Player Matchup

Anubis
Anubis
 
Anubis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Luckyjam22
Bacchus
Level 49
God Stats
46W - 35L
1,625 SR
Queue Stats
307W - 297L
1,513 Elo+
Party 1
Neith
Neith
RinkoVT
Neith
Level 121
God Stats
38W - 18L
1,713 SR
Queue Stats
829W - 740L
1,517 Elo+
Party 1
Mulan
Mulan
flayants
Mulan
Level 105
God Stats
38W - 30L
1,578 SR
Queue Stats
192W - 148L
1,549 Elo+
Party 4
Team Averages
Level 89
1,583 SR
1,516 Elo+

VS

Team Averages
Level 131
1,480 SR
1,489 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
D3ATHAxA
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,534 Elo+
Party 2
Mercury
Mercury
NoxiousNote9292
Mercury
Level 107
God Stats
9W - 11L
1,570 SR
Queue Stats
82W - 86L
1,444 Elo+
Party 3
Artio
Artio
PrincessPeach45
Artio
Level 123
God Stats
3W - 3L
1,279 SR
Queue Stats
83W - 120L
1,434 Elo+
Party 3
Hades
Hades
Tango1095
Hades
Level 146
God Stats
99W - 87L
1,552 SR
Queue Stats
119W - 123L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
12 / 3 / 2
9,496
730
14,783
10,270
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
 
Ravana
12
1 / 4 / 1
6,583
506
3,292
11,161
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Luckyjam22
Bacchus
12
2 / 2 / 10
8,223
633
4,972
10,574
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
RinkoVT
Neith
13
1 / 0 / 1
7,868
605
7,218
6,435
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
flayants
Mulan
14
6 / 3 / 1
8,905
685
10,578
13,077
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 2 / 3
6,843
526
7,142
6,343
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
9
1 / 9 / 4
5,763
443
3,467
11,079
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 2 / 3
6,661
512
8,536
10,929
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 3
5,662
436
7,154
14,077
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Tango1095
Hades
12
3 / 6 / 1
7,335
564
5,525
12,944
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
22
Kills
12
12
Deaths
22
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
3
2
4.33
W
Ravana
 
Ravana
1
4
1
0.38
L
Yu Huang
 
Yu Huang
2
2
3
1.75
L
Rama
1
9
4
0.33
W
Bacchus
Luckyjam22
Bacchus
2
2
10
3.5
L
5
2
3
3.25
L
1
3
3
0.83
W
Neith
RinkoVT
Neith
1
0
1
1.5
L
Hades
Tango1095
Hades
3
6
1
0.58
W
Mulan
flayants
Mulan
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,843
Damage
31,824
51,517
Taken
55,372
31,052
Mitigated
20,313
18,473
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,783
481
0
5,608
10,270
4,690
2,064
2,119
7,857
65,971
1,783
W
Ravana
 
Ravana
3,292
881
0
832
11,161
4,099
0
3,393
7,679
0
50,974
L
Yu Huang
 
Yu Huang
7,142
418
0
1,112
6,343
2,197
0
683
5,577
50,898
989
L
Rama
3,467
2,122
0
612
11,079
1,601
0
8,781
1,682
0
23,151
W
Bacchus
Luckyjam22
Bacchus
4,972
836
0
3,945
10,574
11,123
247
4,206
5,892
14,719
0
L
8,536
4,485
0
498
10,929
3,684
0
2,731
7,998
0
40,397
L
7,154
890
316
5,736
14,077
7,476
0
6,142
7,571
28,685
0
W
Neith
RinkoVT
Neith
7,218
617
0
3,071
6,435
1,869
777
3,284
3,114
0
62,865
L
Hades
Tango1095
Hades
5,525
586
0
5,313
12,944
5,355
0
0
12,261
38,244
0
W
Mulan
flayants
Mulan
10,578
2,075
0
5,017
13,077
9,271
0
5,697
7,343
0
58,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
32,264
443
Minions Killed
307
0
Camps Cleared
0
1,344,501
Distance Traveled
1,328,427
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,496
730
129
10
0
242,822
0
W
Ravana
6,583
506
74
6
0
302,238
2
L
Yu Huang
6,843
526
100
8
0
276,145
0
L
Rama
5,763
443
46
4
0
210,877
0
W
Bacchus
8,223
633
23
2
0
289,224
1
L
Mercury
6,661
512
56
4
0
323,890
1
L
Artio
5,662
436
36
3
0
279,992
0
W
Neith
7,868
605
123
9
0
260,368
4
L
Hades
7,335
564
69
5
0
237,523
2
W
Mulan
8,905
685
94
7
0
249,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role