Player Matchup

Ra
Ra
 
Ra
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ClownFiesta715
Tsukuyomi
Level 155
God Stats
5W - 8L
1,603 SR
Queue Stats
252W - 254L
1,460 Elo+
Solo
Cerberus
Cerberus
OrbPonderer
Cerberus
Level 155
God Stats
21W - 12L
1,709 SR
Queue Stats
247W - 198L
1,585 Elo+
Solo
Vulcan
Vulcan
pronexlevel
Vulcan
Level 155
God Stats
0W - 1L
1,469 SR
Queue Stats
3W - 4L
1,526 Elo+
Party 1
Team Averages
Level 174
1,556 SR
1,514 Elo+

VS

Team Averages
Level 121
1,590 SR
1,548 Elo+
Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BolilloDePalta
Ne Zha
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 77L
1,544 Elo+
Party 2
Surtr
Surtr
Hmmlov
Surtr
Level 160
God Stats
6W - 7L
1,674 SR
Queue Stats
291W - 296L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
iiEaZeLegion
Cthulhu
Level 126
God Stats
6W - 2L
1,702 SR
Queue Stats
121W - 98L
1,619 Elo+
Solo
Ra
Ra
oRoyaltyz
Ra
Level 198
God Stats
2W - 2L
1,575 SR
Queue Stats
87W - 70L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 1
5,220
522
1,371
5,753
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
10
0 / 2 / 1
5,114
511
2,867
6,938
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
ClownFiesta715
Tsukuyomi
11
3 / 4 / 4
5,820
582
4,631
7,579
2,039
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
OrbPonderer
Cerberus
9
4 / 1 / 2
5,624
562
5,640
8,257
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
9
0 / 1 / 0
4,485
449
2,095
3,293
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 2
5,490
549
2,966
6,819
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 1 / 4
6,386
639
4,252
6,985
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Hmmlov
Surtr
10
4 / 3 / 1
5,815
582
6,563
7,432
3,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
iiEaZeLegion
Cthulhu
12
1 / 1 / 2
6,758
676
4,096
6,772
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 3
7,051
705
3,245
4,474
1,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
11
11
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Anhur
 
Anhur
1
3
2
0.67
W
4
1
4
6
L
Tsukuyomi
ClownFiesta715
Tsukuyomi
3
4
4
1.25
W
Surtr
Hmmlov
Surtr
4
3
1
1.5
L
Cerberus
OrbPonderer
Cerberus
4
1
2
5
W
Cthulhu
iiEaZeLegion
Cthulhu
1
1
2
2
W
1
0
3
2.5
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
21,122
31,820
Taken
32,482
10,776
Mitigated
11,078
9,593
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,371
49
118
1,400
5,753
1,805
0
661
5,040
33,533
0
L
Aphrodite
 
Aphrodite
2,867
256
0
3,718
6,938
1,832
0
3,271
3,271
31,135
0
W
Anhur
 
Anhur
2,966
1,597
0
2,888
6,819
1,711
408
1,242
5,291
0
35,379
W
4,252
1,189
0
4,499
6,985
1,876
0
2,032
4,779
0
39,739
L
Tsukuyomi
ClownFiesta715
Tsukuyomi
4,631
838
0
2,107
7,579
2,039
0
250
7,329
0
42,916
W
Surtr
Hmmlov
Surtr
6,563
3,195
0
1,075
7,432
3,442
545
2,278
4,832
891
27,882
L
Cerberus
OrbPonderer
Cerberus
5,640
264
0
1,677
8,257
4,175
0
1,164
7,093
21,774
38
W
Cthulhu
iiEaZeLegion
Cthulhu
4,096
230
0
2,153
6,772
2,945
0
2,809
3,888
42,728
880
W
3,245
118
12
3,540
4,474
1,104
81
2,577
1,757
57,684
873
L
Vulcan
2,095
135
0
573
3,293
925
0
1,855
1,438
25,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
31,500
309
Minions Killed
380
0
Camps Cleared
0
1,011,077
Distance Traveled
1,033,269
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,220
522
79
8
0
211,778
5
L
Aphrodite
5,114
511
66
7
0
175,439
2
W
Anhur
5,490
549
49
5
0
182,292
4
W
Ne Zha
6,386
639
75
8
0
254,114
0
L
Tsukuyomi
5,820
582
62
6
0
209,818
1
W
Surtr
5,815
582
47
5
0
211,994
0
L
Cerberus
5,624
562
59
6
0
204,811
0
W
Cthulhu
6,758
676
94
9
0
181,336
3
W
Ra
7,051
705
115
12
0
203,533
3
L
Vulcan
4,485
449
43
4
0
209,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role