Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Lan_rockets_
Athena
Level 159
God Stats
9W - 20L
1,406 SR
Queue Stats
592W - 743L
1,441 Elo+
Party 1
Chiron
Chiron
Quirkee
Chiron
Level 119
God Stats
4W - 0L
1,744 SR
Queue Stats
60W - 50L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
lcalm
Kukulkan
Level 157
God Stats
12W - 6L
1,623 SR
Queue Stats
32W - 27L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
rasgamergd
Sun Wukong
Level 126
God Stats
22W - 22L
1,553 SR
Queue Stats
170W - 187L
1,488 Elo+
Party 1
Team Averages
Level 144
1,565 SR
1,509 Elo+

VS

Team Averages
Level 86
1,461 SR
1,432 Elo+
Chernobog
Chernobog
AGAV03
Chernobog
Level 79
God Stats
25W - 22L
1,517 SR
Queue Stats
131W - 112L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
DiegoDrobot
Kuzenbo
Level 72
God Stats
3W - 6L
1,394 SR
Queue Stats
78W - 69L
1,424 Elo+
Party 2
Janus
Janus
DrJunior24
Janus
Level 66
God Stats
0W - 1L
1,264 SR
Queue Stats
56W - 74L
1,364 Elo+
Solo
Thor
Thor
KayD77
Thor
Level 89
God Stats
5W - 2L
1,699 SR
Queue Stats
57W - 50L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tony Gondor
Cu Chulainn
Level 122
God Stats
15W - 27L
1,432 SR
Queue Stats
382W - 367L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 1 / 3
5,936
594
3,897
6,625
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
9
1 / 1 / 9
5,791
579
3,201
8,295
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Quirkee
Chiron
12
5 / 0 / 5
6,618
662
8,865
5,713
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
lcalm
Kukulkan
12
6 / 0 / 3
6,699
670
3,885
2,558
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
rasgamergd
Sun Wukong
12
1 / 0 / 0
6,791
679
3,482
4,528
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AGAV03
Chernobog
8
1 / 6 / 1
5,061
506
3,386
7,772
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
DiegoDrobot
Kuzenbo
5
0 / 3 / 1
4,182
418
1,487
5,546
4,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
8
0 / 5 / 1
4,776
478
4,067
6,435
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
KayD77
Thor
7
1 / 4 / 0
4,345
435
2,857
7,251
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Tony Gondor
Cu Chulainn
10
0 / 1 / 1
5,395
540
1,604
6,695
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
2
2
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
3
7.5
L
Chernobog
AGAV03
Chernobog
1
6
1
0.25
L
Kuzenbo
DiegoDrobot
Kuzenbo
0
3
1
0.17
L
Janus
0
5
1
0.1
L
Thor
KayD77
Thor
1
4
0
0.25
W
Athena
1
1
9
5.5
W
Chiron
Quirkee
Chiron
5
0
5
7.5
L
Cu Chulainn
Tony Gondor
Cu Chulainn
0
1
1
0.5
W
Kukulkan
lcalm
Kukulkan
6
0
3
7.5
W
Sun Wukong
rasgamergd
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
13,401
27,719
Taken
33,699
12,234
Mitigated
12,615
9,983
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,897
2,633
0
3,901
6,625
1,952
0
872
5,671
0
35,054
L
Chernobog
AGAV03
Chernobog
3,386
1,751
0
0
7,772
2,359
88
872
6,900
0
30,864
L
Kuzenbo
DiegoDrobot
Kuzenbo
1,487
669
156
1,415
5,546
4,375
0
686
4,860
6,322
0
L
Janus
4,067
188
0
803
6,435
1,795
0
2,767
3,668
24,829
0
L
Thor
KayD77
Thor
2,857
546
0
2,252
7,251
1,943
0
2,677
4,574
0
15,867
W
Athena
3,201
890
0
2,506
8,295
5,307
0
1,982
6,099
11,152
0
W
Chiron
Quirkee
Chiron
8,865
4,187
219
1,737
5,713
1,796
0
989
4,698
0
51,444
L
Cu Chulainn
Tony Gondor
Cu Chulainn
1,604
554
0
1,023
6,695
2,143
0
0
6,695
0
34,165
W
Kukulkan
lcalm
Kukulkan
3,885
706
0
289
2,558
757
118
1,203
1,169
41,962
216
W
Sun Wukong
rasgamergd
Sun Wukong
3,482
257
0
1,331
4,528
2,422
0
0
4,528
0
51,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
23,759
358
Minions Killed
221
0
Camps Cleared
0
1,070,604
Distance Traveled
898,089
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,936
594
63
6
0
203,119
5
L
Chernobog
5,061
506
48
5
0
201,597
0
L
Kuzenbo
4,182
418
6
1
0
117,423
0
L
Janus
4,776
478
53
5
0
195,401
2
L
Thor
4,345
435
38
4
0
190,065
0
W
Athena
5,791
579
13
1
0
252,551
3
W
Chiron
6,618
662
100
10
0
196,874
4
L
Cu Chulainn
5,395
540
76
8
0
193,603
4
W
Kukulkan
6,699
670
76
8
0
204,528
2
W
Sun Wukong
6,791
679
106
11
0
213,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role