Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Churrit23
Thanatos
Level 181
God Stats
2W - 1L
1,353 SR
Queue Stats
70W - 74L
1,544 Elo+
Party 1
Freya
Freya
smoren1800
Freya
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 274L
1,531 Elo+
Solo
Nike
Nike
xFaFnlrx
Nike
Level 146
God Stats
2W - 3L
1,288 SR
Queue Stats
26W - 30L
1,474 Elo+
Party 1
Artemis
Artemis
ЩIZZДЯDDΞSΓЯФУΞЯ
Artemis
Level 59
God Stats
1W - 2L
1,538 SR
Queue Stats
43W - 41L
1,540 Elo+
Party 1
Team Averages
Level 139
1,436 SR
1,518 Elo+

VS

Team Averages
Level 107
1,498 SR
1,478 Elo+
Charybdis
Charybdis
Hokagesama51
Charybdis
Level 16
God Stats
0W - 1L
1,201 SR
Queue Stats
1W - 4L
1,155 Elo+
Party 2
Agni
Agni
M0rsa123
Agni
Level 110
God Stats
3W - 2L
1,520 SR
Queue Stats
87W - 73L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
YuNObGOOD
Sylvanus
Level 145
God Stats
0W - 4L
1,315 SR
Queue Stats
15W - 22L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
juand13
Sun Wukong
Level 159
God Stats
5W - 6L
1,758 SR
Queue Stats
404W - 374L
1,563 Elo+
Solo
Serqet
Serqet
tinkdiegohacha
Serqet
Level 106
God Stats
0W - 1L
1,693 SR
Queue Stats
27W - 21L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 3 / 4
7,542
471
4,263
9,709
7,095
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Churrit23
Thanatos
16
7 / 2 / 2
9,386
587
8,485
14,493
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Freya
14
0 / 2 / 4
8,111
507
4,001
10,601
3,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
16
2 / 1 / 1
9,006
563
8,576
14,295
11,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 4 / 3
9,765
610
8,459
13,598
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hokagesama51
Charybdis
1
0 / 0 / 0
4,711
294
0
0
0
Agni
14
2 / 6 / 2
8,554
535
7,112
9,487
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
YuNObGOOD
Sylvanus
16
5 / 5 / 0
9,239
577
9,983
13,981
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
juand13
Sun Wukong
16
2 / 2 / 2
9,607
600
12,370
15,222
12,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 4
8,067
504
6,689
12,906
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
12
12
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
4
1
W
Thanatos
Churrit23
Thanatos
7
2
2
4
L
Charybdis
Hokagesama51
Charybdis
0
0
0
0
L
Agni
2
6
2
0.5
L
Sylvanus
YuNObGOOD
Sylvanus
5
5
0
1
L
Sun Wukong
juand13
Sun Wukong
2
2
2
1.5
W
Freya
0
2
4
1
L
3
1
4
5
W
Nike
2
1
1
2.5
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
36,154
62,696
Taken
51,596
31,544
Mitigated
29,377
27,201
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,263
150
0
1,368
9,709
7,095
21
2,220
7,309
21,201
67
W
Thanatos
Churrit23
Thanatos
8,485
2,679
0
12,097
14,493
5,036
149
3,330
10,645
0
74,261
L
Charybdis
Hokagesama51
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Agni
7,112
766
0
426
9,487
2,635
0
2,665
6,822
56,100
0
L
Sylvanus
YuNObGOOD
Sylvanus
9,983
3,633
0
3,212
13,981
7,574
0
1,826
12,155
60,400
2,110
L
Sun Wukong
juand13
Sun Wukong
12,370
2,635
0
6,472
15,222
12,821
141
1,217
14,005
1,645
89,340
W
Freya
4,001
1,359
0
4,858
10,601
3,538
0
4,080
6,061
51,563
4,375
L
6,689
1,444
0
4,180
12,906
6,347
0
2,468
10,438
0
50,736
W
Nike
8,576
1,236
0
3,328
14,295
11,909
8
722
13,573
0
76,661
W
8,459
4,325
0
5,550
13,598
3,966
2,220
7,372
6,226
0
78,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,810
Gold Earned
40,178
503
Minions Killed
443
0
Camps Cleared
0
1,618,012
Distance Traveled
1,267,133
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,542
471
27
2
0
282,195
0
W
Thanatos
9,386
587
113
7
0
394,610
0
L
Charybdis
4,711
294
0
0
0
0
0
L
Agni
8,554
535
97
6
0
274,360
3
L
Sylvanus
9,239
577
107
7
0
216,451
2
L
Sun Wukong
9,607
600
143
9
0
351,161
5
W
Freya
8,111
507
91
6
0
346,688
0
L
Serqet
8,067
504
96
6
0
425,161
1
W
Nike
9,006
563
139
9
0
320,125
5
W
Artemis
9,765
610
133
8
0
274,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role