Player Matchup

Charybdis
Charybdis
DangerPingu
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 300L
1,541 Elo+
Solo
Yemoja
Yemoja
LGuettner
Yemoja
Level 172
God Stats
1W - 5L
1,213 SR
Queue Stats
297W - 295L
1,485 Elo+
Solo
Cabrakan
Cabrakan
ThorCelTunator
Cabrakan
Level 127
God Stats
1W - 2L
1,526 SR
Queue Stats
181W - 168L
1,532 Elo+
Solo
Raijin
Raijin
thebrakeup
Raijin
Level 158
God Stats
4W - 7L
1,232 SR
Queue Stats
324W - 330L
1,527 Elo+
Solo
He Bo
He Bo
красныйперчик
He Bo
Level 158
God Stats
5W - 3L
1,575 SR
Queue Stats
130W - 148L
1,497 Elo+
Solo
Team Averages
Level 132
1,409 SR
1,517 Elo+

VS

Team Averages
Level 157
1,502 SR
1,490 Elo+
Ares
Ares
 
Ares
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bodeneffekt
Tsukuyomi
Level 156
God Stats
8W - 5L
1,630 SR
Queue Stats
223W - 234L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
Grownbadkid
Ah Puch
Level 197
God Stats
8W - 3L
1,673 SR
Queue Stats
470W - 481L
1,468 Elo+
Solo
Hel
Hel
QuEggmire
Hel
Level 144
God Stats
1W - 1L
1,205 SR
Queue Stats
197W - 194L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DangerPingu
Charybdis
11
1 / 0 / 0
5,155
1,031
2,244
3,228
1,068
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
LGuettner
Yemoja
9
0 / 2 / 0
4,797
959
1,245
6,931
3,837
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
9
0 / 2 / 0
4,952
990
1,317
5,553
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
thebrakeup
Raijin
6
0 / 2 / 0
4,406
881
1,306
2,597
1,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
0 / 4 / 0
4,618
924
2,320
4,275
1,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 6
6,410
1,282
2,318
5,255
4,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
 
Danzaburou
11
3 / 0 / 7
6,331
1,266
5,815
1,944
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tsukuyomi
Bodeneffekt
Tsukuyomi
11
2 / 0 / 8
5,987
1,197
6,938
1,865
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ah Puch
Grownbadkid
Ah Puch
9
1 / 1 / 7
5,547
1,109
4,906
3,508
1,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 6
5,926
1,185
1,239
2,028
894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
10
10
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
6
5
W
Danzaburou
 
Danzaburou
3
0
7
6.5
W
Tsukuyomi
Bodeneffekt
Tsukuyomi
2
0
8
6
L
Charybdis
DangerPingu
Charybdis
1
0
0
1
W
Ah Puch
Grownbadkid
Ah Puch
1
1
7
4.5
L
Yemoja
LGuettner
Yemoja
0
2
0
0
W
2
0
6
5
L
Cabrakan
0
2
0
0
L
Raijin
thebrakeup
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,432
Damage
21,216
22,584
Taken
14,600
13,990
Mitigated
8,603
8,352
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,318
79
763
2,465
5,255
4,685
0
2,447
2,808
3,236
200
W
Danzaburou
 
Danzaburou
5,815
679
0
511
1,944
825
447
781
1,163
0
13,299
W
Tsukuyomi
Bodeneffekt
Tsukuyomi
6,938
1,492
0
443
1,865
791
318
834
1,031
0
12,759
L
Charybdis
DangerPingu
Charybdis
2,244
775
358
724
3,228
1,068
0
997
2,231
0
9,916
W
Ah Puch
Grownbadkid
Ah Puch
4,906
166
75
438
3,508
1,408
294
897
2,611
13,936
564
L
Yemoja
LGuettner
Yemoja
1,245
152
4,145
1,835
6,931
3,837
0
3,211
3,720
3,713
0
W
1,239
95
2,861
1,346
2,028
894
232
1,169
859
5,372
0
L
Cabrakan
1,317
48
224
572
5,553
6,363
0
1,983
3,570
3,393
15
L
Raijin
thebrakeup
Raijin
1,306
29
223
266
2,597
1,330
0
500
2,097
3,143
128
L
2,320
36
0
5
4,275
1,392
0
1,346
2,929
7,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
30,201
58
Minions Killed
63
0
Camps Cleared
0
399,626
Distance Traveled
520,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,410
1,282
3
1
0
87,683
0
W
Danzaburou
6,331
1,266
19
4
0
94,723
0
W
Tsukuyomi
5,987
1,197
13
3
0
126,422
0
L
Charybdis
5,155
1,031
34
7
0
92,849
0
W
Ah Puch
5,547
1,109
18
4
0
109,536
0
L
Yemoja
4,797
959
5
1
0
85,035
0
W
Hel
5,926
1,185
10
2
0
102,440
0
L
Cabrakan
4,952
990
4
1
0
99,940
0
L
Raijin
4,406
881
5
1
0
43,076
0
L
He Bo
4,618
924
10
2
0
78,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role