Player Matchup

Thanatos
Thanatos
DamagedShrimp44
Thanatos
Level 120
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 3L
1,646 Elo+
Party 1
Atlas
Atlas
Eclipse1209
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,616 Elo+
Party 1
Tiamat
Tiamat
Encebollado777
Tiamat
Level 108
God Stats
5W - 11L
1,386 SR
Queue Stats
708W - 702L
1,512 Elo+
Solo
Rama
Rama
Nogardhero
Rama
Level 157
God Stats
0W - 5L
1,623 SR
Queue Stats
267W - 233L
1,510 Elo+
Solo
Zeus
Zeus
skeletor72
Zeus
Level 129
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 1
Team Averages
Level 107
1,414 SR
1,569 Elo+

VS

Team Averages
Level 148
1,595 SR
1,551 Elo+
Sol
Sol
BigJuicyMatt
Sol
Level 134
God Stats
2W - 2L
1,397 SR
Queue Stats
167W - 161L
1,561 Elo+
Party 2
Bacchus
Bacchus
DoniTheKiid
Bacchus
Level 126
God Stats
7W - 4L
1,648 SR
Queue Stats
171W - 180L
1,581 Elo+
Party 2
Izanami
Izanami
Exkalibruh
Izanami
Level 169
God Stats
2W - 2L
1,504 SR
Queue Stats
151W - 146L
1,578 Elo+
Solo
Charybdis
Charybdis
SanguisAddict
Charybdis
Level 155
God Stats
6W - 1L
1,782 SR
Queue Stats
116W - 135L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxYWNMxX
Morgan Le Fay
Level 156
God Stats
4W - 4L
1,643 SR
Queue Stats
88W - 80L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 6 / 13
8,820
802
9,323
10,257
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 13
9,200
836
5,775
13,183
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 5 / 7
10,916
992
12,407
10,270
7,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
5 / 3 / 10
9,633
876
11,846
10,809
4,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 13
7,711
701
8,976
7,930
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
9,559
869
8,491
7,433
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
DoniTheKiid
Bacchus
16
3 / 3 / 14
9,839
894
3,536
12,680
14,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
Exkalibruh
Izanami
17
8 / 5 / 11
10,239
931
14,856
12,045
4,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
SanguisAddict
Charybdis
13
2 / 6 / 8
8,566
779
5,912
10,105
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
XxYWNMxX
Morgan Le Fay
18
7 / 3 / 11
10,705
973
15,539
11,821
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
20
Kills
23
23
Deaths
20
56
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Thanatos
3
6
13
1.58
W
Bacchus
DoniTheKiid
Bacchus
3
3
14
3.33
L
3
4
13
2.38
L
9
5
7
2.5
W
Izanami
Exkalibruh
Izanami
8
5
11
2.7
L
5
3
10
3.33
W
Charybdis
SanguisAddict
Charybdis
2
6
8
1
W
Morgan Le Fay
XxYWNMxX
Morgan Le Fay
7
3
11
4.17
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
48,334
52,449
Taken
54,084
31,731
Mitigated
28,722
18,577
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,491
1,370
728
2,500
7,433
2,271
90
3,568
3,865
21,044
1,004
L
Thanatos
9,323
1,114
545
5,002
10,257
4,122
0
6,819
3,438
0
12,283
W
Bacchus
DoniTheKiid
Bacchus
3,536
136
1,325
3,918
12,680
14,699
0
5,157
7,523
5,583
82
L
5,775
1,499
326
1,556
13,183
13,582
0
5,996
7,187
10,519
1,139
L
12,407
1,156
155
2,861
10,270
7,194
0
5,528
4,742
32,404
0
W
Izanami
Exkalibruh
Izanami
14,856
10,249
622
2,827
12,045
4,301
774
6,360
5,685
0
30,953
L
11,846
8,826
1,568
4,426
10,809
4,527
432
6,090
4,719
0
28,015
W
Charybdis
SanguisAddict
Charybdis
5,912
3,649
708
1,432
10,105
3,058
765
4,686
5,419
0
14,657
W
Morgan Le Fay
XxYWNMxX
Morgan Le Fay
15,539
244
658
5,305
11,821
4,393
0
6,924
4,897
35,519
0
L
8,976
411
649
1,489
7,930
2,306
0
2,940
4,990
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,280
Gold Earned
48,908
132
Minions Killed
152
0
Camps Cleared
0
1,049,452
Distance Traveled
1,066,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,559
869
32
3
0
224,279
0
L
Thanatos
8,820
802
7
1
0
244,249
0
W
Bacchus
9,839
894
5
0
0
215,339
0
L
Atlas
9,200
836
9
1
0
228,404
0
L
Tiamat
10,916
992
35
3
0
207,760
0
W
Izanami
10,239
931
55
5
0
188,125
0
L
Rama
9,633
876
58
5
0
176,227
0
W
Charybdis
8,566
779
25
2
0
193,153
0
W
Morgan Le Fay
10,705
973
35
3
0
245,488
0
L
Zeus
7,711
701
23
2
0
192,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role