Player Matchup

Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 152
God Stats
168W - 161L
1,563 SR
Queue Stats
261W - 253L
1,475 Elo+
Solo
Medusa
Medusa
Erekishgal
Medusa
Level 122
God Stats
23W - 15L
1,545 SR
Queue Stats
134W - 127L
1,393 Elo+
Solo
Yu Huang
Yu Huang
Vict0rinus
Yu Huang
Level 129
God Stats
13W - 15L
1,484 SR
Queue Stats
300W - 270L
1,510 Elo+
Solo
Horus
Horus
darielillo
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 41L
1,515 Elo+
Solo
Serqet
Serqet
ronniemc_11
Serqet
Level 94
God Stats
9W - 3L
1,753 SR
Queue Stats
110W - 101L
1,452 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,469 Elo+

VS

Team Averages
Level 83
1,418 SR
1,448 Elo+
Arachne
Arachne
Arxiles
Arachne
Level 56
God Stats
22W - 18L
1,515 SR
Queue Stats
113W - 128L
1,417 Elo+
Solo
Discordia
Discordia
Rev311
Discordia
Level 126
God Stats
0W - 4L
1,189 SR
Queue Stats
288W - 313L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
Salanderr
Gilgamesh
Level 105
God Stats
22W - 39L
1,366 SR
Queue Stats
111W - 121L
1,409 Elo+
Solo
Thor
Thor
TPCL--Vutax
Thor
Level 105
God Stats
4W - 4L
1,519 SR
Queue Stats
185W - 184L
1,387 Elo+
Solo
Medusa
Medusa
fawazxvx515
Medusa
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 90L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dairo8
Xing Tian
7
1 / 0 / 0
3,544
709
2,867
3,612
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Erekishgal
Medusa
7
2 / 0 / 1
3,849
770
1,431
1,471
339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
Vict0rinus
Yu Huang
7
0 / 0 / 1
3,716
743
778
1,692
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
6
1 / 0 / 1
4,141
828
1,842
3,194
1,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serqet
7
1 / 0 / 0
3,553
711
821
3,798
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arxiles
Arachne
2
0 / 1 / 0
2,709
542
615
1,510
393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
Rev311
Discordia
7
0 / 1 / 0
3,605
721
1,791
1,933
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Salanderr
Gilgamesh
7
0 / 1 / 0
3,795
759
1,637
5,216
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

3
0 / 0 / 0
2,819
564
219
1,532
395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
5
0 / 2 / 0
3,195
639
1,921
3,273
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arxiles
Arachne
0
1
0
0
W
Xing Tian
Dairo8
Xing Tian
1
0
0
1
W
Medusa
Erekishgal
Medusa
2
0
1
2.5
L
Discordia
Rev311
Discordia
0
1
0
0
L
Gilgamesh
Salanderr
Gilgamesh
0
1
0
0
L
0
0
0
0
W
Yu Huang
Vict0rinus
Yu Huang
0
0
1
0.5
W
Horus
1
0
1
1.5
L
Medusa
0
2
0
0
W
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,739
Damage
6,183
13,767
Taken
13,464
4,530
Mitigated
3,982
6,135
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arxiles
Arachne
615
341
0
374
1,510
393
0
0
1,510
0
3,305
W
Xing Tian
Dairo8
Xing Tian
2,867
202
0
570
3,612
1,432
0
0
3,612
13,506
2,485
W
Medusa
Erekishgal
Medusa
1,431
356
0
310
1,471
339
23
0
1,471
0
21,619
L
Discordia
Rev311
Discordia
1,791
44
0
743
1,933
428
0
353
1,580
17,310
0
L
Gilgamesh
Salanderr
Gilgamesh
1,637
354
0
964
5,216
2,078
0
2,280
2,760
0
20,228
L
219
63
0
390
1,532
395
0
425
1,107
0
3,990
W
Yu Huang
Vict0rinus
Yu Huang
778
78
0
680
1,692
447
0
770
736
19,299
0
W
Horus
1,842
1,068
40
1,767
3,194
1,359
0
0
3,194
0
7,981
L
Medusa
1,921
965
0
1,211
3,273
688
0
0
3,273
0
9,958
W
Serqet
821
57
0
2,768
3,798
953
0
711
2,963
0
15,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
16,123
137
Minions Killed
118
0
Camps Cleared
0
550,504
Distance Traveled
399,924
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,709
542
7
1
0
51,424
0
W
Xing Tian
3,544
709
17
3
0
108,904
0
W
Medusa
3,849
770
36
7
0
91,759
0
L
Discordia
3,605
721
41
8
0
94,865
0
L
Gilgamesh
3,795
759
40
8
0
92,837
2
L
Thor
2,819
564
8
2
0
67,555
0
W
Yu Huang
3,716
743
32
6
0
97,628
0
W
Horus
4,141
828
13
3
0
123,690
0
L
Medusa
3,195
639
22
4
0
93,243
3
W
Serqet
3,553
711
39
8
0
128,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role