Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Savology
Athena
Level 136
God Stats
1W - 0L
1,970 SR
Queue Stats
20W - 28L
1,351 Elo+
Party 2
Fenrir
Fenrir
StaxxKashii
Fenrir
Level 127
God Stats
4W - 3L
1,546 SR
Queue Stats
220W - 203L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
SÅLT
Cu Chulainn
Level 29
God Stats
1W - 2L
1,577 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Eset
Eset
jonhysejugar
Eset
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
476W - 464L
1,521 Elo+
Solo
Team Averages
Level 123
1,619 SR
1,479 Elo+

VS

Team Averages
Level 108
1,472 SR
1,527 Elo+
Anhur
Anhur
Akadyn
Anhur
Level 157
God Stats
0W - 5L
1,406 SR
Queue Stats
159W - 146L
1,553 Elo+
Party 1
Hel
Hel
RaPaxQ
Hel
Level 103
God Stats
5W - 5L
1,678 SR
Queue Stats
21W - 18L
1,531 Elo+
Solo
Hou Yi
Hou Yi
cookiemonsta375
Hou Yi
Level 42
God Stats
4W - 6L
1,433 SR
Queue Stats
37W - 38L
1,465 Elo+
Solo
King Arthur
King Arthur
dookmutt
King Arthur
Level 111
God Stats
0W - 3L
1,207 SR
Queue Stats
21W - 21L
1,529 Elo+
Party 1
Chronos
Chronos
yungtrizz
Chronos
Level 126
God Stats
41W - 34L
1,636 SR
Queue Stats
64W - 63L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 1 / 1
5,554
793
3,352
4,225
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Savology
Athena
8
1 / 0 / 2
5,165
738
599
2,521
1,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
8
1 / 3 / 0
4,568
653
2,082
6,075
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SÅLT
Cu Chulainn
9
2 / 1 / 1
5,138
734
4,803
7,776
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 0
5,197
742
2,853
1,961
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akadyn
Anhur
9
3 / 1 / 3
5,128
733
3,429
4,404
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
RaPaxQ
Hel
2
0 / 2 / 0
3,117
445
162
1,503
487
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

7
0 / 3 / 1
4,000
571
448
4,355
1,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
dookmutt
King Arthur
7
2 / 1 / 1
4,553
650
4,086
7,461
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
yungtrizz
Chronos
10
1 / 1 / 1
5,103
729
1,459
5,334
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
6
6
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
1
3.5
L
Anhur
Akadyn
Anhur
3
1
3
4.5
L
Hel
RaPaxQ
Hel
0
2
0
0
W
Athena
Savology
Athena
1
0
2
2
W
Fenrir
1
3
0
0.33
W
Cu Chulainn
SÅLT
Cu Chulainn
2
1
1
2.5
L
0
3
1
0.17
L
King Arthur
dookmutt
King Arthur
2
1
1
2.5
W
1
1
0
1
L
Chronos
yungtrizz
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,689
Damage
9,584
22,558
Taken
23,057
9,846
Mitigated
9,352
7,186
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,352
1,413
0
2,620
4,225
1,126
108
162
4,063
0
42,792
L
Anhur
Akadyn
Anhur
3,429
1,264
0
1,028
4,404
1,442
0
237
4,137
0
25,964
L
Hel
RaPaxQ
Hel
162
162
0
84
1,503
487
0
0
1,503
852
0
W
Athena
Savology
Athena
599
264
0
708
2,521
1,595
0
232
2,289
10,036
1,276
W
Fenrir
2,082
257
0
1,021
6,075
1,651
0
320
5,755
0
25,748
W
Cu Chulainn
SÅLT
Cu Chulainn
4,803
1,030
0
2,071
7,776
5,028
0
0
7,776
0
31,668
L
448
230
0
819
4,355
1,052
0
80
4,275
0
17,657
L
King Arthur
dookmutt
King Arthur
4,086
558
0
1,037
7,461
5,024
0
206
7,255
0
24,124
W
2,853
414
0
766
1,961
446
0
907
1,054
34,954
927
L
Chronos
yungtrizz
Chronos
1,459
335
0
1,948
5,334
1,347
0
2,621
2,505
35,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
21,901
268
Minions Killed
209
0
Camps Cleared
0
790,334
Distance Traveled
678,507
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,554
793
73
10
0
125,863
0
L
Anhur
5,128
733
54
8
0
170,863
0
L
Hel
3,117
445
0
0
0
47,433
0
W
Athena
5,165
738
20
3
0
195,980
2
W
Fenrir
4,568
653
45
6
0
177,925
0
W
Cu Chulainn
5,138
734
53
8
0
147,523
0
L
Hou Yi
4,000
571
43
6
0
119,464
0
L
King Arthur
4,553
650
42
6
0
182,570
0
W
Eset
5,197
742
77
11
0
143,043
0
L
Chronos
5,103
729
70
10
0
158,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role