Player Matchup

Artemis
Artemis
Demosro
Artemis
Level 142
God Stats
5W - 0L
1,959 SR
Queue Stats
69W - 15L
1,781 Elo+
Party 3
Tiamat
Tiamat
Mars_1612
Tiamat
Level 126
God Stats
4W - 1L
1,555 SR
Queue Stats
200W - 190L
1,566 Elo+
Party 1
Shiva
Shiva
PhVo95
Shiva
Level 123
God Stats
2W - 3L
1,534 SR
Queue Stats
170W - 158L
1,590 Elo+
Party 1
Yemoja
Yemoja
Tellahskaboo
Yemoja
Level 89
God Stats
23W - 4L
1,773 SR
Queue Stats
91W - 23L
1,756 Elo+
Party 3
Baron Samedi
Baron Samedi
TemerStratos
Baron Samedi
Level 159
God Stats
5W - 1L
1,266 SR
Queue Stats
81W - 26L
1,700 Elo+
Party 3
Team Averages
Level 128
1,617 SR
1,679 Elo+

VS

Team Averages
Level 116
1,484 SR
1,524 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Proboszczowa
Scylla
Level 157
God Stats
0W - 2L
1,309 SR
Queue Stats
41W - 30L
1,638 Elo+
Party 2
Nu Wa
Nu Wa
Vikino9329
Nu Wa
Level 68
God Stats
15W - 10L
1,610 SR
Queue Stats
381W - 440L
1,496 Elo+
Solo
Artemis
Artemis
Wercyn
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demosro
Artemis
12
6 / 0 / 3
7,483
1,497
4,526
5,571
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
Mars_1612
Tiamat
12
2 / 1 / 7
6,855
1,371
5,936
2,970
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
PhVo95
Shiva
12
1 / 0 / 9
7,144
1,429
3,925
5,202
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
11
0 / 0 / 8
6,720
1,344
1,767
3,780
2,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TemerStratos
Baron Samedi
12
2 / 1 / 7
6,391
1,278
4,054
3,475
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

377

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 1
6,064
1,213
2,415
5,485
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
10
0 / 1 / 0
5,350
1,070
1,768
1,249
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Scylla
11
1 / 1 / 1
6,202
1,240
5,869
3,398
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
11
0 / 4 / 2
5,790
1,158
4,262
4,592
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wercyn
Artemis
11
0 / 3 / 2
5,793
1,159
3,360
6,187
1,824
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
11
Kills
2
2
Deaths
11
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
1
0.75
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Artemis
Demosro
Artemis
6
0
3
7.5
W
Tiamat
Mars_1612
Tiamat
2
1
7
5.5
W
Shiva
PhVo95
Shiva
1
0
9
5.5
L
Scylla
1
1
1
1.5
W
Yemoja
0
0
8
4
W
Baron Samedi
TemerStratos
Baron Samedi
2
1
7
5.5
L
Nu Wa
0
4
2
0.25
L
Artemis
Wercyn
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
17,674
20,998
Taken
20,911
11,974
Mitigated
8,938
11,323
Healing
513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,415
311
0
0
5,485
3,850
0
3,146
2,339
8,878
0
L
Zhong Kui
 
Zhong Kui
1,768
450
0
285
1,249
881
0
679
570
4,370
1,095
W
Artemis
Demosro
Artemis
4,526
1,417
0
1,043
5,571
1,919
0
4,115
1,376
0
16,486
W
Tiamat
Mars_1612
Tiamat
5,936
464
0
583
2,970
2,161
0
2,041
886
17,495
0
W
Shiva
PhVo95
Shiva
3,925
325
145
907
5,202
4,540
0
2,844
2,186
0
11,619
L
Scylla
5,869
581
0
0
3,398
980
0
1,038
2,360
24,595
0
W
Yemoja
1,767
372
5,078
2,526
3,780
2,104
0
2,199
1,569
6,215
1,767
W
Baron Samedi
TemerStratos
Baron Samedi
4,054
141
332
709
3,475
1,250
0
2,622
795
20,400
0
L
Nu Wa
4,262
1,663
0
0
4,592
1,403
0
2,857
1,735
11,624
0
L
Artemis
Wercyn
Artemis
3,360
1,393
0
228
6,187
1,824
0
3,831
2,356
0
10,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
29,199
133
Minions Killed
120
6
Camps Cleared
3
537,375
Distance Traveled
428,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,064
1,213
17
3
0
93,596
0
L
Zhong Kui
5,350
1,070
8
2
3
26,241
0
W
Artemis
7,483
1,497
33
7
1
104,027
0
W
Tiamat
6,855
1,371
30
6
2
107,814
0
W
Shiva
7,144
1,429
15
3
0
117,144
0
L
Scylla
6,202
1,240
66
13
0
116,693
0
W
Yemoja
6,720
1,344
12
2
2
105,653
0
W
Baron Samedi
6,391
1,278
43
9
1
102,737
0
L
Nu Wa
5,790
1,158
12
2
0
84,704
0
L
Artemis
5,793
1,159
17
3
0
107,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role