Player Matchup

The Morrigan
The Morrigan
Akadyn
The Morrigan
Level 157
God Stats
2W - 2L
1,694 SR
Queue Stats
155W - 140L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BadSheerBooch
Kumbhakarna
Level 153
God Stats
0W - 5L
1,127 SR
Queue Stats
435W - 408L
1,526 Elo+
Solo
Anhur
Anhur
YUNGSlayer
Anhur
Level 105
God Stats
4W - 6L
1,509 SR
Queue Stats
44W - 61L
1,505 Elo+
Party 2
Horus
Horus
dookmutt
Horus
Level 111
God Stats
2W - 1L
1,744 SR
Queue Stats
18W - 21L
1,487 Elo+
Party 2
Janus
Janus
yungtrizz
Janus
Level 126
God Stats
2W - 3L
1,496 SR
Queue Stats
61W - 60L
1,535 Elo+
Party 2
Team Averages
Level 130
1,514 SR
1,516 Elo+

VS

Team Averages
Level 135
1,593 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HomieJ54
Ix Chel
Level 149
God Stats
8W - 6L
1,635 SR
Queue Stats
402W - 336L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
Hoppy115
Danzaburou
Level 129
God Stats
10W - 7L
1,662 SR
Queue Stats
184W - 151L
1,545 Elo+
Party 1
Osiris
Osiris
Studcity
Osiris
Level 149
God Stats
6W - 6L
1,521 SR
Queue Stats
140W - 129L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
israel8
Gilgamesh
Level 145
God Stats
18W - 9L
1,649 SR
Queue Stats
268W - 251L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akadyn
The Morrigan
15
4 / 6 / 3
8,429
562
8,578
8,937
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
BadSheerBooch
Kumbhakarna
14
1 / 2 / 2
8,184
546
8,043
17,387
9,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
12
1 / 7 / 2
7,221
481
4,321
14,580
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
dookmutt
Horus
11
2 / 6 / 1
6,773
452
5,400
15,229
10,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
yungtrizz
Janus
13
4 / 5 / 2
8,012
534
9,944
11,820
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 5 / 4
7,417
494
5,535
10,326
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
HomieJ54
Ix Chel
17
13 / 2 / 3
10,321
688
14,220
8,545
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Hoppy115
Danzaburou
15
7 / 2 / 7
9,925
662
13,525
11,517
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Studcity
Osiris
13
1 / 2 / 15
8,664
578
8,469
14,639
11,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
israel8
Gilgamesh
16
4 / 1 / 2
9,648
643
10,935
15,119
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
26
26
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
5
4
0.6
L
The Morrigan
Akadyn
The Morrigan
4
6
3
0.92
L
Kumbhakarna
BadSheerBooch
Kumbhakarna
1
2
2
1
W
Ix Chel
HomieJ54
Ix Chel
13
2
3
7.25
W
Danzaburou
Hoppy115
Danzaburou
7
2
7
5.25
W
Osiris
Studcity
Osiris
1
2
15
4.25
L
Anhur
1
7
2
0.29
L
Horus
dookmutt
Horus
2
6
1
0.42
W
Gilgamesh
israel8
Gilgamesh
4
1
2
5
L
Janus
yungtrizz
Janus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
52,684
67,953
Taken
60,146
29,168
Mitigated
31,059
19,948
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,535
243
0
3,332
10,326
3,827
0
5,173
5,123
50,575
452
L
The Morrigan
Akadyn
The Morrigan
8,578
1,802
0
4,189
8,937
2,271
0
2,625
5,845
58,652
13,544
L
Kumbhakarna
BadSheerBooch
Kumbhakarna
8,043
976
0
5,759
17,387
9,274
0
2,319
15,028
52,921
975
W
Ix Chel
HomieJ54
Ix Chel
14,220
758
2,704
3,448
8,545
2,676
71
4,912
3,633
75,800
0
W
Danzaburou
Hoppy115
Danzaburou
13,525
6,342
0
5,602
11,517
3,674
888
2,459
8,978
0
73,416
W
Osiris
Studcity
Osiris
8,469
2,992
0
4,335
14,639
11,886
60
5,170
9,388
0
31,446
L
Anhur
4,321
2,088
0
3,308
14,580
3,820
0
1,180
13,354
0
48,767
L
Horus
dookmutt
Horus
5,400
2,076
431
3,239
15,229
10,947
0
5,790
9,195
0
16,883
W
Gilgamesh
israel8
Gilgamesh
10,935
3,340
0
4,725
15,119
8,996
467
5,590
8,903
0
72,835
L
Janus
yungtrizz
Janus
9,944
830
0
3,022
11,820
2,856
0
6,670
4,760
60,228
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
45,975
464
Minions Killed
503
0
Camps Cleared
0
1,487,197
Distance Traveled
1,533,908
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,417
494
88
6
0
299,873
0
L
The Morrigan
8,429
562
111
7
0
297,401
0
L
Kumbhakarna
8,184
546
116
8
0
310,365
1
W
Ix Chel
10,321
688
133
9
0
329,353
3
W
Danzaburou
9,925
662
111
7
0
284,677
0
W
Osiris
8,664
578
42
3
0
339,745
7
L
Anhur
7,221
481
102
7
0
278,772
0
L
Horus
6,773
452
18
1
0
316,886
0
W
Gilgamesh
9,648
643
129
9
0
280,260
0
L
Janus
8,012
534
117
8
0
283,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role