Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dura y sucia
Ne Zha
Level 152
God Stats
1W - 2L
1,373 SR
Queue Stats
47W - 54L
1,435 Elo+
Solo
Mulan
Mulan
ElTiny79
Mulan
Level 86
God Stats
3W - 5L
1,230 SR
Queue Stats
27W - 41L
1,313 Elo+
Party 1
Chronos
Chronos
Toiletpaper_26
Chronos
Level 157
God Stats
18W - 9L
1,655 SR
Queue Stats
164W - 158L
1,450 Elo+
Solo
Chiron
Chiron
bR Equalizer
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,361 Elo+
Party 1
Team Averages
Level 122
1,452 SR
1,412 Elo+

VS

Team Averages
Level 55
1,469 SR
1,288 Elo+
Cabrakan
Cabrakan
DoomBringer1201
Cabrakan
Level 159
God Stats
125W - 81L
1,649 SR
Queue Stats
455W - 447L
1,556 Elo+
Solo
Jing Wei
Jing Wei
Frog4626
Jing Wei
Level 3
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2
Kukulkan
Kukulkan
Pelucon26
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2
Sun Wukong
Sun Wukong
Prime78
Sun Wukong
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2
Horus
Horus
RaptorJ62
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 7
6,641
553
4,017
7,595
6,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
13
6 / 0 / 1
7,536
628
5,954
8,992
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
ElTiny79
Mulan
14
5 / 0 / 0
8,514
710
4,349
8,731
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 4
8,122
677
2,338
6,330
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
13
8 / 1 / 1
7,701
642
7,728
8,066
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 4 / 1
6,220
518
5,867
13,368
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Frog4626
Jing Wei
8
0 / 5 / 2
5,203
434
3,707
6,634
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Pelucon26
Kukulkan
11
1 / 3 / 0
5,723
477
3,102
5,280
1,754
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Prime78
Sun Wukong
7
0 / 3 / 1
4,755
396
1,802
4,927
2,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
RaptorJ62
Horus
8
0 / 6 / 0
5,173
431
3,613
8,453
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
20
Kills
2
2
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
L
Cabrakan
1
4
1
0.38
W
Ne Zha
6
0
1
6.5
W
Mulan
ElTiny79
Mulan
5
0
0
5
L
Jing Wei
Frog4626
Jing Wei
0
5
2
0.2
L
Kukulkan
Pelucon26
Kukulkan
1
3
0
0.33
L
Sun Wukong
Prime78
Sun Wukong
0
3
1
0.17
L
Horus
RaptorJ62
Horus
0
6
0
0
W
0
0
4
2
W
Chiron
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,386
Damage
18,091
39,714
Taken
38,662
19,058
Mitigated
18,972
13,753
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,017
1,285
0
1,855
7,595
6,833
273
2,370
5,169
16,389
0
L
Cabrakan
5,867
664
1,096
3,715
13,368
8,531
0
3,262
9,992
35,293
3,147
W
Ne Zha
5,954
1,836
0
2,997
8,992
3,206
0
859
8,104
0
53,857
W
Mulan
ElTiny79
Mulan
4,349
1,129
0
3,595
8,731
3,917
419
1,195
7,536
0
60,327
L
Jing Wei
Frog4626
Jing Wei
3,707
2,755
0
546
6,634
1,855
406
1,583
5,051
0
19,165
L
Kukulkan
Pelucon26
Kukulkan
3,102
247
0
0
5,280
1,754
0
264
5,002
33,250
871
L
Sun Wukong
Prime78
Sun Wukong
1,802
447
0
496
4,927
2,416
0
1,070
3,809
0
16,075
L
Horus
RaptorJ62
Horus
3,613
2,062
70
707
8,453
4,416
0
0
8,453
0
19,650
W
2,338
303
0
1,628
6,330
2,316
2,258
1,265
4,971
59,081
1,764
W
Chiron
7,728
3,778
406
3,272
8,066
2,786
1,082
3,569
4,468
0
47,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
27,074
415
Minions Killed
230
0
Camps Cleared
0
1,148,102
Distance Traveled
1,170,197
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,641
553
24
2
0
222,981
2
L
Cabrakan
6,220
518
69
6
0
183,716
0
W
Ne Zha
7,536
628
76
6
0
263,957
0
W
Mulan
8,514
710
111
9
0
216,083
0
L
Jing Wei
5,203
434
39
3
0
221,334
0
L
Kukulkan
5,723
477
65
5
0
227,215
2
L
Sun Wukong
4,755
396
32
3
0
303,069
0
L
Horus
5,173
431
25
2
0
234,863
0
W
Chronos
8,122
677
130
11
0
243,714
0
W
Chiron
7,701
642
74
6
0
201,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role