Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ChiefinAZ
Ishtar
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,481 Elo+
Party 1
Arachne
Arachne
CosmoGaliath
Arachne
Level 106
God Stats
2W - 1L
1,758 SR
Queue Stats
107W - 93L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
Crazed Evil5875
Kuzenbo
Level 132
God Stats
1W - 0L
1,225 SR
Queue Stats
59W - 56L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
D1G1TAL Snype
Ah Puch
Level 129
God Stats
8W - 3L
1,602 SR
Queue Stats
159W - 151L
1,530 Elo+
Party 1
Team Averages
Level 132
1,517 SR
1,513 Elo+

VS

Team Averages
Level 122
1,638 SR
1,491 Elo+
Cernunnos
Cernunnos
Kirusaki
Cernunnos
Level 98
God Stats
1W - 1L
1,418 SR
Queue Stats
44W - 66L
1,420 Elo+
Solo
Bacchus
Bacchus
MCAFalcon
Bacchus
Level 164
God Stats
14W - 8L
1,679 SR
Queue Stats
492W - 490L
1,473 Elo+
Solo
Persephone
Persephone
ShinobiSeth
Persephone
Level 109
God Stats
1W - 1L
1,732 SR
Queue Stats
66W - 61L
1,553 Elo+
Party 2
Terra
Terra
TheRealNiro
Terra
Level 125
God Stats
1W - 1L
1,789 SR
Queue Stats
49W - 51L
1,511 Elo+
Party 2
Atlas
Atlas
alanb1997
Atlas
Level 112
God Stats
14W - 10L
1,572 SR
Queue Stats
258W - 215L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 3 / 18
8,600
860
7,394
13,010
11,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ishtar
ChiefinAZ
Ishtar
15
8 / 2 / 9
9,606
961
10,800
6,940
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
CosmoGaliath
Arachne
16
5 / 3 / 11
9,564
956
11,732
12,812
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 13
8,141
814
6,519
11,825
10,022
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
17
7 / 1 / 11
10,732
1,073
17,891
5,792
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kirusaki
Cernunnos
11
3 / 6 / 1
7,224
722
8,700
10,090
3,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MCAFalcon
Bacchus
7
0 / 3 / 2
6,140
614
2,278
4,875
5,305
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
ShinobiSeth
Persephone
16
2 / 2 / 3
8,284
828
9,909
8,962
3,357
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 5
8,040
804
6,490
19,068
13,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
alanb1997
Atlas
15
2 / 6 / 4
8,129
813
8,102
14,042
9,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
20
Kills
10
12
Deaths
20
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
3
18
3
W
Ishtar
ChiefinAZ
Ishtar
8
2
9
6.25
W
Arachne
CosmoGaliath
Arachne
5
3
11
3.5
W
0
3
13
2.17
W
Ah Puch
7
1
11
12.5
L
Cernunnos
Kirusaki
Cernunnos
3
6
1
0.58
L
Bacchus
MCAFalcon
Bacchus
0
3
2
0.33
L
Persephone
ShinobiSeth
Persephone
2
2
3
1.75
L
3
3
5
1.83
L
Atlas
alanb1997
Atlas
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,336
Damage
35,479
50,379
Taken
57,037
36,310
Mitigated
34,910
21,803
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,394
497
6,615
4,778
13,010
11,209
806
5,988
6,758
438
12,667
W
Ishtar
ChiefinAZ
Ishtar
10,800
5,630
2,082
1,382
6,940
2,849
3,963
4,910
1,990
0
30,262
W
Arachne
CosmoGaliath
Arachne
11,732
7,659
713
2,992
12,812
9,788
707
5,967
6,537
0
15,479
W
6,519
1,885
332
1,940
11,825
10,022
928
7,157
4,473
14,344
1,115
W
Ah Puch
17,891
693
672
297
5,792
2,442
797
1,804
3,914
41,941
212
L
Cernunnos
Kirusaki
Cernunnos
8,700
2,740
0
1,132
10,090
3,292
0
5,016
4,831
0
20,124
L
Bacchus
MCAFalcon
Bacchus
2,278
120
0
764
4,875
5,305
0
2,405
2,352
4,182
235
L
Persephone
ShinobiSeth
Persephone
9,909
1,123
817
2,256
8,962
3,357
0
3,546
5,251
30,052
0
L
6,490
1,149
3,692
8,162
19,068
13,222
0
8,666
10,163
15,146
0
L
Atlas
alanb1997
Atlas
8,102
2,132
467
961
14,042
9,734
0
4,565
9,173
22,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
37,817
128
Minions Killed
145
0
Camps Cleared
0
996,819
Distance Traveled
807,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,600
860
7
1
0
189,774
0
W
Ishtar
9,606
961
35
4
0
180,779
0
W
Arachne
9,564
956
9
1
0
232,553
0
W
Kuzenbo
8,141
814
22
2
0
189,771
0
W
Ah Puch
10,732
1,073
55
6
0
203,942
0
L
Cernunnos
7,224
722
44
4
0
138,003
0
L
Bacchus
6,140
614
11
1
0
85,793
0
L
Persephone
8,284
828
53
5
0
202,110
0
L
Terra
8,040
804
16
2
0
191,777
0
L
Atlas
8,129
813
21
2
0
189,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role