W
Martichoras
Caelid_Coomer
Martichoras
6
2
9
5.25
L
Jing Wei
DesertXEagle
Jing Wei
5
4
4
1.75
L
Danzaburou
KawaiiLolii
Danzaburou
1
4
4
0.75
W
2
1
13
8.5
L
Zhong Kui
Nobody27
Zhong Kui
1
3
6
1.33
W
Chaac
Skahars
Chaac
6
2
12
6
L
1
7
6
0.57
L
Sun Wukong
Way x To x Win
Sun Wukong
1
3
4
1
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
38,196
46,421
Taken
47,827
42,565
Mitigated
34,433
13,613
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bentson
Sobek
4,238
80
699
2,781
13,327
16,122
0
3,514
9,385
8,454
0
W
Martichoras
Caelid_Coomer
Martichoras
11,477
2,297
1,268
2,377
8,619
4,325
513
3,902
4,532
0
30,163
L
Jing Wei
DesertXEagle
Jing Wei
8,385
5,668
878
3,833
10,996
5,694
0
2,006
8,990
0
29,500
L
Danzaburou
KawaiiLolii
Danzaburou
10,062
1,050
1,212
1,292
8,676
3,293
0
2,379
6,297
0
24,952
W
5,925
105
1,346
1,260
7,733
3,263
186
2,567
4,996
12,863
408
L
Zhong Kui
Nobody27
Zhong Kui
10,182
1,220
237
1,637
8,247
7,974
0
1,417
6,830
17,041
0
W
Chaac
Skahars
Chaac
16,782
538
666
2,146
9,111
11,090
87
2,788
5,838
0
35,133
L
4,940
281
65
1,243
10,498
7,635
0
2,166
8,332
8,511
0
L
Sun Wukong
Way x To x Win
Sun Wukong
4,627
341
1,481
2,607
9,410
9,837
0
1,990
7,420
0
7,073
W
5,766
927
187
883
7,631
7,765
431
2,351
4,992
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,964
Gold Earned
40,252
132
Minions Killed
116
0
Camps Cleared
0
1,010,813
Distance Traveled
1,013,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,600
782
3
0
0
187,946
0
W
Martichoras
9,377
852
43
4
0
214,190
0
L
Jing Wei
9,181
835
47
4
0
206,798
0
L
Danzaburou
7,693
699
28
3
0
207,002
0
W
Nox
8,349
759
31
3
0
209,891
0
L
Zhong Kui
8,020
729
22
2
0
204,552
0
W
Chaac
9,428
857
38
3
0
211,679
0
L
Hades
7,510
683
9
1
0
183,244
0
L
Sun Wukong
7,848
713
10
1
0
211,595
0
W
Fenrir
9,210
837
17
2
0
187,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role