Player Matchup

Vamana
Vamana
DaNerdyBaeTTV
Vamana
Level 29
God Stats
11W - 12L
1,257 SR
Queue Stats
238W - 242L
1,513 Elo+
Party 1
Medusa
Medusa
ExtraSmoothness
Medusa
Level 157
God Stats
1W - 4L
1,110 SR
Queue Stats
426W - 430L
1,476 Elo+
Solo
Cerberus
Cerberus
HG x Nemesis
Cerberus
Level 105
God Stats
4W - 0L
1,733 SR
Queue Stats
100W - 115L
1,479 Elo+
Solo
The Morrigan
The Morrigan
QuezTheAdonisTTV
The Morrigan
Level 127
God Stats
5W - 7L
1,612 SR
Queue Stats
223W - 235L
1,546 Elo+
Party 1
Yemoja
Yemoja
babbyboo12
Yemoja
Level 154
God Stats
13W - 10L
1,503 SR
Queue Stats
630W - 635L
1,441 Elo+
Solo
Team Averages
Level 114
1,443 SR
1,491 Elo+

VS

Team Averages
Level 125
1,411 SR
1,477 Elo+
Scylla
Scylla
AirMIKE D 256
Scylla
Level 241
God Stats
10W - 12L
1,506 SR
Queue Stats
1,444W - 1,481L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
BIGLUKE3243
Zhong Kui
Level 157
God Stats
3W - 6L
1,550 SR
Queue Stats
96W - 96L
1,498 Elo+
Solo
Yemoja
Yemoja
MiLKy MudBone
Yemoja
Level 36
God Stats
0W - 2L
1,236 SR
Queue Stats
176W - 181L
1,444 Elo+
Solo
Anubis
Anubis
MistaE69
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,569 Elo+
Solo
Ishtar
Ishtar
cTrL-k1d
Ishtar
Level 107
God Stats
0W - 3L
1,262 SR
Queue Stats
180W - 196L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 4
9,119
912
12,681
13,014
9,483
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 1 / 12
8,579
858
13,210
7,119
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
HG x Nemesis
Cerberus
16
6 / 2 / 11
8,861
886
8,218
11,453
5,188
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

The Morrigan
QuezTheAdonisTTV
The Morrigan
14
4 / 1 / 11
8,241
824
6,062
5,727
2,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
babbyboo12
Yemoja
14
1 / 1 / 14
7,908
791
4,756
9,135
4,475
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,009
801
7,366
7,400
2,449
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BIGLUKE3243
Zhong Kui
13
1 / 5 / 5
8,200
820
11,348
9,547
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 3
7,895
790
4,932
9,824
7,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MistaE69
Anubis
14
3 / 6 / 3
7,861
786
5,109
10,046
4,490
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
cTrL-k1d
Ishtar
16
2 / 4 / 5
8,365
837
10,100
10,845
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
20
Kills
9
9
Deaths
20
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Zhong Kui
BIGLUKE3243
Zhong Kui
1
5
5
0.7
W
7
4
4
2.25
W
2
1
12
8
W
Cerberus
HG x Nemesis
Cerberus
6
2
11
5.75
L
2
3
3
1.17
L
Anubis
MistaE69
Anubis
3
6
3
0.75
W
The Morrigan
QuezTheAdonisTTV
The Morrigan
4
1
11
9.5
W
Yemoja
babbyboo12
Yemoja
1
1
14
8
L
Ishtar
cTrL-k1d
Ishtar
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
38,855
46,448
Taken
47,662
24,407
Mitigated
26,040
22,847
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,366
157
1,339
890
7,400
2,449
0
2,233
5,167
15,346
130
L
Zhong Kui
BIGLUKE3243
Zhong Kui
11,348
2,290
236
1,861
9,547
7,195
0
3,929
5,618
20,779
2,363
W
12,681
5,881
2,245
1,544
13,014
9,483
17
5,885
7,129
0
22,288
W
13,210
4,703
0
181
7,119
2,565
655
4,346
2,773
0
29,719
W
Cerberus
HG x Nemesis
Cerberus
8,218
388
1,601
2,713
11,453
5,188
0
6,903
4,550
16,689
1,189
L
4,932
763
6,068
1,589
9,824
7,356
0
3,360
6,464
10,044
387
L
Anubis
MistaE69
Anubis
5,109
473
60
937
10,046
4,490
0
3,287
6,759
12,995
0
W
The Morrigan
QuezTheAdonisTTV
The Morrigan
6,062
802
1,628
1,703
5,727
2,696
126
4,227
1,500
8,683
2,267
W
Yemoja
babbyboo12
Yemoja
4,756
647
8,486
2,746
9,135
4,475
297
6,503
2,632
11,338
0
L
Ishtar
cTrL-k1d
Ishtar
10,100
5,086
77
1,489
10,845
4,550
0
3,628
7,217
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,708
Gold Earned
40,330
124
Minions Killed
115
0
Camps Cleared
0
937,586
Distance Traveled
815,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,009
801
14
1
0
190,308
0
L
Zhong Kui
8,200
820
28
3
0
149,807
0
W
Vamana
9,119
912
23
2
0
185,181
0
W
Medusa
8,579
858
39
4
0
195,403
0
W
Cerberus
8,861
886
37
4
0
184,084
0
L
Yemoja
7,895
790
12
1
0
153,118
0
L
Anubis
7,861
786
20
2
0
158,574
0
W
The Morrigan
8,241
824
8
1
0
196,269
0
W
Yemoja
7,908
791
17
2
0
176,649
0
L
Ishtar
8,365
837
41
4
0
163,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role