Player Matchup

Hercules
Hercules
ALF1998
Hercules
Level 172
God Stats
25W - 18L
1,715 SR
Queue Stats
118W - 117L
1,603 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
md147
Morgan Le Fay
Level 169
God Stats
1W - 4L
1,333 SR
Queue Stats
63W - 60L
1,622 Elo+
Party 2
Arachne
Arachne
rednaxelaecra
Arachne
Level 151
God Stats
3W - 0L
1,815 SR
Queue Stats
13W - 15L
1,517 Elo+
Party 2
Team Averages
Level 164
1,621 SR
1,580 Elo+

VS

Team Averages
Level 122
1,547 SR
1,554 Elo+
Ne Zha
Ne Zha
Adawulf
Ne Zha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 193L
1,565 Elo+
Party 1
Scylla
Scylla
GatewayToGod
Scylla
Level 90
God Stats
1W - 3L
1,491 SR
Queue Stats
177W - 183L
1,538 Elo+
Party 1
Horus
Horus
merlin4455
Horus
Level 128
God Stats
4W - 3L
1,649 SR
Queue Stats
98W - 97L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALF1998
Hercules
15
4 / 0 / 8
8,895
890
8,336
12,648
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
md147
Morgan Le Fay
16
6 / 1 / 3
9,183
918
10,579
5,484
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
14
2 / 1 / 5
9,061
906
5,877
8,556
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adawulf
Ne Zha
14
1 / 3 / 1
7,672
767
5,937
8,460
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
12
1 / 6 / 1
7,617
762
5,119
7,628
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
12
0 / 3 / 2
6,779
678
5,578
11,251
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
2
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALF1998
Hercules
4
0
8
8
L
Ne Zha
Adawulf
Ne Zha
1
3
1
0.5
L
Scylla
1
6
1
0.25
W
Morgan Le Fay
md147
Morgan Le Fay
6
1
3
7.5
L
Horus
0
3
2
0.33
W
Arachne
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
16,634
26,688
Taken
27,339
17,316
Mitigated
15,995
10,084
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALF1998
Hercules
8,336
3,008
0
5,600
12,648
11,105
142
1,587
10,674
0
14,999
L
Ne Zha
Adawulf
Ne Zha
5,937
1,133
0
2,047
8,460
4,024
0
2,118
5,938
0
36,539
L
Scylla
5,119
140
0
330
7,628
2,756
0
2,963
4,207
22,100
0
W
Morgan Le Fay
md147
Morgan Le Fay
10,579
373
0
1,833
5,484
2,737
265
1,456
3,964
31,928
658
L
Horus
5,578
2,325
480
3,012
11,251
9,215
0
4,256
5,948
0
12,961
W
Arachne
5,877
4,363
0
2,651
8,556
3,474
0
2,229
6,167
0
38,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
22,068
139
Minions Killed
117
0
Camps Cleared
0
613,028
Distance Traveled
596,998
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,895
890
24
2
0
216,299
0
L
Ne Zha
7,672
767
50
5
0
226,123
0
L
Scylla
7,617
762
41
4
0
177,776
0
W
Morgan Le Fay
9,183
918
48
5
0
198,490
0
L
Horus
6,779
678
26
3
0
193,099
0
W
Arachne
9,061
906
67
7
0
198,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role