Player Matchup

Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
T33NvsBBC
Loki
Gold III
Level 69
God Stats
16W - 14L
1,512 SR
Queue Stats
86W - 83L
1,443 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,502 SR
1,489 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,552 SR
1,455 MMR
Thoth
Thoth
Gold IV
AustTheHeister
Thoth
Gold IV
Level 83
God Stats
2W - 1L
1,438 SR
Queue Stats
127W - 131L
1,447 MMR
Party 1
Surtr
Surtr
Gold V
Big Boi TMS
Surtr
Gold V
Level 61
God Stats
2W - 5L
1,687 SR
Queue Stats
33W - 40L
1,282 MMR
Solo
Nut
Nut
Gold II
IGetThoseKillz
Nut
Gold II
Level 145
God Stats
0W - 1L
1,471 SR
Queue Stats
61W - 58L
1,653 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Mr_doritoman
Hun Batz
Gold IV
Level 159
God Stats
5W - 11L
1,641 SR
Queue Stats
247W - 250L
1,493 MMR
Party 1
Bacchus
Bacchus
Bronze III
xSaneMonkeyx
Bacchus
Bronze III
Level 107
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 1 / 2
6,985
699
7,079
7,357
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
11
6 / 0 / 2
6,394
639
5,394
5,874
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 9
6,070
607
4,994
8,162
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
 
He Bo
10
4 / 3 / 3
5,954
595
4,131
6,475
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
1 / 0 / 2
6,813
681
2,163
5,035
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ApolloJanusAo KuangThor

VS

Bans
PeleThanatosRavanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,709
571
4,560
5,620
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,158
616
1,564
6,567
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,032
503
5,258
5,663
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Mr_doritoman
Hun Batz
11
3 / 0 / 1
5,866
587
4,903
7,008
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
xSaneMonkeyx
Bacchus
6
0 / 7 / 1
4,335
434
2,178
10,549
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
4
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
2
6
W
Artemis
 
Artemis
6
0
2
7
W
Kumbhakarna
 
Kumbhakarna
1
0
9
5.5
W
He Bo
 
He Bo
4
3
3
1.83
L
1
4
2
0.5
L
0
2
1
0.25
L
0
4
0
0
L
Hun Batz
Mr_doritoman
Hun Batz
3
0
1
3.5
W
Loki
1
0
2
2
L
Bacchus
xSaneMonkeyx
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
18,463
32,903
Taken
35,407
11,479
Mitigated
14,345
12,137
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,079
318
0
2,457
7,357
1,812
126
3,098
4,259
39,345
1,426
W
Artemis
 
Artemis
5,394
2,791
0
3,484
5,874
1,825
735
636
5,238
0
41,293
W
Kumbhakarna
 
Kumbhakarna
4,994
837
0
3,076
8,162
4,786
0
1,785
6,377
19,904
1,303
W
He Bo
 
He Bo
4,131
234
0
2,618
6,475
1,457
0
1,080
5,395
27,714
0
L
4,560
0
0
651
5,620
1,760
0
4,216
1,118
35,996
0
L
1,564
330
0
1,445
6,567
2,281
0
1,442
5,067
219
48,390
L
5,258
2,693
0
418
5,663
1,565
0
2,187
3,476
0
30,802
L
Hun Batz
Mr_doritoman
Hun Batz
4,903
1,654
0
3,758
7,008
2,132
0
2,005
4,947
0
42,197
W
Loki
2,163
277
0
502
5,035
1,599
0
204
4,831
0
49,529
L
Bacchus
xSaneMonkeyx
Bacchus
2,178
615
0
795
10,549
6,607
0
5,361
4,999
8,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
27,100
350
Minions Killed
298
0
Camps Cleared
0
1,039,352
Distance Traveled
1,091,005
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,985
699
85
9
0
208,623
0
W
Artemis
6,394
639
59
6
0
179,706
2
W
Kumbhakarna
6,070
607
30
3
0
220,150
2
W
He Bo
5,954
595
60
6
0
231,181
2
L
Thoth
5,709
571
62
6
0
220,883
2
L
Surtr
6,158
616
94
9
0
223,088
4
L
Nut
5,032
503
47
5
0
195,914
4
L
Hun Batz
5,866
587
85
9
0
258,857
1
W
Loki
6,813
681
116
12
0
199,692
1
L
Bacchus
4,335
434
10
1
0
192,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role