Player Matchup

Guan Yu
Guan Yu
DJpistolOG98
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Dıddy
Discordia
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,370 Elo+
Party 2
Mercury
Mercury
Skibby
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,368 Elo+
Party 2
Agni
Agni
Vulneris
Agni
Level 104
God Stats
5W - 6L
1,258 SR
Queue Stats
414W - 367L
1,491 Elo+
Solo
Danzaburou
Danzaburou
vw_soilder
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 1
Team Averages
Level 77
1,452 SR
1,484 Elo+

VS

Team Averages
Level 102
1,282 SR
1,481 Elo+
Raijin
Raijin
Agent42zer0
Raijin
Level 105
God Stats
2W - 5L
1,039 SR
Queue Stats
238W - 225L
1,469 Elo+
Solo
Hou Yi
Hou Yi
Erzab
Hou Yi
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 241L
1,507 Elo+
Solo
Anhur
Anhur
Silver_Skullette
Anhur
Level 128
God Stats
1W - 3L
1,098 SR
Queue Stats
324W - 320L
1,485 Elo+
Solo
Achilles
Achilles
Uriel1209
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,453 Elo+
Solo
Terra
Terra
XavierGc2002
Terra
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
59W - 44L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DJpistolOG98
Guan Yu
10
0 / 8 / 8
7,229
723
2,098
16,781
6,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Dıddy
Discordia
16
6 / 2 / 5
8,937
894
18,284
6,359
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mercury
Skibby
Mercury
11
2 / 4 / 4
7,601
760
3,820
6,242
2,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Agni
15
4 / 4 / 7
8,793
879
11,419
8,068
2,480
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
vw_soilder
Danzaburou
12
0 / 8 / 5
6,900
690
5,283
10,267
3,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
9 / 3 / 9
10,261
1,026
13,070
8,467
3,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Erzab
Hou Yi
16
6 / 2 / 10
9,357
936
8,752
7,938
3,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 19
9,018
902
6,698
10,559
3,610
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Uriel1209
Achilles
14
3 / 2 / 12
8,466
847
4,960
12,598
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 11
8,825
883
5,050
10,254
5,482
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
12
Kills
25
26
Deaths
13
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
3
9
4.5
L
Guan Yu
DJpistolOG98
Guan Yu
0
8
8
0.5
L
Discordia
Dıddy
Discordia
6
2
5
4.25
W
Hou Yi
Erzab
Hou Yi
6
2
10
5.5
W
3
4
19
3.13
L
Mercury
Skibby
Mercury
2
4
4
1
W
Achilles
Uriel1209
Achilles
3
2
12
4.5
L
Agni
4
4
7
1.88
W
4
2
11
4.75
L
Danzaburou
vw_soilder
Danzaburou
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
38,530
47,717
Taken
49,816
16,283
Mitigated
27,606
9,744
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,070
736
1,060
507
8,467
3,030
649
6,150
2,317
20,170
0
L
Guan Yu
DJpistolOG98
Guan Yu
2,098
727
1,278
2,169
16,781
6,011
149
5,046
11,452
0
4,398
L
Discordia
Dıddy
Discordia
18,284
632
1,074
1,082
6,359
2,110
0
2,178
4,181
33,610
0
W
Hou Yi
Erzab
Hou Yi
8,752
3,225
415
1,028
7,938
3,185
1,953
3,154
4,784
0
23,791
W
6,698
4,082
728
1,693
10,559
3,610
3,228
6,647
3,912
0
17,925
L
Mercury
Skibby
Mercury
3,820
971
530
951
6,242
2,412
0
3,048
3,034
0
7,358
W
Achilles
Uriel1209
Achilles
4,960
1,137
1,238
3,058
12,598
12,299
579
7,711
4,887
0
11,129
L
Agni
11,419
946
870
1,394
8,068
2,480
294
3,479
4,521
23,105
1,052
W
5,050
1,044
5,077
3,320
10,254
5,482
829
5,482
4,772
11,487
2,278
L
Danzaburou
vw_soilder
Danzaburou
5,283
1,279
0
396
10,267
3,270
275
3,674
6,467
0
11,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
45,927
83
Minions Killed
106
0
Camps Cleared
0
867,575
Distance Traveled
940,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,261
1,026
20
2
0
179,096
0
L
Guan Yu
7,229
723
4
0
0
179,077
0
L
Discordia
8,937
894
36
4
0
192,327
0
W
Hou Yi
9,357
936
33
3
0
180,833
0
W
Anhur
9,018
902
25
3
0
176,722
0
L
Mercury
7,601
760
3
0
0
149,007
0
W
Achilles
8,466
847
11
1
0
193,692
0
L
Agni
8,793
879
25
3
0
185,211
0
W
Terra
8,825
883
17
2
0
210,212
0
L
Danzaburou
6,900
690
15
2
0
161,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role