Player Matchup

Scylla
Scylla
DIO6940
Scylla
Level 159
God Stats
35W - 33L
1,747 SR
Queue Stats
636W - 662L
1,504 Elo+
Solo
Ra
Ra
ElCrackeroX
Ra
Level 49
God Stats
0W - 1L
1,650 SR
Queue Stats
122W - 114L
1,465 Elo+
Solo
Cerberus
Cerberus
FleekCheeks
Cerberus
Level 108
God Stats
2W - 2L
1,520 SR
Queue Stats
34W - 40L
1,464 Elo+
Solo
Jing Wei
Jing Wei
JusstSS
Jing Wei
Level 136
God Stats
0W - 3L
1,235 SR
Queue Stats
253W - 235L
1,510 Elo+
Solo
King Arthur
King Arthur
RioT x Tr1gg3r
King Arthur
Level 129
God Stats
53W - 45L
1,581 SR
Queue Stats
360W - 361L
1,539 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,496 Elo+

VS

Team Averages
Level 101
1,592 SR
1,479 Elo+
Anubis
Anubis
BIG_HDMI_CORD
Anubis
Level 126
God Stats
15W - 8L
1,786 SR
Queue Stats
34W - 44L
1,376 Elo+
Solo
Loki
Loki
Kavely
Loki
Level 111
God Stats
4W - 12L
1,254 SR
Queue Stats
181W - 168L
1,564 Elo+
Solo
Surtr
Surtr
SamBChan28
Surtr
Level 84
God Stats
5W - 4L
1,790 SR
Queue Stats
82W - 91L
1,472 Elo+
Solo
Izanami
Izanami
TaokakaTheMagpie
Izanami
Level 117
God Stats
12W - 9L
1,541 SR
Queue Stats
96W - 75L
1,472 Elo+
Solo
Nox
Nox
koopa585
Nox
Level 69
God Stats
21W - 32L
1,588 SR
Queue Stats
118W - 129L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DIO6940
Scylla
5
0 / 1 / 0
4,388
366
389
1,363
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 0
6,934
578
4,088
5,702
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FleekCheeks
Cerberus
8
0 / 2 / 3
5,830
486
2,131
8,859
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
JusstSS
Jing Wei
13
2 / 2 / 1
7,492
624
6,697
9,135
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
RioT x Tr1gg3r
King Arthur
13
4 / 3 / 0
7,580
632
7,804
10,373
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,855
571
5,594
5,229
2,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Kavely
Loki
13
3 / 1 / 1
6,769
564
4,356
7,607
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
13
3 / 4 / 0
7,662
639
5,076
12,021
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 1 / 1
5,783
482
2,946
6,076
1,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 3
6,819
568
3,603
7,173
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
9
9
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Scylla
DIO6940
Scylla
0
1
0
0
L
2
1
0
2
L
Cerberus
FleekCheeks
Cerberus
0
2
3
0.75
L
Jing Wei
JusstSS
Jing Wei
2
2
1
1.25
W
Loki
Kavely
Loki
3
1
1
3.5
L
King Arthur
RioT x Tr1gg3r
King Arthur
4
3
0
1.33
W
Surtr
3
4
0
0.75
W
0
1
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
21,575
35,432
Taken
38,106
15,438
Mitigated
18,786
11,129
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,594
178
0
2,616
5,229
2,206
0
3,528
1,621
51,761
1,194
L
Scylla
DIO6940
Scylla
389
108
0
247
1,363
160
0
818
545
4,385
0
L
4,088
149
309
2,305
5,702
1,489
0
3,239
2,463
45,897
0
L
Cerberus
FleekCheeks
Cerberus
2,131
129
0
2,348
8,859
4,930
115
3,629
5,230
11,687
0
L
Jing Wei
JusstSS
Jing Wei
6,697
4,437
0
4,183
9,135
2,859
573
1,396
7,739
0
63,704
W
Loki
Kavely
Loki
4,356
981
0
1,917
7,607
2,465
0
295
7,312
0
52,935
L
King Arthur
RioT x Tr1gg3r
King Arthur
7,804
966
0
1,737
10,373
6,000
0
175
9,685
0
54,658
W
Surtr
5,076
2,288
0
5,000
12,021
7,627
0
0
12,021
419
51,149
W
2,946
2,353
0
1,088
6,076
1,582
0
145
5,931
0
37,976
W
3,603
491
0
2,381
7,173
4,906
0
2,560
4,613
25,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
33,888
345
Minions Killed
385
0
Camps Cleared
0
1,081,272
Distance Traveled
1,158,515
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,855
571
84
7
0
214,127
0
L
Scylla
4,388
366
13
1
0
84,842
0
L
Ra
6,934
578
105
9
0
281,746
4
L
Cerberus
5,830
486
20
2
0
269,728
1
L
Jing Wei
7,492
624
114
10
0
239,232
2
W
Loki
6,769
564
92
8
0
294,192
0
L
King Arthur
7,580
632
93
8
0
205,724
2
W
Surtr
7,662
639
92
8
0
215,372
3
W
Izanami
5,783
482
74
6
0
200,672
0
W
Nox
6,819
568
43
4
0
234,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role