Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Diego_Donate13
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,484 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,495 Elo+

VS

Team Averages
Level 125
1,433 SR
1,488 Elo+
Serqet
Serqet
AngelFS
Serqet
Level 119
God Stats
2W - 0L
1,178 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
Dr_Murchik
Ah Puch
Level 126
God Stats
160W - 101L
1,611 SR
Queue Stats
1,062W - 1,055L
1,484 Elo+
Solo
Maui
Maui
guzfonsas
Maui
Level 130
God Stats
4W - 4L
1,512 SR
Queue Stats
78W - 78L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 2 / 1
8,638
785
4,385
8,526
3,236
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
 
Janus
14
1 / 4 / 2
8,200
745
6,183
7,710
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Diego_Donate13
Aphrodite
13
0 / 5 / 2
7,247
659
1,904
13,148
11,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AngelFS
Serqet
15
6 / 0 / 1
9,528
866
7,140
5,699
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Dr_Murchik
Ah Puch
15
1 / 3 / 9
8,851
805
12,587
6,250
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
16
4 / 0 / 6
9,661
878
6,276
9,104
8,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
1
1.25
L
Janus
 
Janus
1
4
2
0.5
W
Serqet
AngelFS
Serqet
6
0
1
6.5
L
Aphrodite
Diego_Donate13
Aphrodite
0
5
2
0.2
W
Ah Puch
Dr_Murchik
Ah Puch
1
3
9
1.83
W
Maui
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,472
Damage
26,003
29,384
Taken
21,053
17,606
Mitigated
12,663
6,489
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,385
2,537
0
1,697
8,526
3,236
0
5,230
3,020
0
26,253
L
Janus
 
Janus
6,183
69
0
480
7,710
3,168
0
4,840
2,870
25,619
406
W
Serqet
AngelFS
Serqet
7,140
1,235
0
252
5,699
2,446
39
1,435
4,179
0
19,919
L
Aphrodite
Diego_Donate13
Aphrodite
1,904
318
1,044
3,268
13,148
11,202
0
8,163
4,641
14,902
0
W
Ah Puch
Dr_Murchik
Ah Puch
12,587
0
0
1,581
6,250
2,149
528
3,348
2,562
42,028
0
W
Maui
6,276
1,653
0
500
9,104
8,068
0
2,448
6,401
17,150
3,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
28,040
146
Minions Killed
138
0
Camps Cleared
0
560,115
Distance Traveled
607,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,638
785
48
4
0
182,886
1
L
Janus
8,200
745
72
7
0
198,799
0
W
Serqet
9,528
866
24
2
0
191,680
0
L
Aphrodite
7,247
659
26
2
0
178,430
0
W
Ah Puch
8,851
805
74
7
0
192,803
0
W
Maui
9,661
878
40
4
0
223,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role