Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Aether_Kaido
Geb
Level 30
God Stats
9W - 3L
1,812 SR
Queue Stats
63W - 48L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
PrinceWalker07
Sun Wukong
Level 145
God Stats
7W - 6L
1,532 SR
Queue Stats
137W - 117L
1,539 Elo+
Party 1
Mercury
Mercury
REVEL123
Mercury
Level 159
God Stats
0W - 2L
1,173 SR
Queue Stats
130W - 123L
1,445 Elo+
Solo
Merlin
Merlin
dark_coast77002
Merlin
Level 63
God Stats
1W - 3L
1,397 SR
Queue Stats
158W - 128L
1,545 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,526 Elo+

VS

Team Averages
Level 99
1,601 SR
1,536 Elo+
Hera
Hera
ASweety
Hera
Level 156
God Stats
10W - 10L
1,517 SR
Queue Stats
600W - 585L
1,503 Elo+
Solo
Amaterasu
Amaterasu
ClownFiesta715
Amaterasu
Level 155
God Stats
9W - 5L
1,679 SR
Queue Stats
203W - 194L
1,464 Elo+
Solo
Poseidon
Poseidon
LSdweebisback
Poseidon
Level 33
God Stats
4W - 1L
1,725 SR
Queue Stats
84W - 82L
1,563 Elo+
Solo
Sol
Sol
UrGodWeakAF
Sol
Level 68
God Stats
9W - 1L
1,773 SR
Queue Stats
198W - 178L
1,483 Elo+
Solo
Loki
Loki
zenshutsuryoku
Loki
Level 84
God Stats
1W - 1L
1,310 SR
Queue Stats
25W - 18L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 5 / 1
5,533
553
4,737
7,381
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 2
5,009
501
2,453
8,461
4,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PrinceWalker07
Sun Wukong
10
3 / 1 / 0
6,228
623
8,226
11,283
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
REVEL123
Mercury
7
2 / 1 / 2
4,923
492
1,671
5,083
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 4 / 1
5,562
556
1,555
6,736
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ASweety
Hera
10
3 / 3 / 6
6,407
641
7,572
6,322
2,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
ClownFiesta715
Amaterasu
12
1 / 2 / 1
6,520
652
3,940
10,704
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
LSdweebisback
Poseidon
13
4 / 1 / 0
7,295
730
4,297
4,238
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 1
6,063
606
7,557
7,083
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 2 / 5
5,584
558
4,085
5,814
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
15
15
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
1
0.5
W
Hera
ASweety
Hera
3
3
6
2
L
1
4
2
0.5
W
Amaterasu
ClownFiesta715
Amaterasu
1
2
1
0.75
W
Poseidon
LSdweebisback
Poseidon
4
1
0
4
L
Sun Wukong
PrinceWalker07
Sun Wukong
3
1
0
3
L
Mercury
REVEL123
Mercury
2
1
2
3
W
5
1
1
5.5
L
1
4
1
0.38
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
27,451
38,944
Taken
34,161
15,880
Mitigated
13,035
10,398
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,737
1,393
0
1,538
7,381
2,235
0
5,472
1,909
0
29,020
W
Hera
ASweety
Hera
7,572
2,630
0
1,567
6,322
2,172
736
1,103
5,219
26,017
383
L
2,453
0
823
1,312
8,461
4,012
0
5,951
2,510
10,260
0
W
Amaterasu
ClownFiesta715
Amaterasu
3,940
939
0
4,584
10,704
6,445
75
0
10,704
0
45,841
W
Poseidon
LSdweebisback
Poseidon
4,297
724
0
2,098
4,238
1,068
0
1,135
3,103
62,822
1,180
L
Sun Wukong
PrinceWalker07
Sun Wukong
8,226
2,026
0
3,577
11,283
6,548
0
2,739
8,544
0
41,394
L
Mercury
REVEL123
Mercury
1,671
696
0
2,523
5,083
1,309
0
1,073
4,010
0
12,494
W
7,557
3,782
0
3,333
7,083
1,775
435
747
6,336
39,409
2,172
L
1,555
53
0
625
6,736
1,776
0
3,999
2,737
39,980
287
W
4,085
780
0
2,116
5,814
1,575
0
967
4,847
0
24,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
31,869
229
Minions Killed
356
0
Camps Cleared
0
955,488
Distance Traveled
1,066,821
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,533
553
65
7
0
187,845
0
W
Hera
6,407
641
35
4
0
201,489
4
L
Geb
5,009
501
7
1
0
200,392
0
W
Amaterasu
6,520
652
87
9
0
201,978
1
W
Poseidon
7,295
730
117
12
0
233,753
4
L
Sun Wukong
6,228
623
63
6
0
209,715
1
L
Mercury
4,923
492
27
3
0
178,697
0
W
Sol
6,063
606
69
7
0
181,563
0
L
Merlin
5,562
556
67
7
0
178,839
2
W
Loki
5,584
558
48
5
0
248,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role