Player Matchup

Kukulkan
Kukulkan
BabiChimkin
Kukulkan
Level 146
God Stats
1W - 0L
1,622 SR
Queue Stats
27W - 24L
1,605 Elo+
Party 1
Freya
Freya
Choked
Freya
Level 159
God Stats
1W - 1L
1,693 SR
Queue Stats
28W - 31L
1,555 Elo+
Party 1
Ganesha
Ganesha
Hasmitty
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,507 Elo+
Party 1
Apollo
Apollo
Hypnhos
Apollo
Level 142
God Stats
4W - 10L
1,438 SR
Queue Stats
366W - 311L
1,572 Elo+
Solo
Nemesis
Nemesis
sewshe
Nemesis
Level 166
God Stats
3W - 0L
1,747 SR
Queue Stats
44W - 51L
1,532 Elo+
Party 1
Team Averages
Level 152
1,600 SR
1,554 Elo+

VS

Team Averages
Level 166
1,680 SR
1,587 Elo+
Cthulhu
Cthulhu
ALEX678
Cthulhu
Level 161
God Stats
11W - 18L
1,627 SR
Queue Stats
352W - 331L
1,531 Elo+
Solo
Tyr
Tyr
Nimical
Tyr
Level 156
God Stats
2W - 2L
1,869 SR
Queue Stats
97W - 93L
1,571 Elo+
Solo
Sol
Sol
Ranked_GodYT
Sol
Level 155
God Stats
2W - 1L
1,770 SR
Queue Stats
450W - 415L
1,563 Elo+
Solo
Xbalanque
Xbalanque
Tekkie Mwuah
Xbalanque
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 86L
1,632 Elo+
Solo
Awilix
Awilix
VentusIre
Awilix
Level 174
God Stats
11W - 6L
1,635 SR
Queue Stats
67W - 48L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabiChimkin
Kukulkan
12
2 / 0 / 2
6,539
654
3,545
2,867
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
Choked
Freya
12
7 / 1 / 0
6,746
675
5,891
7,635
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Hasmitty
Ganesha
10
0 / 2 / 8
5,847
585
2,513
9,176
5,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
Hypnhos
Apollo
10
2 / 2 / 3
5,796
580
5,079
5,502
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
sewshe
Nemesis
10
1 / 2 / 0
5,630
563
5,410
7,906
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEX678
Cthulhu
7
2 / 2 / 0
4,513
451
3,734
4,314
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
9
2 / 4 / 1
5,157
516
2,889
8,453
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 0
6,149
615
3,505
4,826
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Tekkie Mwuah
Xbalanque
9
0 / 3 / 3
4,948
495
5,353
5,988
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
VentusIre
Awilix
11
2 / 1 / 1
6,272
627
5,952
9,783
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALEX678
Cthulhu
2
2
0
1
W
Kukulkan
BabiChimkin
Kukulkan
2
0
2
3
W
Freya
Choked
Freya
7
1
0
7
W
Ganesha
Hasmitty
Ganesha
0
2
8
2
W
Apollo
Hypnhos
Apollo
2
2
3
1.75
L
Tyr
2
4
1
0.63
L
1
2
0
0.5
L
Xbalanque
Tekkie Mwuah
Xbalanque
0
3
3
0.5
L
Awilix
VentusIre
Awilix
2
1
1
2.5
W
Nemesis
sewshe
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
21,433
33,086
Taken
33,364
14,438
Mitigated
9,720
12,963
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALEX678
Cthulhu
3,734
153
0
0
4,314
1,418
0
2,109
1,960
17,518
1,777
W
Kukulkan
BabiChimkin
Kukulkan
3,545
257
0
750
2,867
893
0
1,186
1,681
45,244
0
W
Freya
Choked
Freya
5,891
1,921
0
4,205
7,635
2,448
0
1,864
5,455
34,213
760
W
Ganesha
Hasmitty
Ganesha
2,513
236
0
2,829
9,176
5,954
0
2,752
6,219
19,781
0
W
Apollo
Hypnhos
Apollo
5,079
2,250
0
1,581
5,502
2,022
0
611
4,861
0
42,696
L
Tyr
2,889
139
0
3,446
8,453
2,698
0
2,872
5,339
0
25,127
L
3,505
1,360
0
1,593
4,826
1,188
0
2,292
2,314
37,989
5,535
L
Xbalanque
Tekkie Mwuah
Xbalanque
5,353
1,523
0
1,527
5,988
1,679
0
3,286
2,415
0
29,647
L
Awilix
VentusIre
Awilix
5,952
1,915
0
1,070
9,783
2,737
0
304
8,936
0
44,554
W
Nemesis
sewshe
Nemesis
5,410
1,223
0
3,598
7,906
3,121
0
0
7,906
0
35,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
27,039
339
Minions Killed
291
0
Camps Cleared
0
1,024,449
Distance Traveled
933,171
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,513
451
36
4
0
129,385
3
W
Kukulkan
6,539
654
109
11
0
194,295
1
W
Freya
6,746
675
102
10
0
195,000
1
W
Ganesha
5,847
585
0
0
0
207,736
2
W
Apollo
5,796
580
69
7
0
204,095
3
L
Tyr
5,157
516
45
5
0
219,408
2
L
Sol
6,149
615
86
9
0
176,624
3
L
Xbalanque
4,948
495
53
5
0
177,332
2
L
Awilix
6,272
627
71
7
0
230,422
0
W
Nemesis
5,630
563
59
6
0
223,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role