Player Matchup

Neith
Neith
Gold III
LadyLunatix
Neith
Gold III
Level 246
God Stats
87W - 73L
1,549 SR
Queue Stats
272W - 277L
1,296 MMR
Solo
Scylla
Scylla
Gold III
POTA_MOTRILENYA
Scylla
Gold III
Level 155
God Stats
2W - 0L
1,708 SR
Queue Stats
107W - 108L
1,499 MMR
Party 1
Cerberus
Cerberus
Gold V
Saylenn
Cerberus
Gold V
Level 87
God Stats
2W - 3L
1,350 SR
Queue Stats
154W - 169L
1,373 MMR
Solo
Arachne
Arachne
Gold V
XxJamboLoko
Arachne
Gold V
Level 120
God Stats
10W - 10L
1,490 SR
Queue Stats
229W - 238L
1,348 MMR
Party 1
Anubis
Anubis
Gold V
hadouchdanlegame
Anubis
Gold V
Level 172
God Stats
12W - 9L
1,635 SR
Queue Stats
908W - 938L
1,361 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,546 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,491 SR
1,375 MMR
Ishtar
Ishtar
Gold IV
Alenator213
Ishtar
Gold IV
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 206L
1,358 MMR
Solo
Ares
Ares
Silver V
Enrik88
Ares
Silver V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,294 MMR
Solo
Persephone
Persephone
Gold V
RatedR13
Persephone
Gold V
Level 183
God Stats
1W - 4L
1,281 SR
Queue Stats
267W - 271L
1,408 MMR
Solo
Thor
Thor
Gold III
ToApeiron
Thor
Gold III
Level 146
God Stats
2W - 1L
1,607 SR
Queue Stats
183W - 171L
1,407 MMR
Solo
Chaac
Chaac
Silver I
kechxu1993
Chaac
Silver I
Level 98
God Stats
10W - 9L
1,569 SR
Queue Stats
58W - 75L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,067
697
9,570
7,453
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 3
7,916
609
3,492
4,261
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Saylenn
Cerberus
12
2 / 1 / 3
6,528
502
5,416
9,384
6,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
XxJamboLoko
Arachne
14
3 / 0 / 2
7,484
576
4,105
11,619
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 0
10,257
789
4,221
5,715
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Cu ChulainnLokiKaliGeb

VS

Bans
HerculesCthulhuLancelotAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 5 / 0
5,553
427
4,570
8,778
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Enrik88
Ares
10
0 / 3 / 1
6,065
467
3,812
11,752
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
RatedR13
Persephone
11
0 / 4 / 1
6,257
481
3,796
5,716
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
1 / 1 / 0
6,205
477
2,600
8,486
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
0 / 4 / 0
6,084
468
2,781
8,343
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
1
1
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
5
0
0
L
Ares
Enrik88
Ares
0
3
1
0.17
W
6
0
3
7.5
W
2
0
3
3.5
L
Persephone
RatedR13
Persephone
0
4
1
0.13
W
Cerberus
Saylenn
Cerberus
2
1
3
3.5
L
Thor
1
1
0
1
W
Arachne
XxJamboLoko
Arachne
3
0
2
4
W
4
0
0
4
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
17,559
38,432
Taken
43,075
18,590
Mitigated
18,273
14,106
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,570
1,984
0
2,071
8,778
2,206
0
1,325
7,453
0
39,322
L
Ares
Enrik88
Ares
3,812
352
0
3,063
11,752
8,049
0
3,727
7,831
15,216
106
W
9,570
3,614
0
2,440
7,453
2,681
4,562
407
7,046
0
71,844
W
3,492
211
0
1,468
4,261
1,438
491
2,508
1,753
44,467
1,278
L
Persephone
RatedR13
Persephone
3,796
167
0
767
5,716
1,466
0
2,706
2,798
41,729
0
W
Cerberus
Saylenn
Cerberus
5,416
168
0
3,900
9,384
6,411
237
2,852
6,532
19,199
389
L
Thor
2,600
310
0
4,327
8,486
2,489
0
477
7,933
0
46,698
W
Arachne
XxJamboLoko
Arachne
4,105
3,484
0
3,266
11,619
5,294
160
1,825
9,794
0
67,588
W
4,221
462
0
3,032
5,715
2,766
842
0
5,715
73,591
3,051
L
Chaac
2,781
283
0
2,244
8,343
4,063
0
3,808
4,217
0
38,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
30,164
544
Minions Killed
346
0
Camps Cleared
0
1,303,224
Distance Traveled
1,233,692
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,553
427
69
5
0
202,514
0
L
Ares
6,065
467
23
2
0
249,212
1
W
Neith
9,067
697
131
10
0
234,248
2
W
Scylla
7,916
609
108
8
0
277,494
2
L
Persephone
6,257
481
88
7
0
215,463
0
W
Cerberus
6,528
502
36
3
0
267,164
4
L
Thor
6,205
477
97
7
0
316,932
5
W
Arachne
7,484
576
91
7
0
282,618
0
W
Anubis
10,257
789
178
14
0
241,700
3
L
Chaac
6,084
468
69
5
0
249,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role