Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Axfol
Atlas
Level 160
God Stats
2W - 1L
1,791 SR
Queue Stats
26W - 34L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Dankey Kang2416
Cthulhu
Level 154
God Stats
2W - 1L
1,761 SR
Queue Stats
138W - 142L
1,615 Elo+
Solo
Bakasura
Bakasura
Kaleidescoped
Bakasura
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,500 Elo+
Party 2
Da Ji
Da Ji
fuburrs
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,281 Elo+
Party 2
Team Averages
Level 152
1,610 SR
1,478 Elo+

VS

Team Averages
Level 127
1,555 SR
1,527 Elo+
Cthulhu
Cthulhu
ExFour
Cthulhu
Level 162
God Stats
1W - 3L
1,352 SR
Queue Stats
246W - 251L
1,544 Elo+
Party 1
Vamana
Vamana
OMGTopher
Vamana
Level 149
God Stats
2W - 2L
1,505 SR
Queue Stats
148W - 161L
1,520 Elo+
Solo
Chiron
Chiron
Rexxx13
Chiron
Level 112
God Stats
1W - 1L
1,328 SR
Queue Stats
131W - 133L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
Tekmorrigan
Kukulkan
Level 63
God Stats
3W - 0L
1,966 SR
Queue Stats
29W - 29L
1,519 Elo+
Solo
Fenrir
Fenrir
Warforts
Fenrir
Level 149
God Stats
7W - 4L
1,626 SR
Queue Stats
378W - 354L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 5
7,297
730
7,549
11,536
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Axfol
Atlas
14
0 / 5 / 10
7,992
799
6,865
13,544
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
4 / 4 / 6
8,174
817
11,084
9,990
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Kaleidescoped
Bakasura
15
5 / 5 / 3
8,844
884
3,860
9,947
6,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
fuburrs
Da Ji
11
1 / 7 / 4
6,817
682
2,344
8,913
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExFour
Cthulhu
16
6 / 2 / 10
9,477
948
11,877
10,438
8,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
OMGTopher
Vamana
15
4 / 4 / 13
9,075
908
6,958
9,788
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
Rexxx13
Chiron
14
1 / 2 / 15
8,423
842
11,386
8,224
2,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Tekmorrigan
Kukulkan
16
7 / 2 / 11
10,039
1,004
11,587
6,635
4,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Warforts
Fenrir
15
6 / 2 / 12
8,754
875
7,236
11,689
6,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
12
Kills
24
24
Deaths
12
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
5
1.5
L
Atlas
Axfol
Atlas
0
5
10
1
L
4
4
6
1.75
W
Cthulhu
ExFour
Cthulhu
6
2
10
5.5
L
Bakasura
Kaleidescoped
Bakasura
5
5
3
1.3
W
Vamana
OMGTopher
Vamana
4
4
13
2.63
W
Chiron
Rexxx13
Chiron
1
2
15
4.25
W
Kukulkan
Tekmorrigan
Kukulkan
7
2
11
6.25
W
Fenrir
Warforts
Fenrir
6
2
12
6
L
Da Ji
fuburrs
Da Ji
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
49,044
53,930
Taken
46,774
37,924
Mitigated
30,355
10,643
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,549
218
703
3,309
11,536
10,561
0
5,077
6,180
0
13,805
L
Atlas
Axfol
Atlas
6,865
2,307
215
1,363
13,544
12,366
0
5,399
7,986
14,942
0
L
11,084
294
781
1,486
9,990
4,895
0
4,309
5,496
22,616
1,109
W
Cthulhu
ExFour
Cthulhu
11,877
114
663
1,222
10,438
8,186
300
5,129
4,982
27,254
1,599
L
Bakasura
Kaleidescoped
Bakasura
3,860
2,625
0
2,697
9,947
6,315
0
4,587
5,287
0
8,842
W
Vamana
OMGTopher
Vamana
6,958
2,499
439
1,107
9,788
8,736
882
3,477
6,035
0
14,317
W
Chiron
Rexxx13
Chiron
11,386
2,896
1,514
2,126
8,224
2,993
1,468
3,880
4,121
0
21,102
W
Kukulkan
Tekmorrigan
Kukulkan
11,587
282
183
968
6,635
4,069
428
2,448
4,104
28,378
0
W
Fenrir
Warforts
Fenrir
7,236
881
995
5,079
11,689
6,371
234
2,835
8,601
0
9,727
L
Da Ji
fuburrs
Da Ji
2,344
312
0
89
8,913
3,787
0
2,608
6,271
0
4,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
45,768
90
Minions Killed
123
0
Camps Cleared
0
906,065
Distance Traveled
1,010,623
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,297
730
17
2
0
192,435
0
L
Atlas
7,992
799
7
1
0
187,180
5
L
Cthulhu
8,174
817
31
3
0
169,989
0
W
Cthulhu
9,477
948
39
4
0
207,565
0
L
Bakasura
8,844
884
30
3
0
183,504
0
W
Vamana
9,075
908
17
2
0
188,926
0
W
Chiron
8,423
842
24
2
0
199,886
0
W
Kukulkan
10,039
1,004
36
4
0
206,441
1
W
Fenrir
8,754
875
7
1
0
207,805
0
L
Da Ji
6,817
682
5
1
0
172,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role