Player Matchup

Chaac
Chaac
DanSladeDan
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,432 Elo+
Solo
Serqet
Serqet
LuscentStar
Serqet
Level 82
God Stats
29W - 14L
1,457 SR
Queue Stats
153W - 130L
1,454 Elo+
Solo
Zeus
Zeus
ManyMen1129
Zeus
Level 160
God Stats
10W - 10L
1,329 SR
Queue Stats
280W - 268L
1,481 Elo+
Party 2
Sol
Sol
Marko12553
Sol
Level 149
God Stats
3W - 2L
1,439 SR
Queue Stats
234W - 212L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
TheMusclezzz
Ne Zha
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,452 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,456 Elo+

VS

Team Averages
Level 93
1,479 SR
1,479 Elo+
Hel
Hel
DarkDarko
Hel
Level 41
God Stats
11W - 16L
1,443 SR
Queue Stats
31W - 32L
1,426 Elo+
Solo
Anubis
Anubis
NewNappl
Anubis
Level 124
God Stats
57W - 52L
1,555 SR
Queue Stats
141W - 115L
1,510 Elo+
Solo
Odin
Odin
Tawhirimatea507
Odin
Level 117
God Stats
18W - 24L
1,434 SR
Queue Stats
149W - 158L
1,521 Elo+
Party 1
Pele
Pele
clemonga
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,478 Elo+
Party 1
Skadi
Skadi
turimolecola
Skadi
Level 82
God Stats
6W - 6L
1,461 SR
Queue Stats
137W - 144L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,458
682
2,563
4,918
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
10
2 / 0 / 1
5,079
635
1,577
4,370
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 2
5,192
649
1,905
2,801
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 0 / 3
5,983
748
5,554
4,189
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
9
4 / 1 / 4
5,405
676
4,166
4,728
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,195
524
1,362
4,919
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
NewNappl
Anubis
10
1 / 1 / 0
5,029
629
2,548
4,116
1,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

6
0 / 0 / 0
3,716
465
1,524
2,831
1,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
7
1 / 2 / 0
4,263
533
1,135
4,639
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 5 / 1
3,766
471
1,915
5,568
1,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
1
4
0
0.25
W
Serqet
2
0
1
2.5
W
0
1
2
1
W
5
0
3
6.5
L
Anubis
NewNappl
Anubis
1
1
0
1
L
0
0
0
0
W
Ne Zha
4
1
4
6
L
Pele
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,765
Damage
8,484
21,006
Taken
22,073
7,151
Mitigated
8,185
8,046
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,563
608
0
1,442
4,918
2,902
0
0
4,683
0
29,982
L
1,362
105
435
991
4,919
2,478
0
2,142
2,777
11,151
0
W
Serqet
1,577
181
0
2,805
4,370
1,360
0
672
3,698
0
27,644
W
1,905
0
0
250
2,801
551
396
1,534
1,267
30,864
282
W
5,554
3,080
0
2,517
4,189
958
1,553
545
3,644
35,134
4,031
L
Anubis
NewNappl
Anubis
2,548
0
0
1,839
4,116
1,634
0
1,602
2,275
40,926
364
L
1,524
271
0
1,335
2,831
1,696
0
0
2,831
0
8,607
W
Ne Zha
4,166
1,810
0
1,032
4,728
1,380
0
1,123
3,605
0
20,146
L
Pele
1,135
335
0
1,522
4,639
1,031
0
1,016
3,623
0
19,529
L
1,915
669
0
557
5,568
1,346
0
2,515
3,053
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
20,969
289
Minions Killed
179
0
Camps Cleared
0
848,021
Distance Traveled
749,452
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,458
682
63
8
0
121,996
0
L
Hel
4,195
524
9
1
0
154,006
2
W
Serqet
5,079
635
60
8
0
209,462
2
W
Zeus
5,192
649
65
8
0
166,056
0
W
Sol
5,983
748
69
9
0
167,706
0
L
Anubis
5,029
629
80
10
0
160,890
4
L
Odin
3,716
465
21
3
0
87,151
0
W
Ne Zha
5,405
676
32
4
0
182,801
2
L
Pele
4,263
533
41
5
0
193,578
0
L
Skadi
3,766
471
28
4
0
153,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role