Player Matchup

Nut
Nut
BB Possibly
Nut
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 46L
1,458 Elo+
Party 1
Anubis
Anubis
GrandomGaming
Anubis
Level 62
God Stats
5W - 8L
1,205 SR
Queue Stats
95W - 83L
1,551 Elo+
Party 2
Ganesha
Ganesha
Phantomphinex15
Ganesha
Level 127
God Stats
12W - 7L
1,500 SR
Queue Stats
77W - 93L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
StagedHydra
Gilgamesh
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,442 Elo+
Party 1
Pele
Pele
hotshot4922
Pele
Level 81
God Stats
18W - 13L
1,571 SR
Queue Stats
134W - 119L
1,579 Elo+
Party 2
Team Averages
Level 93
1,455 SR
1,492 Elo+

VS

Team Averages
Level 59
1,520 SR
1,429 Elo+
King Arthur
King Arthur
 
King Arthur
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kwenalps
Arachne
Level 65
God Stats
52W - 38L
1,577 SR
Queue Stats
248W - 226L
1,509 Elo+
Solo
Cernunnos
Cernunnos
MiikkeyyRSRB91
Cernunnos
Level 48
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
RevelationComing
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 3
Athena
Athena
pkj6204
Athena
Level 101
God Stats
1W - 1L
1,766 SR
Queue Stats
23W - 23L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,449
586
4,683
5,072
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

12
5 / 0 / 4
6,832
621
7,861
5,772
2,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 0 / 6
6,376
580
3,459
7,507
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
StagedHydra
Gilgamesh
10
2 / 2 / 1
6,456
587
5,353
11,692
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
7 / 1 / 1
6,623
602
7,291
9,690
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 0
5,884
535
6,908
12,710
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Kwenalps
Arachne
9
0 / 4 / 1
4,835
440
4,301
9,753
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
MiikkeyyRSRB91
Cernunnos
9
0 / 2 / 0
4,911
446
3,805
5,569
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 0
4,999
454
3,765
5,288
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
pkj6204
Athena
8
1 / 4 / 0
5,233
476
3,877
10,748
7,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
3
3
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
W
3
0
1
3.5
W
5
0
4
7
L
Arachne
Kwenalps
Arachne
0
4
1
0.13
L
Cernunnos
MiikkeyyRSRB91
Cernunnos
0
2
0
0
W
0
0
6
3
L
0
4
0
0
W
Gilgamesh
StagedHydra
Gilgamesh
2
2
1
1.25
W
7
1
1
7.5
L
Athena
pkj6204
Athena
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
22,656
39,733
Taken
44,068
20,817
Mitigated
20,010
14,619
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,908
976
0
3,591
12,710
7,710
0
516
12,194
0
32,930
W
4,683
2,946
0
3,130
5,072
1,592
0
744
4,328
0
45,251
W
7,861
1,096
0
2,583
5,772
2,743
47
3,227
2,545
46,102
553
L
Arachne
Kwenalps
Arachne
4,301
3,527
0
4,124
9,753
2,329
0
1,638
8,115
0
29,509
L
Cernunnos
MiikkeyyRSRB91
Cernunnos
3,805
1,317
0
2,003
5,569
1,478
0
1,032
4,537
0
26,707
W
3,459
500
0
3,475
7,507
4,543
56
2,419
5,088
23,438
0
L
3,765
248
0
533
5,288
589
0
4,048
1,240
25,923
0
W
Gilgamesh
StagedHydra
Gilgamesh
5,353
1,795
0
2,648
11,692
8,182
0
0
11,692
0
39,998
W
7,291
1,880
0
2,783
9,690
3,757
0
1,153
8,537
0
48,584
L
Athena
pkj6204
Athena
3,877
804
0
2,932
10,748
7,904
0
4,032
6,716
21,680
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
25,862
348
Minions Killed
240
0
Camps Cleared
0
1,104,873
Distance Traveled
1,042,661
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,884
535
57
5
0
218,634
0
W
Nut
6,449
586
103
9
0
203,990
1
W
Anubis
6,832
621
77
7
0
185,685
0
L
Arachne
4,835
440
55
5
0
237,966
0
L
Cernunnos
4,911
446
58
5
0
181,046
0
W
Ganesha
6,376
580
11
1
0
225,602
1
L
Kukulkan
4,999
454
53
5
0
194,840
0
W
Gilgamesh
6,456
587
76
7
0
226,418
0
W
Pele
6,623
602
81
7
0
263,178
0
L
Athena
5,233
476
17
2
0
210,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role