Player Matchup

Nut
Nut
Dreadful-Empress
Nut
Level 153
God Stats
9W - 14L
1,573 SR
Queue Stats
114W - 119L
1,445 Elo+
Solo
Merlin
Merlin
Ripsett
Merlin
Level 103
God Stats
8W - 3L
1,527 SR
Queue Stats
258W - 237L
1,460 Elo+
Party 1
Izanami
Izanami
justconnor209
Izanami
Level 56
God Stats
13W - 15L
1,481 SR
Queue Stats
174W - 183L
1,441 Elo+
Party 1
Bacchus
Bacchus
spoopy0666
Bacchus
Level 104
God Stats
3W - 2L
1,480 SR
Queue Stats
147W - 132L
1,461 Elo+
Solo
Ne Zha
Ne Zha
tiggercf
Ne Zha
Level 62
God Stats
3W - 7L
1,500 SR
Queue Stats
71W - 84L
1,400 Elo+
Solo
Team Averages
Level 96
1,512 SR
1,441 Elo+

VS

Team Averages
Level 76
1,465 SR
1,405 Elo+
Mercury
Mercury
BunkBudBros
Mercury
Level 57
God Stats
5W - 10L
1,376 SR
Queue Stats
192W - 204L
1,390 Elo+
Solo
Cthulhu
Cthulhu
EC Pandalf
Cthulhu
Level 38
God Stats
6W - 3L
1,684 SR
Queue Stats
27W - 28L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
Level 142
God Stats
10W - 12L
1,474 SR
Queue Stats
1,467W - 1,335L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Rea1ity42
Cernunnos
Level 61
God Stats
0W - 3L
1,268 SR
Queue Stats
11W - 17L
1,316 Elo+
Party 2
Scylla
Scylla
SoftadrianxD
Scylla
Level 83
God Stats
8W - 8L
1,521 SR
Queue Stats
48W - 67L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,814
568
3,262
6,826
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ripsett
Merlin
14
3 / 0 / 3
8,255
688
6,782
4,168
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
11
1 / 1 / 4
6,723
560
6,203
6,475
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
spoopy0666
Bacchus
9
0 / 2 / 3
5,998
500
3,499
12,671
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
tiggercf
Ne Zha
10
6 / 2 / 0
6,755
563
6,225
8,200
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BunkBudBros
Mercury
10
0 / 6 / 1
5,428
452
973
10,767
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
EC Pandalf
Cthulhu
11
5 / 2 / 1
6,819
568
8,913
12,368
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
12
2 / 0 / 2
7,003
584
6,634
8,446
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Rea1ity42
Cernunnos
9
0 / 2 / 2
5,224
435
3,480
6,830
1,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
4
0 / 2 / 0
4,239
353
603
1,563
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
BunkBudBros
Mercury
0
6
1
0.08
W
0
2
0
0
L
Cthulhu
EC Pandalf
Cthulhu
5
2
1
2.75
L
Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
2
0
2
3
L
Cernunnos
Rea1ity42
Cernunnos
0
2
2
0.5
W
Merlin
Ripsett
Merlin
3
0
3
4.5
L
Scylla
0
2
0
0
W
Izanami
1
1
4
3
W
Bacchus
spoopy0666
Bacchus
0
2
3
0.75
W
Ne Zha
tiggercf
Ne Zha
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
20,603
38,340
Taken
39,974
17,587
Mitigated
19,754
12,644
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BunkBudBros
Mercury
973
0
0
0
10,767
2,380
0
3,702
6,633
0
23,724
W
3,262
1,896
0
3,240
6,826
2,317
0
527
6,016
0
47,636
L
Cthulhu
EC Pandalf
Cthulhu
8,913
1,197
120
3,162
12,368
8,907
0
2,588
9,662
26,982
2,130
L
Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
6,634
1,788
0
1,682
8,446
6,423
0
587
7,789
0
43,739
L
Cernunnos
Rea1ity42
Cernunnos
3,480
1,863
0
2,488
6,830
1,743
0
1,765
5,043
0
22,587
W
Merlin
Ripsett
Merlin
6,782
530
0
1,729
4,168
1,410
0
471
3,565
67,706
1,185
L
Scylla
603
0
0
260
1,563
301
0
555
924
6,305
660
W
Izanami
6,203
4,289
0
2,662
6,475
2,059
327
2,592
3,840
0
44,597
W
Bacchus
spoopy0666
Bacchus
3,499
531
0
3,860
12,671
8,750
0
3,346
9,289
23,685
3,433
W
Ne Zha
tiggercf
Ne Zha
6,225
3,347
21
1,132
8,200
3,051
52
1,793
6,269
0
31,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,545
Gold Earned
28,713
363
Minions Killed
204
0
Camps Cleared
0
1,214,178
Distance Traveled
1,031,100
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,428
452
43
4
0
276,343
2
W
Nut
6,814
568
81
7
0
211,549
2
L
Cthulhu
6,819
568
22
2
0
261,009
6
L
Sun Wukong
7,003
584
80
7
0
228,912
1
L
Cernunnos
5,224
435
48
4
0
200,763
0
W
Merlin
8,255
688
123
10
0
269,694
0
L
Scylla
4,239
353
11
1
0
64,073
0
W
Izanami
6,723
560
73
6
0
235,209
0
W
Bacchus
5,998
500
35
3
0
217,437
1
W
Ne Zha
6,755
563
51
4
0
280,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role