Player Matchup

Fenrir
Fenrir
Gold III
BigAsHercules
Fenrir
Gold III
Level 101
God Stats
1W - 1L
1,921 SR
Queue Stats
15W - 9L
1,804 MMR
Party 1
Poseidon
Poseidon
Diamond II
CarryYourFkSelf
Poseidon
Diamond II
Level 159
God Stats
57W - 54L
1,582 SR
Queue Stats
248W - 238L
2,276 MMR
Solo
Hercules
Hercules
Diamond IV
SasukeiM
Hercules
Diamond IV
Level 224
God Stats
8W - 5L
1,799 SR
Queue Stats
223W - 203L
2,248 MMR
Solo
Sol
Sol
Gold III
apaxvn
Sol
Gold III
Level 105
God Stats
2W - 3L
1,541 SR
Queue Stats
16W - 9L
1,817 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
iTz-Sotelo-
Cu Chulainn
Diamond III
Level 194
God Stats
11W - 10L
1,621 SR
Queue Stats
174W - 141L
2,295 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,693 SR
2,088 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,485 SR
2,089 MMR
Achilles
Achilles
Platinum I
Armando77__
Achilles
Platinum I
Level 203
God Stats
2W - 0L
1,506 SR
Queue Stats
95W - 83L
1,901 MMR
Solo
Sobek
Sobek
Diamond IV
Ganta Delra DOD
Sobek
Diamond IV
Level 173
God Stats
4W - 9L
1,451 SR
Queue Stats
224W - 224L
2,109 MMR
Solo
Anhur
Anhur
Diamond I
JMVB_Kairos
Anhur
Diamond I
Level 223
God Stats
76W - 65L
1,626 SR
Queue Stats
361W - 335L
2,202 MMR
Solo
Yu Huang
Yu Huang
Gold I
Usseles123
Yu Huang
Gold I
Level 156
God Stats
8W - 7L
1,485 SR
Queue Stats
419W - 429L
1,692 MMR
Solo
Ao Kuang
Ao Kuang
Masters
nalwong
Ao Kuang
Masters
Level 102
God Stats
12W - 12L
1,359 SR
Queue Stats
376W - 339L
2,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,083
817
1,557
4,317
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
7
0 / 2 / 0
3,864
773
2,115
2,744
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
SasukeiM
Hercules
6
1 / 2 / 0
3,501
700
1,804
6,226
1,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
apaxvn
Sol
2
0 / 1 / 0
2,694
539
344
1,119
243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
iTz-Sotelo-
Cu Chulainn
7
3 / 1 / 1
4,619
924
4,069
5,019
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
KumbhakarnaUllrSusanoSun Wukong

VS

Bans
RavanaAnubisHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Armando77__
Achilles
7
0 / 3 / 1
3,768
754
1,197
4,266
2,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 2
4,370
874
2,734
4,571
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 2
4,073
815
2,377
3,469
738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
Usseles123
Yu Huang
7
1 / 1 / 0
3,810
762
1,724
3,006
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
nalwong
Ao Kuang
7
3 / 0 / 0
4,217
843
1,778
4,070
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
7
7
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Armando77__
Achilles
0
3
1
0.17
L
1
1
0
1
L
Poseidon
0
2
0
0
W
2
0
2
3
W
1
1
2
2
L
Hercules
SasukeiM
Hercules
1
2
0
0.5
W
Yu Huang
Usseles123
Yu Huang
1
1
0
1
L
Sol
apaxvn
Sol
0
1
0
0
L
Cu Chulainn
iTz-Sotelo-
Cu Chulainn
3
1
1
3.5
W
Ao Kuang
nalwong
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
9,810
19,425
Taken
19,382
6,231
Mitigated
7,509
6,054
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Armando77__
Achilles
1,197
318
0
1,306
4,266
2,294
0
87
4,179
413
16,102
L
1,557
277
0
2,208
4,317
1,034
0
127
4,190
0
23,012
L
Poseidon
2,115
334
0
210
2,744
655
0
1,837
907
21,707
839
W
2,734
381
0
2,410
4,571
2,306
0
990
3,471
11,713
0
W
2,377
1,374
0
1,131
3,469
738
407
0
3,469
0
24,554
L
Hercules
SasukeiM
Hercules
1,804
691
611
1,544
6,226
1,686
0
2,971
3,255
0
7,230
W
Yu Huang
Usseles123
Yu Huang
1,724
264
0
925
3,006
841
0
876
2,004
18,756
0
L
Sol
apaxvn
Sol
344
344
0
246
1,119
243
0
575
544
4,039
0
L
Cu Chulainn
iTz-Sotelo-
Cu Chulainn
4,069
943
0
1,235
5,019
2,613
0
857
4,017
577
22,228
W
Ao Kuang
nalwong
Ao Kuang
1,778
407
0
1,437
4,070
1,330
0
433
3,565
21,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
20,238
165
Minions Killed
155
0
Camps Cleared
0
596,957
Distance Traveled
587,515
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,768
754
31
6
0
122,248
0
L
Fenrir
4,083
817
55
11
0
141,383
0
L
Poseidon
3,864
773
54
11
0
118,341
3
W
Sobek
4,370
874
8
2
0
120,602
1
W
Anhur
4,073
815
42
8
0
99,686
0
L
Hercules
3,501
700
12
2
0
149,949
3
W
Yu Huang
3,810
762
32
6
0
111,506
1
L
Sol
2,694
539
6
1
0
41,010
0
L
Cu Chulainn
4,619
924
38
8
0
146,274
0
W
Ao Kuang
4,217
843
42
8
0
133,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role