Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MissMorti
Erlang Shen
Level 142
God Stats
0W - 2L
1,268 SR
Queue Stats
290W - 300L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
khomo_tsaka
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,253 Elo+
Solo
Danzaburou
Danzaburou
zZzFuy
Danzaburou
Level 109
God Stats
4W - 2L
1,732 SR
Queue Stats
306W - 297L
1,470 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,442 Elo+

VS

Team Averages
Level 75
1,491 SR
1,449 Elo+
Scylla
Scylla
Alexismein
Scylla
Level 109
God Stats
2W - 1L
1,498 SR
Queue Stats
121W - 129L
1,419 Elo+
Party 2
Apollo
Apollo
ArmGamePro
Apollo
Level 81
God Stats
4W - 5L
1,397 SR
Queue Stats
350W - 327L
1,444 Elo+
Solo
Ne Zha
Ne Zha
HunterOPTIKA
Ne Zha
Level 89
God Stats
4W - 7L
1,323 SR
Queue Stats
527W - 516L
1,483 Elo+
Party 1
Surtr
Surtr
PanosMein
Surtr
Level 66
God Stats
3W - 2L
1,504 SR
Queue Stats
121W - 129L
1,419 Elo+
Party 2
Persephone
Persephone
shirrrrrrr
Persephone
Level 29
God Stats
10W - 6L
1,732 SR
Queue Stats
187W - 204L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 10 / 4
7,945
795
4,790
12,000
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
 
Bakasura
14
2 / 7 / 3
7,772
777
6,474
11,707
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
MissMorti
Erlang Shen
14
2 / 5 / 4
7,215
722
5,682
16,277
9,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
khomo_tsaka
Kuzenbo
15
2 / 5 / 3
7,651
765
8,905
17,284
18,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
zZzFuy
Danzaburou
6
0 / 4 / 1
5,836
584
143
3,756
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexismein
Scylla
15
6 / 3 / 16
9,533
953
9,796
8,711
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ArmGamePro
Apollo
16
8 / 1 / 19
10,057
1,006
14,387
10,620
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
15
8 / 3 / 19
9,693
969
14,480
7,584
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
PanosMein
Surtr
16
7 / 2 / 15
9,884
988
10,986
9,818
9,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
shirrrrrrr
Persephone
14
2 / 1 / 20
8,941
894
7,083
4,870
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
10
Kills
31
31
Deaths
10
15
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
10
4
0.6
L
Bakasura
 
Bakasura
2
7
3
0.5
W
Scylla
Alexismein
Scylla
6
3
16
4.67
W
Apollo
ArmGamePro
Apollo
8
1
19
17.5
W
Ne Zha
8
3
19
5.83
L
Erlang Shen
MissMorti
Erlang Shen
2
5
4
0.8
W
Surtr
PanosMein
Surtr
7
2
15
7.25
L
Kuzenbo
khomo_tsaka
Kuzenbo
2
5
3
0.7
W
Persephone
shirrrrrrr
Persephone
2
1
20
12
L
Danzaburou
zZzFuy
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
56,732
61,024
Taken
41,603
44,339
Mitigated
21,032
12,483
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,790
509
672
667
12,000
3,579
0
2,587
9,413
0
11,236
L
Bakasura
 
Bakasura
6,474
3,607
0
1,580
11,707
11,917
0
4,316
7,391
0
8,455
W
Scylla
Alexismein
Scylla
9,796
2,834
869
2,396
8,711
2,703
1,237
1,459
6,389
23,291
598
W
Apollo
ArmGamePro
Apollo
14,387
9,244
1,713
5,790
10,620
4,343
2,630
1,676
8,530
0
31,998
W
Ne Zha
14,480
2,400
813
998
7,584
3,159
1,353
2,315
5,187
0
25,885
L
Erlang Shen
MissMorti
Erlang Shen
5,682
2,726
262
5,243
16,277
9,072
0
4,274
12,003
0
11,458
W
Surtr
PanosMein
Surtr
10,986
2,481
757
2,208
9,818
9,159
752
1,536
7,991
8,189
18,150
L
Kuzenbo
khomo_tsaka
Kuzenbo
8,905
1,964
0
4,029
17,284
18,850
0
6,624
10,660
19,799
0
W
Persephone
shirrrrrrr
Persephone
7,083
1,273
631
1,652
4,870
1,668
320
1,919
2,946
16,102
0
L
Danzaburou
zZzFuy
Danzaburou
143
0
0
30
3,756
921
0
2,065
1,691
0
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
48,108
66
Minions Killed
147
0
Camps Cleared
0
641,156
Distance Traveled
973,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,945
795
11
1
0
167,935
0
L
Bakasura
7,772
777
21
2
0
140,070
0
W
Scylla
9,533
953
37
4
0
181,553
0
W
Apollo
10,057
1,006
40
4
0
193,953
0
W
Ne Zha
9,693
969
17
2
0
214,647
0
L
Erlang Shen
7,215
722
10
1
0
151,853
0
W
Surtr
9,884
988
32
3
0
181,497
0
L
Kuzenbo
7,651
765
23
2
0
149,709
0
W
Persephone
8,941
894
21
2
0
202,241
0
L
Danzaburou
5,836
584
1
0
0
31,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role