Player Matchup

Mulan
Mulan
HeraMIDD
Mulan
Level 158
God Stats
97W - 75L
1,559 SR
Queue Stats
1,076W - 1,028L
1,574 Elo+
Solo
Bacchus
Bacchus
LaChubleon
Bacchus
Level 87
God Stats
5W - 10L
1,411 SR
Queue Stats
123W - 129L
1,494 Elo+
Party 1
Anhur
Anhur
RedFoxX15
Anhur
Level 159
God Stats
2W - 5L
1,529 SR
Queue Stats
365W - 329L
1,513 Elo+
Solo
Athena
Athena
SaltyBassLB
Athena
Level 85
God Stats
1W - 9L
1,195 SR
Queue Stats
94W - 119L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
spencyspice
Ix Chel
Level 141
God Stats
4W - 7L
1,453 SR
Queue Stats
567W - 569L
1,523 Elo+
Solo
Team Averages
Level 126
1,429 SR
1,528 Elo+

VS

Team Averages
Level 92
1,753 SR
1,631 Elo+
Sobek
Sobek
Leviathan Ares
Sobek
Level 129
God Stats
2W - 0L
1,752 SR
Queue Stats
33W - 24L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
ManuTvTW
Ao Kuang
Level 67
God Stats
6W - 2L
1,749 SR
Queue Stats
121W - 99L
1,506 Elo+
Solo
Scylla
Scylla
Zjesdtl
Scylla
Level 35
God Stats
4W - 0L
1,834 SR
Queue Stats
79W - 17L
1,833 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZombiePopRocks
Tsukuyomi
Level 102
God Stats
3W - 0L
1,801 SR
Queue Stats
47W - 7L
1,814 Elo+
Party 2
Skadi
Skadi
eltacoghost
Skadi
Level 128
God Stats
25W - 14L
1,627 SR
Queue Stats
196W - 179L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HeraMIDD
Mulan
11
0 / 6 / 1
6,315
451
6,678
12,939
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
LaChubleon
Bacchus
11
3 / 6 / 1
6,407
458
5,270
12,252
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
RedFoxX15
Anhur
14
6 / 4 / 0
8,480
606
9,804
10,680
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
10
0 / 6 / 4
6,032
431
3,575
12,410
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
spencyspice
Ix Chel
12
0 / 4 / 2
7,082
506
6,469
9,185
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,704
550
5,513
10,668
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
ManuTvTW
Ao Kuang
12
0 / 3 / 5
6,961
497
2,150
10,358
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Zjesdtl
Scylla
17
8 / 1 / 3
10,206
729
10,049
7,622
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
ZombiePopRocks
Tsukuyomi
16
10 / 1 / 2
10,152
725
14,912
13,570
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 4 / 4
8,839
631
7,535
9,456
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
26
26
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
HeraMIDD
Mulan
0
6
1
0.08
L
Bacchus
LaChubleon
Bacchus
3
6
1
0.58
W
3
1
8
7
W
Ao Kuang
ManuTvTW
Ao Kuang
0
3
5
0.83
L
Anhur
RedFoxX15
Anhur
6
4
0
1.5
L
Athena
0
6
4
0.33
W
Scylla
Zjesdtl
Scylla
8
1
3
9.5
W
Tsukuyomi
ZombiePopRocks
Tsukuyomi
10
1
2
11
W
5
4
4
1.75
L
Ix Chel
spencyspice
Ix Chel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
40,159
57,466
Taken
51,674
31,304
Mitigated
24,158
14,362
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
HeraMIDD
Mulan
6,678
989
0
3,479
12,939
7,109
0
597
11,755
0
38,234
L
Bacchus
LaChubleon
Bacchus
5,270
670
0
3,338
12,252
6,462
0
4,083
7,789
38,084
0
W
5,513
415
0
5,418
10,668
8,295
0
3,761
6,494
20,582
0
W
Ao Kuang
ManuTvTW
Ao Kuang
2,150
404
0
1,696
10,358
3,500
0
2,615
7,743
54,399
0
L
Anhur
RedFoxX15
Anhur
9,804
5,238
0
3,875
10,680
4,964
0
2,099
8,558
0
54,323
L
Athena
3,575
997
0
1,397
12,410
10,589
0
5,119
7,100
16,910
0
W
Scylla
Zjesdtl
Scylla
10,049
1,388
0
3,283
7,622
2,427
1,026
5,269
2,308
86,146
722
W
Tsukuyomi
ZombiePopRocks
Tsukuyomi
14,912
5,181
0
6,535
13,570
8,375
0
2,696
10,874
1,742
71,245
W
7,535
2,637
0
2,321
9,456
1,561
79
973
8,081
0
59,381
L
Ix Chel
spencyspice
Ix Chel
6,469
957
273
2,000
9,185
2,180
0
5,740
3,215
62,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
43,862
324
Minions Killed
510
0
Camps Cleared
0
1,306,999
Distance Traveled
1,526,048
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,315
451
68
5
0
214,496
3
L
Bacchus
6,407
458
56
4
0
299,428
0
W
Sobek
7,704
550
17
1
0
312,069
0
W
Ao Kuang
6,961
497
90
6
0
339,956
5
L
Anhur
8,480
606
76
5
0
230,534
0
L
Athena
6,032
431
17
1
0
295,595
2
W
Scylla
10,206
729
188
13
0
319,143
0
W
Tsukuyomi
10,152
725
110
8
0
316,373
0
W
Skadi
8,839
631
105
8
0
238,507
0
L
Ix Chel
7,082
506
107
8
0
266,946
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role