Player Matchup

Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Grzybzon
Anubis
Level 88
God Stats
7W - 1L
1,965 SR
Queue Stats
126W - 115L
1,557 Elo+
Solo
Ymir
Ymir
alexige
Ymir
Level 143
God Stats
1W - 2L
1,281 SR
Queue Stats
257W - 245L
1,455 Elo+
Solo
Team Averages
Level 126
1,549 SR
1,503 Elo+

VS

Team Averages
Level 84
1,503 SR
1,488 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CoLoV2
Arachne
Level 74
God Stats
41W - 34L
1,577 SR
Queue Stats
53W - 48L
1,512 Elo+
Party 2
Poseidon
Poseidon
Piirateee60
Poseidon
Level 68
God Stats
12W - 17L
1,439 SR
Queue Stats
50W - 50L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 7
5,877
588
6,663
5,715
1,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
8
3 / 1 / 4
5,475
548
4,667
7,424
4,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
 
Loki
8
0 / 4 / 0
4,520
452
1,029
6,842
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Grzybzon
Anubis
11
4 / 1 / 1
6,424
642
3,192
3,980
1,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
alexige
Ymir
10
5 / 1 / 6
6,069
607
6,012
6,101
1,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
4 / 0 / 0
7,356
736
4,765
6,374
1,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
 
Geb
7
1 / 5 / 1
5,039
504
2,962
10,138
5,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hachiman
 
Hachiman
8
1 / 5 / 0
4,875
488
3,365
6,100
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
CoLoV2
Arachne
8
0 / 2 / 2
4,721
472
3,247
7,403
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
Piirateee60
Poseidon
9
1 / 3 / 1
5,234
523
3,904
3,787
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
7
7
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
7
6.5
W
Baron Samedi
 
Baron Samedi
3
1
4
5
W
Loki
 
Loki
0
4
0
0
L
Maman Brigitte
 
Maman Brigitte
4
0
0
4
L
Geb
 
Geb
1
5
1
0.3
L
Hachiman
 
Hachiman
1
5
0
0.2
L
Arachne
CoLoV2
Arachne
0
2
2
0.5
W
Anubis
Grzybzon
Anubis
4
1
1
4.5
L
Poseidon
Piirateee60
Poseidon
1
3
1
0.5
W
Ymir
alexige
Ymir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
18,243
30,062
Taken
33,802
11,343
Mitigated
11,661
13,770
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,663
4,375
0
3,062
5,715
1,660
276
1,319
4,396
0
38,727
W
Baron Samedi
 
Baron Samedi
4,667
1,080
1,882
2,818
7,424
4,243
75
2,544
4,880
18,093
0
W
Loki
 
Loki
1,029
97
0
2,341
6,842
1,935
0
4,630
2,212
0
25,682
L
Maman Brigitte
 
Maman Brigitte
4,765
452
0
4,858
6,374
1,976
0
0
6,374
56,187
2,871
L
Geb
 
Geb
2,962
408
144
2,346
10,138
5,767
0
3,800
6,338
13,797
0
L
Hachiman
 
Hachiman
3,365
1,543
0
1,179
6,100
1,324
0
2,577
3,523
0
24,204
L
Arachne
CoLoV2
Arachne
3,247
2,778
0
2,616
7,403
1,843
0
4,443
2,960
0
20,536
W
Anubis
Grzybzon
Anubis
3,192
157
0
1,940
3,980
1,671
86
987
2,993
44,814
760
L
Poseidon
Piirateee60
Poseidon
3,904
576
0
964
3,787
751
0
2,760
1,027
25,559
0
W
Ymir
alexige
Ymir
6,012
1,545
0
1,727
6,101
1,834
0
2,016
4,085
38,832
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
27,225
288
Minions Killed
275
0
Camps Cleared
0
970,283
Distance Traveled
942,827
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,877
588
71
7
0
178,450
0
W
Baron Samedi
5,475
548
25
3
0
190,029
3
W
Loki
4,520
452
33
3
0
211,109
0
L
Maman Brigitte
7,356
736
119
12
0
220,108
2
L
Geb
5,039
504
15
2
0
179,369
0
L
Hachiman
4,875
488
46
5
0
182,762
1
L
Arachne
4,721
472
46
5
0
194,856
0
W
Anubis
6,424
642
86
9
0
186,812
2
L
Poseidon
5,234
523
49
5
0
165,732
3
W
Ymir
6,069
607
73
7
0
203,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role