Player Matchup

Kukulkan
Kukulkan
Gold II
FleecyManx
Kukulkan
Gold II
Level 141
God Stats
38W - 55L
1,406 SR
Queue Stats
310W - 322L
1,637 MMR
Solo
Xbalanque
Xbalanque
Gold I
Ismahdezz
Xbalanque
Gold I
Level 142
God Stats
51W - 45L
1,564 SR
Queue Stats
232W - 238L
1,657 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
Linganitus
Kuzenbo
Gold I
Level 65
God Stats
16W - 10L
1,621 SR
Queue Stats
72W - 69L
1,705 MMR
Solo
He Bo
He Bo
Gold III
ReVers_RipZee
He Bo
Gold III
Level 145
God Stats
5W - 5L
1,497 SR
Queue Stats
172W - 183L
1,568 MMR
Party 1
Hercules
Hercules
Gold V
residen15
Hercules
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,518 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,505 SR
1,615 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum V
Alex_96_22
Discordia
Platinum V
Level 173
God Stats
4W - 3L
1,609 SR
Queue Stats
392W - 393L
1,729 MMR
Solo
Atlas
Atlas
Platinum IV
Flowerman6
Atlas
Platinum IV
Level 123
God Stats
42W - 40L
1,572 SR
Queue Stats
238W - 234L
1,637 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
M4RO98
Erlang Shen
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,591 MMR
Solo
Lancelot
Lancelot
Platinum IV
xMurdererSniper
Lancelot
Platinum IV
Level 43
God Stats
1W - 3L
1,345 SR
Queue Stats
195W - 192L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FleecyManx
Kukulkan
15
1 / 6 / 0
8,719
513
6,788
9,576
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ismahdezz
Xbalanque
16
1 / 4 / 1
9,475
557
8,036
10,557
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Linganitus
Kuzenbo
11
0 / 3 / 2
7,561
445
4,717
12,010
12,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
4 / 6 / 0
8,425
496
7,354
11,538
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
residen15
Hercules
13
1 / 4 / 1
8,738
514
7,778
16,369
15,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
Ne ZhaOsirisBacchusCu Chulainn

VS

Bans
AgniAo KuangMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 3 / 1
9,323
548
6,452
11,241
4,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Alex_96_22
Discordia
16
5 / 2 / 6
9,901
582
7,023
8,127
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
13
0 / 0 / 7
8,629
508
6,906
11,007
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
M4RO98
Erlang Shen
15
1 / 3 / 7
8,925
525
8,556
16,966
16,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
19
14 / 0 / 4
11,168
657
17,084
14,044
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
23
23
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
1
1.17
W
Discordia
Alex_96_22
Discordia
5
2
6
4
L
Kukulkan
FleecyManx
Kukulkan
1
6
0
0.17
W
Atlas
0
0
7
3.5
L
Xbalanque
Ismahdezz
Xbalanque
1
4
1
0.38
L
Kuzenbo
Linganitus
Kuzenbo
0
3
2
0.33
W
Erlang Shen
M4RO98
Erlang Shen
1
3
7
1.5
L
4
6
0
0.67
L
Hercules
residen15
Hercules
1
4
1
0.38
W
Lancelot
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
46,021
60,050
Taken
61,385
36,228
Mitigated
40,965
13,034
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,452
4,005
0
4,980
11,241
4,626
606
1,708
9,533
0
75,500
W
Discordia
Alex_96_22
Discordia
7,023
115
0
2,572
8,127
2,876
485
4,361
3,578
75,246
600
L
Kukulkan
FleecyManx
Kukulkan
6,788
293
0
1,457
9,576
2,862
0
3,159
6,047
60,851
326
W
Atlas
6,906
2,322
0
2,896
11,007
9,378
124
3,546
7,273
27,298
0
L
Xbalanque
Ismahdezz
Xbalanque
8,036
2,620
0
2,607
10,557
3,117
0
897
9,660
0
79,625
L
Kuzenbo
Linganitus
Kuzenbo
4,717
1,776
0
1,971
12,010
12,169
0
3,822
7,996
17,012
0
W
Erlang Shen
M4RO98
Erlang Shen
8,556
4,920
0
5,754
16,966
16,816
703
3,556
13,322
0
49,756
L
7,354
174
0
3,710
11,538
2,895
0
2,379
9,039
54,072
1,017
L
Hercules
residen15
Hercules
7,778
2,720
0
3,289
16,369
15,185
244
2,844
13,415
0
53,872
W
Lancelot
17,084
3,835
0
8,628
14,044
7,269
73
4,648
9,256
0
101,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
47,946
454
Minions Killed
562
0
Camps Cleared
0
1,638,151
Distance Traveled
1,868,357
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,323
548
137
8
0
341,638
6
W
Discordia
9,901
582
165
10
0
345,878
3
L
Kukulkan
8,719
513
135
8
0
336,630
6
W
Atlas
8,629
508
25
1
0
397,392
8
L
Xbalanque
9,475
557
134
8
0
318,975
4
L
Kuzenbo
7,561
445
10
1
0
361,803
6
W
Erlang Shen
8,925
525
89
5
0
351,625
2
L
He Bo
8,425
496
82
5
0
328,800
0
L
Hercules
8,738
514
93
5
0
291,943
4
W
Lancelot
11,168
657
146
9
0
431,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role