Player Matchup

Ao Kuang
Ao Kuang
TailRadish
Ao Kuang
Level 126
God Stats
1W - 1L
1,794 SR
Queue Stats
101W - 94L
1,560 Elo+
Solo
Odin
Odin
WhipMeGramma
Odin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,587 Elo+
Party 2
The Morrigan
The Morrigan
Yurqles
The Morrigan
Level 77
God Stats
12W - 10L
1,635 SR
Queue Stats
92W - 79L
1,551 Elo+
Party 2
Apollo
Apollo
yametekudasai69
Apollo
Level 148
God Stats
13W - 9L
1,844 SR
Queue Stats
201W - 184L
1,556 Elo+
Solo
Set
Set
yashogi
Set
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,540 Elo+
Party 2
Team Averages
Level 105
1,655 SR
1,559 Elo+

VS

Team Averages
Level 163
1,615 SR
1,547 Elo+
Cupid
Cupid
 
Cupid
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DrawingPlanet55
Osiris
Level 158
God Stats
12W - 7L
1,560 SR
Queue Stats
256W - 224L
1,552 Elo+
Solo
Tyr
Tyr
FonduePacino
Tyr
Level 154
God Stats
4W - 2L
1,767 SR
Queue Stats
65W - 36L
1,604 Elo+
Solo
Hades
Hades
Marcomcmanman
Hades
Level 187
God Stats
261W - 409L
1,622 SR
Queue Stats
303W - 554L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Matt924
Cthulhu
Level 148
God Stats
16W - 8L
1,626 SR
Queue Stats
427W - 432L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TailRadish
Ao Kuang
7
0 / 2 / 1
4,006
445
2,219
4,979
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 1 / 0
4,855
539
1,476
5,721
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Yurqles
The Morrigan
10
0 / 1 / 0
5,433
604
1,447
3,435
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
4,550
506
2,710
4,894
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
10
0 / 3 / 0
4,736
526
3,165
6,725
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 0 / 1
5,061
562
2,731
3,808
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 0
6,433
715
4,013
6,680
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 3
4,812
535
868
4,551
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 3
5,693
633
3,268
6,978
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Matt924
Cthulhu
9
1 / 1 / 2
5,115
568
3,648
6,715
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
1
2.5
W
3
0
0
3
W
0
0
3
1.5
W
2
1
3
3.5
W
Cthulhu
Matt924
Cthulhu
1
1
2
2
L
Ao Kuang
TailRadish
Ao Kuang
0
2
1
0.25
L
2
1
0
2
L
The Morrigan
Yurqles
The Morrigan
0
1
0
0
L
0
1
1
0.5
L
Set
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
14,528
25,754
Taken
28,732
9,162
Mitigated
12,485
8,053
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,731
1,604
112
1,986
3,808
914
0
275
3,533
0
33,345
W
4,013
1,371
0
3,498
6,680
3,909
207
135
6,537
0
42,057
W
868
0
0
2,378
4,551
2,100
0
50
4,461
0
28,451
W
3,268
286
66
2,857
6,978
2,845
0
2,016
4,810
36,058
1,331
W
Cthulhu
Matt924
Cthulhu
3,648
317
1,307
2,455
6,715
2,717
10
1,083
5,632
15,428
1,589
L
Ao Kuang
TailRadish
Ao Kuang
2,219
968
0
1,568
4,979
1,207
0
1,488
3,455
14,484
0
L
1,476
416
0
2,200
5,721
3,146
0
1,519
4,158
0
11,337
L
The Morrigan
Yurqles
The Morrigan
1,447
320
0
901
3,435
910
0
1,324
1,941
36,205
1,190
L
2,710
1,803
0
2,153
4,894
1,401
0
1,588
3,306
597
37,685
L
Set
3,165
683
0
1,231
6,725
2,498
0
346
6,018
0
30,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
27,114
274
Minions Killed
324
0
Camps Cleared
0
907,160
Distance Traveled
951,050
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,061
562
66
7
0
160,459
0
W
Osiris
6,433
715
81
9
0
176,856
1
W
Tyr
4,812
535
53
6
0
231,125
0
W
Hades
5,693
633
93
10
0
187,290
0
W
Cthulhu
5,115
568
31
3
0
195,320
0
L
Ao Kuang
4,006
445
38
4
0
170,520
4
L
Odin
4,855
539
27
3
0
195,430
2
L
The Morrigan
5,433
604
83
9
0
197,677
0
L
Apollo
4,550
506
72
8
0
171,860
3
L
Set
4,736
526
54
6
0
171,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role