Player Matchup

Medusa
Medusa
Celsana
Medusa
Level 218
God Stats
31W - 5L
1,904 SR
Queue Stats
886W - 87L
1,976 Elo+
Party 2
Discordia
Discordia
HouJesus
Discordia
Level 179
God Stats
1W - 0L
1,729 SR
Queue Stats
164W - 7L
2,127 Elo+
Party 2
Yemoja
Yemoja
eG Nox3805
Yemoja
Level 80
God Stats
6W - 7L
1,420 SR
Queue Stats
593W - 614L
1,417 Elo+
Solo
Team Averages
Level 159
1,684 SR
1,840 Elo+

VS

Team Averages
Level 74
1,553 SR
1,492 Elo+
Osiris
Osiris
Migdał
Osiris
Level 86
God Stats
3W - 6L
1,402 SR
Queue Stats
176W - 180L
1,505 Elo+
Solo
Ne Zha
Ne Zha
VengeanceSwarm
Ne Zha
Level 107
God Stats
18W - 18L
1,697 SR
Queue Stats
417W - 477L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
xxValken
Nu Wa
Level 29
God Stats
136W - 144L
1,561 SR
Queue Stats
153W - 179L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Celsana
Medusa
16
13 / 0 / 3
10,929
1,093
16,044
8,056
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
HouJesus
Discordia
14
3 / 1 / 6
8,670
867
7,664
6,532
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
eG Nox3805
Yemoja
13
1 / 1 / 9
8,240
824
2,875
6,646
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Migdał
Osiris
12
1 / 4 / 0
7,422
742
4,054
11,497
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 2
6,672
667
4,458
9,327
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
xxValken
Nu Wa
12
1 / 7 / 1
7,011
701
5,559
8,699
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Celsana
Medusa
13
0
3
14.5
W
Discordia
HouJesus
Discordia
3
1
6
6
L
Osiris
Migdał
Osiris
1
4
0
0.25
L
0
6
2
0.17
W
Yemoja
eG Nox3805
Yemoja
1
1
9
5.5
L
Nu Wa
xxValken
Nu Wa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
14,071
21,234
Taken
29,523
8,138
Mitigated
11,453
6,954
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Celsana
Medusa
16,044
4,809
0
680
8,056
2,436
1,949
2,096
5,506
0
46,945
W
Discordia
HouJesus
Discordia
7,664
714
0
1,845
6,532
1,736
1,083
1,619
4,587
35,450
0
L
Osiris
Migdał
Osiris
4,054
542
141
2,655
11,497
8,006
0
4,681
5,733
0
14,899
L
4,458
548
0
1,095
9,327
1,944
0
2,062
6,822
0
15,250
W
Yemoja
eG Nox3805
Yemoja
2,875
402
2,264
2,165
6,646
3,966
661
1,261
5,114
7,847
204
L
Nu Wa
xxValken
Nu Wa
5,559
1,686
0
695
8,699
1,503
0
2,337
5,878
14,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
21,105
156
Minions Killed
75
0
Camps Cleared
0
512,931
Distance Traveled
472,426
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,929
1,093
69
7
0
177,548
0
W
Discordia
8,670
867
66
7
0
163,325
0
L
Osiris
7,422
742
38
4
0
177,761
3
L
Ne Zha
6,672
667
17
2
0
151,698
0
W
Yemoja
8,240
824
21
2
0
172,058
0
L
Nu Wa
7,011
701
20
2
0
142,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role