Player Matchup

King Arthur
King Arthur
IwOrKaTrOsS
King Arthur
Level 8
God Stats
0W - 3L
1,216 SR
Queue Stats
22W - 23L
1,366 Elo+
Party 2
Hachiman
Hachiman
McCulloughFlow
Hachiman
Level 13
God Stats
16W - 16L
1,378 SR
Queue Stats
20W - 19L
1,366 Elo+
Party 2
Discordia
Discordia
imobchubs
Discordia
Level 117
God Stats
1W - 2L
1,538 SR
Queue Stats
27W - 26L
1,366 Elo+
Party 2
Team Averages
Level 46
1,377 SR
1,366 Elo+

VS

Team Averages
Level 149
1,569 SR
1,511 Elo+
Thanatos
Thanatos
ApprovingBug8
Thanatos
Level 121
God Stats
2W - 3L
1,430 SR
Queue Stats
9W - 11L
1,398 Elo+
Party 1
Vulcan
Vulcan
RAV3N BEAST2752
Vulcan
Level 180
God Stats
4W - 1L
1,740 SR
Queue Stats
66W - 61L
1,626 Elo+
Solo
Hercules
Hercules
WoefulDwarf1579
Hercules
Level 147
God Stats
76W - 88L
1,536 SR
Queue Stats
119W - 129L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IwOrKaTrOsS
King Arthur
15
0 / 8 / 2
9,068
648
5,250
20,395
13,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
13
0 / 5 / 2
9,149
654
3,625
12,576
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
imobchubs
Discordia
18
2 / 4 / 1
11,163
797
11,307
13,331
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApprovingBug8
Thanatos
18
6 / 2 / 5
12,476
891
10,365
15,459
6,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 1 / 6
14,101
1,007
21,748
8,081
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
18
2 / 0 / 10
11,533
824
9,878
16,812
16,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
17
17
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ApprovingBug8
Thanatos
6
2
5
4.25
L
King Arthur
IwOrKaTrOsS
King Arthur
0
8
2
0.13
L
Hachiman
0
5
2
0.2
W
9
1
6
12
W
Hercules
2
0
10
7
L
Discordia
imobchubs
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
41,991
46,302
Taken
40,352
19,221
Mitigated
26,070
1,294
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ApprovingBug8
Thanatos
10,365
3,053
377
8,800
15,459
6,483
0
6,527
8,932
0
44,847
L
King Arthur
IwOrKaTrOsS
King Arthur
5,250
104
0
738
20,395
13,033
0
9,835
9,503
0
16,021
L
Hachiman
3,625
1,984
0
556
12,576
2,801
0
3,883
8,216
0
11,925
W
21,748
801
0
1,415
8,081
3,555
2,647
1,342
6,739
80,780
147
W
Hercules
9,878
3,719
0
6,126
16,812
16,032
951
3,575
12,392
517
33,777
L
Discordia
imobchubs
Discordia
11,307
118
0
0
13,331
3,387
0
6,859
5,837
52,664
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
38,110
126
Minions Killed
222
0
Camps Cleared
0
671,600
Distance Traveled
861,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,476
891
55
4
0
280,622
0
L
King Arthur
9,068
648
15
1
0
225,803
0
L
Hachiman
9,149
654
29
2
0
182,386
0
W
Vulcan
14,101
1,007
131
9
0
271,883
0
W
Hercules
11,533
824
36
3
0
308,720
0
L
Discordia
11,163
797
82
6
0
263,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role