Player Matchup

Neith
Neith
 
Neith
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BRАSCO
Mercury
Level 149
God Stats
9W - 4L
1,468 SR
Queue Stats
62W - 52L
1,558 Elo+
Solo
Bacchus
Bacchus
Cookieraider26
Bacchus
Level 149
God Stats
1W - 0L
1,763 SR
Queue Stats
222W - 191L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
lY Pop Yl
Kukulkan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 247L
1,498 Elo+
Solo
Anhur
Anhur
lont
Anhur
Level 84
God Stats
3W - 2L
1,765 SR
Queue Stats
185W - 156L
1,571 Elo+
Party 1
Team Averages
Level 137
1,599 SR
1,541 Elo+

VS

Team Averages
Level 108
1,554 SR
1,495 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GeTooK
Athena
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 97L
1,615 Elo+
Solo
Ra
Ra
Golden_Eagle_021
Ra
Level 128
God Stats
0W - 1L
1,791 SR
Queue Stats
84W - 108L
1,471 Elo+
Solo
Hachiman
Hachiman
Noctuelles
Hachiman
Level 75
God Stats
3W - 3L
1,481 SR
Queue Stats
52W - 38L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
nadkulinich
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 2
7,010
637
2,281
5,181
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
BRАSCO
Mercury
11
3 / 2 / 3
6,224
566
4,227
8,702
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 1
6,142
558
5,096
7,656
4,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
lY Pop Yl
Kukulkan
12
3 / 0 / 1
6,990
635
3,264
3,712
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
lont
Anhur
11
0 / 3 / 2
5,914
538
3,671
7,258
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 0 / 2
4,979
453
3,665
10,754
6,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
GeTooK
Athena
12
3 / 3 / 0
6,322
575
6,867
10,382
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 3 / 0
5,467
497
1,762
5,345
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Noctuelles
Hachiman
11
2 / 1 / 3
6,242
567
6,862
5,319
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
nadkulinich
Gilgamesh
2
0 / 6 / 0
3,707
337
0
3,525
703

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
7
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Nike
 
Nike
1
0
2
2
W
Mercury
BRАSCO
Mercury
3
2
3
2.25
W
2
1
1
2.5
L
Athena
GeTooK
Athena
3
3
0
1
L
0
3
0
0
L
Hachiman
Noctuelles
Hachiman
2
1
3
3.5
W
Kukulkan
lY Pop Yl
Kukulkan
3
0
1
3.5
W
Anhur
lont
Anhur
0
3
2
0.33
L
Gilgamesh
nadkulinich
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
19,156
32,509
Taken
35,325
12,356
Mitigated
15,060
12,458
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,281
233
0
1,748
5,181
1,606
0
3,209
1,972
0
45,075
L
Nike
 
Nike
3,665
77
0
2,552
10,754
6,039
0
3,131
7,501
0
22,597
W
Mercury
BRАSCO
Mercury
4,227
2,122
0
4,233
8,702
2,543
0
2,196
6,506
0
29,621
W
5,096
679
0
2,143
7,656
4,668
0
1,337
6,319
15,871
984
L
Athena
GeTooK
Athena
6,867
1,681
0
3,730
10,382
5,352
0
497
9,885
45,024
1,769
L
1,762
0
48
1,871
5,345
1,602
0
2,844
2,477
33,017
1,005
L
Hachiman
Noctuelles
Hachiman
6,862
4,898
0
3,029
5,319
1,364
0
1,347
3,972
0
41,039
W
Kukulkan
lY Pop Yl
Kukulkan
3,264
616
0
1,220
3,712
1,260
0
708
3,004
48,733
0
W
Anhur
lont
Anhur
3,671
2,046
0
3,114
7,258
2,279
0
1,112
6,146
0
39,715
L
Gilgamesh
nadkulinich
Gilgamesh
0
0
0
0
3,525
703
0
183
3,302
0
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
26,717
339
Minions Killed
263
0
Camps Cleared
0
1,118,924
Distance Traveled
971,970
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,010
637
79
7
0
205,426
0
L
Nike
4,979
453
29
3
0
223,760
1
W
Mercury
6,224
566
59
5
0
245,917
0
W
Bacchus
6,142
558
21
2
0
254,860
5
L
Athena
6,322
575
86
8
0
250,037
0
L
Ra
5,467
497
68
6
0
168,623
0
L
Hachiman
6,242
567
80
7
0
190,463
3
W
Kukulkan
6,990
635
105
10
0
205,355
3
W
Anhur
5,914
538
75
7
0
207,366
1
L
Gilgamesh
3,707
337
0
0
0
139,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role