Player Matchup

Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Afro Samurai322
Cthulhu
Level 67
God Stats
87W - 62L
1,649 SR
Queue Stats
166W - 159L
1,568 Elo+
Party 2
Ratatoskr
Ratatoskr
BookMyWook
Ratatoskr
Level 105
God Stats
5W - 5L
1,702 SR
Queue Stats
203W - 197L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 204
God Stats
202W - 160L
1,577 SR
Queue Stats
323W - 297L
1,467 Elo+
Solo
Chang'e
Chang'e
fadetechnoo
Chang'e
Level 124
God Stats
0W - 2L
1,340 SR
Queue Stats
193W - 185L
1,592 Elo+
Party 2
Team Averages
Level 124
1,554 SR
1,531 Elo+

VS

Team Averages
Level 128
1,460 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
BuffaloSalmon
Cu Chulainn
Level 103
God Stats
29W - 24L
1,553 SR
Queue Stats
201W - 168L
1,588 Elo+
Solo
Danzaburou
Danzaburou
TTG-Maurizio
Danzaburou
Level 156
God Stats
7W - 5L
1,547 SR
Queue Stats
343W - 364L
1,538 Elo+
Party 1
Fenrir
Fenrir
VlIXTOR
Fenrir
Level 116
God Stats
8W - 9L
1,506 SR
Queue Stats
73W - 82L
1,532 Elo+
Party 1
Ra
Ra
lXDestructorXl
Ra
Level 140
God Stats
22W - 17L
1,628 SR
Queue Stats
77W - 72L
1,529 Elo+
Solo
Aphrodite
Aphrodite
qt_XxinsanityxX
Aphrodite
Level 126
God Stats
15W - 20L
1,067 SR
Queue Stats
247W - 252L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 4 / 0
6,145
512
2,921
4,499
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 0
5,614
468
5,871
12,707
8,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
BookMyWook
Ratatoskr
11
1 / 4 / 2
5,958
497
4,434
9,436
3,746
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Dewprism
Sylvanus
13
2 / 4 / 1
7,224
602
5,943
11,209
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
fadetechnoo
Chang'e
12
2 / 3 / 0
6,873
573
4,667
8,755
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuffaloSalmon
Cu Chulainn
12
1 / 3 / 1
6,742
562
6,508
12,653
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TTG-Maurizio
Danzaburou
12
7 / 1 / 5
8,117
676
9,140
9,277
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
VlIXTOR
Fenrir
13
8 / 1 / 6
7,691
641
9,700
8,587
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 2
6,792
566
3,494
5,463
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
qt_XxinsanityxX
Aphrodite
10
2 / 0 / 8
6,927
577
3,696
7,751
5,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
20
20
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
L
0
5
0
0
L
Ratatoskr
BookMyWook
Ratatoskr
1
4
2
0.5
W
Cu Chulainn
BuffaloSalmon
Cu Chulainn
1
3
1
0.5
L
Sylvanus
Dewprism
Sylvanus
2
4
1
0.63
W
Danzaburou
TTG-Maurizio
Danzaburou
7
1
5
9.5
W
Fenrir
VlIXTOR
Fenrir
8
1
6
11
L
Chang'e
fadetechnoo
Chang'e
2
3
0
0.67
W
2
1
2
3
W
Aphrodite
qt_XxinsanityxX
Aphrodite
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
32,538
46,606
Taken
43,731
22,553
Mitigated
18,653
9,916
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,921
1,978
0
787
4,499
1,058
917
522
3,977
0
31,678
L
5,871
506
139
600
12,707
8,766
0
2,173
10,534
27,875
0
L
Ratatoskr
BookMyWook
Ratatoskr
4,434
1,070
0
630
9,436
3,746
0
1,124
8,312
0
53,517
W
Cu Chulainn
BuffaloSalmon
Cu Chulainn
6,508
929
0
3,259
12,653
5,042
0
5,213
7,440
1,028
54,212
L
Sylvanus
Dewprism
Sylvanus
5,943
1,729
97
3,526
11,209
6,069
0
154
11,055
40,219
14,956
W
Danzaburou
TTG-Maurizio
Danzaburou
9,140
4,533
0
3,416
9,277
3,238
739
2,706
6,547
0
55,870
W
Fenrir
VlIXTOR
Fenrir
9,700
2,236
0
2,431
8,587
3,012
629
2,404
6,007
0
43,239
L
Chang'e
fadetechnoo
Chang'e
4,667
815
1,280
2,857
8,755
2,914
0
2,726
6,029
43,770
0
W
3,494
67
1,270
1,880
5,463
1,935
315
2,011
3,388
39,481
1,509
W
Aphrodite
qt_XxinsanityxX
Aphrodite
3,696
626
3,959
4,646
7,751
5,426
760
3,154
4,453
17,959
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
36,269
380
Minions Killed
351
0
Camps Cleared
0
1,191,080
Distance Traveled
1,154,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,145
512
73
6
0
212,602
0
L
Cthulhu
5,614
468
29
2
0
257,709
2
L
Ratatoskr
5,958
497
83
7
0
285,778
0
W
Cu Chulainn
6,742
562
89
7
0
227,101
1
L
Sylvanus
7,224
602
99
8
0
204,174
0
W
Danzaburou
8,117
676
83
7
0
223,827
0
W
Fenrir
7,691
641
69
6
0
263,360
0
L
Chang'e
6,873
573
96
8
0
230,817
0
W
Ra
6,792
566
84
7
0
227,224
0
W
Aphrodite
6,927
577
26
2
0
212,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role