Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CHIK4 TR4VI3SA
Eset
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,439 Elo+
Solo
Cernunnos
Cernunnos
Flashedgosling7
Cernunnos
Level 107
God Stats
2W - 2L
1,633 SR
Queue Stats
55W - 46L
1,565 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,501 Elo+

VS

Team Averages
Level 137
1,653 SR
1,496 Elo+
Chaac
Chaac
Alexis_Pro_Style
Chaac
Level 126
God Stats
102W - 65L
1,592 SR
Queue Stats
660W - 699L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
D3fi4nT
Baron Samedi
Level 60
God Stats
48W - 24L
1,710 SR
Queue Stats
207W - 219L
1,481 Elo+
Solo
Hun Batz
Hun Batz
ImNotChrisRock
Hun Batz
Level 224
God Stats
59W - 40L
1,656 SR
Queue Stats
1,264W - 1,289L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 5 / 3
8,206
684
6,146
14,939
14,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 1
8,178
682
3,653
9,883
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Flashedgosling7
Cernunnos
14
2 / 4 / 0
8,762
730
8,846
13,073
5,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,967
914
12,018
15,797
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
D3fi4nT
Baron Samedi
17
6 / 0 / 6
11,032
919
15,801
7,974
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
16
3 / 2 / 2
10,412
868
6,683
10,631
5,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
3
0.3
W
5
1
8
9
L
0
5
1
0.1
W
Baron Samedi
D3fi4nT
Baron Samedi
6
0
6
9
L
Cernunnos
Flashedgosling7
Cernunnos
2
4
0
0.5
W
Hun Batz
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
34,502
37,895
Taken
34,402
22,026
Mitigated
25,705
4,103
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,146
641
0
1,471
14,939
14,322
0
7,781
6,973
11,270
285
W
12,018
1,597
0
5,894
15,797
15,926
84
4,799
10,732
0
36,051
L
3,653
376
413
342
9,883
2,692
0
5,528
4,119
20,781
0
W
Baron Samedi
D3fi4nT
Baron Samedi
15,801
745
2,254
3,417
7,974
3,979
403
1,758
6,108
42,387
325
L
Cernunnos
Flashedgosling7
Cernunnos
8,846
4,930
0
1,877
13,073
5,012
0
2,479
9,981
0
36,301
W
Hun Batz
6,683
1,332
0
1,386
10,631
5,800
2,359
2,511
8,008
0
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
32,411
110
Minions Killed
174
0
Camps Cleared
0
587,977
Distance Traveled
683,732
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,206
684
11
1
0
219,387
7
W
Chaac
10,967
914
45
4
0
236,356
0
L
Eset
8,178
682
42
4
0
182,613
0
W
Baron Samedi
11,032
919
56
5
0
214,490
0
L
Cernunnos
8,762
730
57
5
0
185,977
0
W
Hun Batz
10,412
868
73
6
0
232,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role