Player Matchup

Morgan Le Fay
Morgan Le Fay
ArrowsLogic
Morgan Le Fay
Level 145
God Stats
107W - 117L
1,590 SR
Queue Stats
418W - 425L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
GuidoTheBlack
Cthulhu
Level 116
God Stats
47W - 33L
1,649 SR
Queue Stats
296W - 300L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
musselfoo
Hou Yi
Level 124
God Stats
99W - 65L
1,650 SR
Queue Stats
146W - 149L
1,529 Elo+
Party 2
Team Averages
Level 128
1,630 SR
1,516 Elo+

VS

Team Averages
Level 98
1,684 SR
1,517 Elo+
Sun Wukong
Sun Wukong
Knight_blade137
Sun Wukong
Level 138
God Stats
4W - 1L
1,610 SR
Queue Stats
125W - 136L
1,568 Elo+
Solo
Chronos
Chronos
itsvista
Chronos
Level 127
God Stats
2W - 2L
1,623 SR
Queue Stats
43W - 39L
1,497 Elo+
Party 1
Skadi
Skadi
lolahcolah
Skadi
Level 28
God Stats
3W - 2L
1,820 SR
Queue Stats
50W - 42L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArrowsLogic
Morgan Le Fay
15
1 / 0 / 8
9,371
852
9,504
7,800
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
4 / 3 / 6
9,939
904
7,202
12,993
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
musselfoo
Hou Yi
17
6 / 1 / 3
10,663
969
10,577
11,491
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Knight_blade137
Sun Wukong
15
2 / 1 / 1
8,299
754
8,946
11,647
11,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
itsvista
Chronos
14
1 / 5 / 2
8,794
799
8,216
10,404
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
13
1 / 5 / 0
7,786
708
5,117
8,809
2,999
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
4
4
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArrowsLogic
Morgan Le Fay
1
0
8
5
W
Cthulhu
4
3
6
2.33
L
Sun Wukong
Knight_blade137
Sun Wukong
2
1
1
2.5
L
Chronos
itsvista
Chronos
1
5
2
0.4
L
Skadi
1
5
0
0.2
W
Hou Yi
musselfoo
Hou Yi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
22,279
32,284
Taken
30,860
22,595
Mitigated
18,628
11,604
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArrowsLogic
Morgan Le Fay
9,504
64
0
3,108
7,800
3,220
805
2,648
4,909
31,575
0
W
Cthulhu
7,202
329
623
3,486
12,993
14,597
232
3,364
9,300
18,547
434
L
Sun Wukong
Knight_blade137
Sun Wukong
8,946
838
0
3,143
11,647
11,947
0
4,885
5,773
0
22,094
L
Chronos
itsvista
Chronos
8,216
2,687
0
792
10,404
3,682
0
5,035
4,759
33,131
0
L
Skadi
5,117
1,616
0
127
8,809
2,999
0
4,340
4,038
0
15,547
W
Hou Yi
musselfoo
Hou Yi
10,577
4,485
0
4,387
11,491
4,778
2,661
2,991
8,103
0
50,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
24,879
157
Minions Killed
106
0
Camps Cleared
0
663,810
Distance Traveled
617,044
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,371
852
42
4
0
244,183
2
W
Cthulhu
9,939
904
35
3
0
225,256
2
L
Sun Wukong
8,299
754
30
3
0
223,519
2
L
Chronos
8,794
799
51
5
0
201,557
0
L
Skadi
7,786
708
25
2
0
191,968
0
W
Hou Yi
10,663
969
80
7
0
194,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role