Player Matchup

Charon
Charon
Dittzappointment
Charon
Level 128
God Stats
9W - 4L
1,631 SR
Queue Stats
101W - 83L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
NighTrickAcid
Jing Wei
Level 108
God Stats
1W - 1L
1,865 SR
Queue Stats
79W - 58L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Siynergy
Ah Muzen Cab
Level 67
God Stats
11W - 19L
1,336 SR
Queue Stats
254W - 275L
1,396 Elo+
Solo
Achilles
Achilles
TheOldWolfMAster
Achilles
Level 147
God Stats
2W - 4L
1,399 SR
Queue Stats
241W - 258L
1,417 Elo+
Solo
Arachne
Arachne
WhifyPaprika58
Arachne
Level 64
God Stats
0W - 2L
1,162 SR
Queue Stats
369W - 376L
1,368 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,438 Elo+

VS

Team Averages
Level 94
1,558 SR
1,428 Elo+
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
KIRA8898
Discordia
Level 143
God Stats
11W - 6L
1,588 SR
Queue Stats
161W - 154L
1,423 Elo+
Solo
Ne Zha
Ne Zha
OneShotKing89
Ne Zha
Level 106
God Stats
14W - 9L
1,799 SR
Queue Stats
23W - 27L
1,475 Elo+
Party 1
Cupid
Cupid
R7 Smoker
Cupid
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 12L
1,320 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TILLHOX
Cu Chulainn
Level 127
God Stats
3W - 5L
1,403 SR
Queue Stats
126W - 131L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,041
504
2,991
5,299
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
NighTrickAcid
Jing Wei
9
0 / 5 / 0
4,689
469
1,122
7,642
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
Siynergy
Ah Muzen Cab
10
0 / 3 / 0
5,507
551
2,101
6,754
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 3 / 0
4,820
482
4,307
9,651
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 0
4,887
489
2,642
9,719
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 0 / 3
5,017
502
897
4,106
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
KIRA8898
Discordia
11
5 / 0 / 2
6,514
651
7,734
2,218
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
8 / 0 / 6
6,982
698
7,576
7,281
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
R7 Smoker
Cupid
9
0 / 0 / 2
5,680
568
1,624
3,307
1,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
TILLHOX
Cu Chulainn
11
2 / 0 / 2
6,305
631
5,755
7,737
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
15
15
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
3
1.5
L
0
0
0
0
W
Discordia
KIRA8898
Discordia
5
0
2
6
L
Jing Wei
NighTrickAcid
Jing Wei
0
5
0
0
W
8
0
6
11
W
Cupid
R7 Smoker
Cupid
0
0
2
1
L
Ah Muzen Cab
Siynergy
Ah Muzen Cab
0
3
0
0
W
Cu Chulainn
TILLHOX
Cu Chulainn
2
0
2
3
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,163
Damage
23,586
39,065
Taken
24,649
17,407
Mitigated
11,369
14,512
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
897
220
223
1,372
4,106
2,200
0
1,144
2,845
5,329
0
L
2,991
220
339
2,667
5,299
3,575
0
1,573
3,422
15,633
0
W
Discordia
KIRA8898
Discordia
7,734
324
0
660
2,218
612
0
807
1,411
42,046
0
L
Jing Wei
NighTrickAcid
Jing Wei
1,122
514
0
1,870
7,642
2,013
0
3,295
3,679
0
22,844
W
7,576
3,787
0
2,085
7,281
2,967
0
594
6,651
0
46,682
W
Cupid
R7 Smoker
Cupid
1,624
1,168
17
1,424
3,307
1,005
0
235
3,072
0
35,048
L
Ah Muzen Cab
Siynergy
Ah Muzen Cab
2,101
489
0
861
6,754
1,856
0
224
6,530
0
36,830
W
Cu Chulainn
TILLHOX
Cu Chulainn
5,755
225
0
1,092
7,737
4,585
0
211
6,981
0
40,732
L
4,307
721
0
5,020
9,651
7,183
0
1,216
8,336
0
27,193
L
2,642
1,735
0
3,755
9,719
2,780
0
1,134
8,467
0
35,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
30,498
246
Minions Killed
301
0
Camps Cleared
0
999,061
Distance Traveled
1,108,822
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,017
502
5
1
0
236,634
0
L
Charon
5,041
504
26
3
0
211,956
0
W
Discordia
6,514
651
79
8
0
225,914
2
L
Jing Wei
4,689
469
49
5
0
196,108
0
W
Ne Zha
6,982
698
86
9
0
268,129
1
W
Cupid
5,680
568
74
7
0
176,879
0
L
Ah Muzen Cab
5,507
551
72
7
0
187,534
0
W
Cu Chulainn
6,305
631
57
6
0
201,266
0
L
Achilles
4,820
482
37
4
0
182,952
0
L
Arachne
4,887
489
62
6
0
220,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role