Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Saintshoot
Persephone
Level 69
God Stats
5W - 7L
1,528 SR
Queue Stats
30W - 29L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Undetected_Rain
Danzaburou
Level 66
God Stats
39W - 31L
1,538 SR
Queue Stats
153W - 153L
1,388 Elo+
Solo
Hercules
Hercules
drey55
Hercules
Level 18
God Stats
4W - 7L
1,678 SR
Queue Stats
27W - 26L
1,537 Elo+
Party 2
Vamana
Vamana
panguru6040
Vamana
Level 81
God Stats
6W - 13L
1,367 SR
Queue Stats
172W - 181L
1,415 Elo+
Solo
Team Averages
Level 68
1,522 SR
1,466 Elo+

VS

Team Averages
Level 94
1,504 SR
1,411 Elo+
Cthulhu
Cthulhu
EC Pandalf
Cthulhu
Level 38
God Stats
6W - 3L
1,528 SR
Queue Stats
27W - 28L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
KIRA8898
Ah Puch
Level 143
God Stats
9W - 5L
1,618 SR
Queue Stats
137W - 129L
1,414 Elo+
Solo
Charybdis
Charybdis
Rea1ity42
Charybdis
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,303 Elo+
Party 1
Hercules
Hercules
TheMightyCudgel
Hercules
Level 167
God Stats
6W - 5L
1,373 SR
Queue Stats
52W - 56L
1,505 Elo+
Solo
Cabrakan
Cabrakan
godisdiaomao
Cabrakan
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 124L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 9 / 0
10,035
456
10,272
23,794
8,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Saintshoot
Persephone
16
0 / 6 / 3
10,296
468
11,661
15,388
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Undetected_Rain
Danzaburou
10
1 / 6 / 2
8,092
368
3,960
10,671
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
drey55
Hercules
12
0 / 5 / 4
7,752
352
4,908
17,063
14,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
18
1 / 0 / 0
10,492
477
6,926
16,971
13,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EC Pandalf
Cthulhu
16
4 / 3 / 8
11,476
522
16,605
25,579
23,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
KIRA8898
Ah Puch
18
4 / 2 / 7
12,267
558
14,799
8,496
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rea1ity42
Charybdis
15
5 / 3 / 8
10,459
475
6,602
9,512
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
20
13 / 0 / 6
13,505
614
17,610
15,497
8,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
godisdiaomao
Cabrakan
19
0 / 1 / 5
12,397
564
8,646
11,884
13,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
26
26
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
9
0
0.56
W
Cthulhu
EC Pandalf
Cthulhu
4
3
8
2.67
W
Ah Puch
KIRA8898
Ah Puch
4
2
7
3.75
W
Charybdis
Rea1ity42
Charybdis
5
3
8
3
L
Persephone
Saintshoot
Persephone
0
6
3
0.25
W
Hercules
13
0
6
16
L
Danzaburou
Undetected_Rain
Danzaburou
1
6
2
0.33
L
Hercules
drey55
Hercules
0
5
4
0.4
W
Cabrakan
godisdiaomao
Cabrakan
0
1
5
2.5
L
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
64,262
83,887
Taken
70,968
43,682
Mitigated
51,902
21,626
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,272
4,125
0
8,407
23,794
8,077
0
10,802
12,992
0
78,481
W
Cthulhu
EC Pandalf
Cthulhu
16,605
650
3,147
3,938
25,579
23,409
0
5,149
20,430
63,662
3,805
W
Ah Puch
KIRA8898
Ah Puch
14,799
276
0
1,898
8,496
2,986
584
3,495
5,001
83,428
229
W
Charybdis
Rea1ity42
Charybdis
6,602
3,225
0
2,768
9,512
3,155
2,508
1,632
7,880
0
45,105
L
Persephone
Saintshoot
Persephone
11,661
373
0
1,401
15,388
4,371
0
7,143
8,236
80,570
0
W
Hercules
17,610
5,309
0
4,905
15,497
8,998
2,089
1,893
13,604
0
143,077
L
Danzaburou
Undetected_Rain
Danzaburou
3,960
1,777
0
3,414
10,671
2,812
0
3,680
6,991
0
29,635
L
Hercules
drey55
Hercules
4,908
639
148
4,731
17,063
14,809
22
8,926
8,137
0
22,074
W
Cabrakan
godisdiaomao
Cabrakan
8,646
869
0
4,090
11,884
13,354
1,121
867
11,017
83,500
0
L
Vamana
6,926
1,860
0
3,525
16,971
13,613
676
7,623
9,348
2,299
84,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,667
Gold Earned
60,104
482
Minions Killed
632
0
Camps Cleared
0
1,895,587
Distance Traveled
2,178,674
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,035
456
107
5
0
438,943
0
W
Cthulhu
11,476
522
83
4
0
419,072
0
W
Ah Puch
12,267
558
116
5
0
428,774
7
W
Charybdis
10,459
475
84
4
0
393,019
3
L
Persephone
10,296
468
140
6
0
416,252
4
W
Hercules
13,505
614
175
8
0
535,383
2
L
Danzaburou
8,092
368
70
3
0
220,018
0
L
Hercules
7,752
352
22
1
0
448,848
0
W
Cabrakan
12,397
564
174
8
0
402,426
0
L
Vamana
10,492
477
143
7
0
371,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role