Player Matchup

Nox
Nox
Chilaqkil
Nox
Level 85
God Stats
3W - 3L
1,390 SR
Queue Stats
123W - 145L
1,391 Elo+
Solo
Janus
Janus
Esplimt1
Janus
Level 145
God Stats
5W - 2L
1,631 SR
Queue Stats
378W - 383L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Guardiannickel
Zhong Kui
Level 159
God Stats
8W - 10L
1,493 SR
Queue Stats
392W - 380L
1,535 Elo+
Solo
Pele
Pele
txtglow
Pele
Level 172
God Stats
4W - 2L
1,705 SR
Queue Stats
402W - 177L
1,706 Elo+
Party 2
Anhur
Anhur
wombatkombat
Anhur
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 177L
1,756 Elo+
Party 2
Team Averages
Level 150
1,544 SR
1,580 Elo+

VS

Team Averages
Level 115
1,614 SR
1,591 Elo+
He Bo
He Bo
IamNATEBATTLES
He Bo
Level 89
God Stats
0W - 2L
1,270 SR
Queue Stats
151W - 139L
1,519 Elo+
Solo
Cthulhu
Cthulhu
MomoThaLemur
Cthulhu
Level 128
God Stats
0W - 1L
1,819 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Thor
Thor
SŁUŤ
Thor
Level 60
God Stats
0W - 1L
1,707 SR
Queue Stats
8W - 7L
1,623 Elo+
Party 1
Hades
Hades
TalonDeIndio
Hades
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 75L
1,418 Elo+
Solo
Medusa
Medusa
VerbMB
Medusa
Level 158
God Stats
11W - 9L
1,772 SR
Queue Stats
597W - 456L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
8,206
746
4,849
6,506
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
Esplimt1
Janus
16
4 / 2 / 10
9,463
860
5,598
5,307
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Guardiannickel
Zhong Kui
16
4 / 1 / 11
9,481
862
11,925
9,554
8,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
txtglow
Pele
17
6 / 2 / 8
10,390
945
6,910
10,058
7,165
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
3 / 3 / 11
9,119
829
7,615
6,417
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,216
747
7,281
9,169
7,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MomoThaLemur
Cthulhu
16
1 / 5 / 4
8,397
763
6,946
14,837
13,568
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
SŁUŤ
Thor
8
1 / 1 / 1
6,487
590
1,594
1,493
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 3 / 3
7,006
637
2,666
7,152
4,080
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
VerbMB
Medusa
17
4 / 4 / 2
9,102
827
12,093
9,045
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
17
Kills
8
10
Deaths
17
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
Janus
Esplimt1
Janus
4
2
10
4.5
W
Zhong Kui
Guardiannickel
Zhong Kui
4
1
11
9.5
L
2
4
6
1.25
L
Cthulhu
MomoThaLemur
Cthulhu
1
5
4
0.6
L
Thor
SŁUŤ
Thor
1
1
1
1.5
L
0
3
3
0.5
L
Medusa
VerbMB
Medusa
4
4
2
1.25
W
Pele
txtglow
Pele
6
2
8
5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
30,580
37,842
Taken
41,696
21,353
Mitigated
29,096
13,260
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,849
373
1,708
2,655
6,506
2,183
621
3,083
3,423
11,846
362
W
Janus
Esplimt1
Janus
5,598
486
666
1,305
5,307
1,876
839
3,413
1,894
24,178
0
W
Zhong Kui
Guardiannickel
Zhong Kui
11,925
683
1,346
2,858
9,554
8,030
625
5,021
4,533
20,709
3,249
L
7,281
73
16
1,414
9,169
7,169
0
4,857
4,226
17,477
0
L
Cthulhu
MomoThaLemur
Cthulhu
6,946
152
456
506
14,837
13,568
0
7,676
7,017
17,187
0
L
Thor
SŁUŤ
Thor
1,594
0
234
89
1,493
424
0
896
537
0
2,416
L
2,666
41
1,047
3,060
7,152
4,080
0
3,485
3,565
9,360
0
L
Medusa
VerbMB
Medusa
12,093
3,029
662
1,427
9,045
3,855
0
4,121
4,910
0
32,759
W
Pele
txtglow
Pele
6,910
1,203
34
2,078
10,058
7,165
194
2,934
7,124
0
12,624
W
7,615
3,053
0
610
6,417
2,099
1,510
2,442
3,975
0
16,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
39,208
130
Minions Killed
107
0
Camps Cleared
0
1,103,421
Distance Traveled
816,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,206
746
23
2
0
227,374
0
W
Janus
9,463
860
50
5
0
214,031
0
W
Zhong Kui
9,481
862
28
3
0
194,116
0
L
He Bo
8,216
747
20
2
0
183,282
0
L
Cthulhu
8,397
763
25
2
0
191,420
0
L
Thor
6,487
590
0
0
0
86,923
0
L
Hades
7,006
637
19
2
0
132,905
0
L
Medusa
9,102
827
43
4
0
221,911
0
W
Pele
10,390
945
11
1
0
254,208
0
W
Anhur
9,119
829
18
2
0
213,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role