Player Matchup

Geb
Geb
Masters
Carnage n Kefka
Geb
Masters
Level 219
God Stats
15W - 21L
1,378 SR
Queue Stats
541W - 440L
1,879 MMR
Party 2
Xing Tian
Xing Tian
Diamond II
YNW_Gabe
Xing Tian
Diamond II
Level 179
God Stats
60W - 44L
1,684 SR
Queue Stats
594W - 589L
2,317 MMR
Party 2
Ullr
Ullr
Masters
xBrick11x
Ullr
Masters
Level 127
God Stats
27W - 10L
1,868 SR
Queue Stats
351W - 260L
2,429 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 175
1,643 SR
2,208 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,683 SR
2,114 MMR
Skadi
Skadi
Diamond IV
BebeV2
Skadi
Diamond IV
Level 151
God Stats
42W - 32L
1,642 SR
Queue Stats
311W - 359L
2,008 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
JenEh
Kuzenbo
Diamond IV
Level 121
God Stats
10W - 7L
1,776 SR
Queue Stats
278W - 268L
2,164 MMR
Party 1
Ravana
Ravana
Diamond III
Kusarıgama
Ravana
Diamond III
Level 97
God Stats
1W - 3L
1,631 SR
Queue Stats
167W - 109L
2,169 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,189
766
7,714
10,584
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Xing Tian
YNW_Gabe
Xing Tian
16
2 / 1 / 8
9,588
799
11,555
15,785
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
17
6 / 0 / 4
10,574
881
11,356
9,446
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
FafnirSerqetKumbhakarnaCthulhuAtlas

VS

Bans
CerberusChironCharonVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BebeV2
Skadi
14
0 / 4 / 1
8,561
713
9,688
9,851
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
JenEh
Kuzenbo
12
0 / 4 / 1
7,804
650
7,498
10,751
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
14
1 / 2 / 0
8,499
708
9,519
13,312
14,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
BebeV2
Skadi
0
4
1
0.13
W
2
0
7
5.5
L
Kuzenbo
JenEh
Kuzenbo
0
4
1
0.13
L
Ravana
1
2
0
0.5
W
Xing Tian
YNW_Gabe
Xing Tian
2
1
8
6
W
Ullr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
26,705
35,815
Taken
33,914
29,734
Mitigated
29,590
13,077
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BebeV2
Skadi
9,688
3,223
0
860
9,851
3,304
0
5,474
3,764
0
48,313
W
7,714
852
0
2,820
10,584
11,986
877
2,059
8,270
20,822
1,687
L
Kuzenbo
JenEh
Kuzenbo
7,498
2,273
0
1,194
10,751
11,793
0
4,972
5,016
13,340
1,271
L
Ravana
9,519
1,783
0
3,461
13,312
14,493
0
5,458
6,930
0
26,469
W
Xing Tian
YNW_Gabe
Xing Tian
11,555
830
0
5,474
15,785
13,294
297
3,306
11,823
27,353
1,109
W
Ullr
11,356
4,403
0
4,783
9,446
4,454
2,427
766
8,272
0
49,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
24,864
134
Minions Killed
139
0
Camps Cleared
0
726,962
Distance Traveled
656,073
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,561
713
81
7
0
198,901
0
W
Geb
9,189
766
27
2
0
230,710
1
L
Kuzenbo
7,804
650
16
1
0
203,858
0
L
Ravana
8,499
708
42
4
0
253,314
0
W
Xing Tian
9,588
799
25
2
0
251,466
0
W
Ullr
10,574
881
82
7
0
244,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role