Player Matchup

Bacchus
Bacchus
Gold V
Duuud402
Bacchus
Gold V
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 79L
1,317 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
XGustavo225
Baron Samedi
Gold IV
Level 144
God Stats
6W - 4L
1,507 SR
Queue Stats
70W - 79L
1,351 MMR
Party 1
Loki
Loki
Silver I
rynven04
Loki
Silver I
Level 149
God Stats
8W - 7L
1,516 SR
Queue Stats
338W - 394L
1,215 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,508 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,568 SR
1,314 MMR
Janus
Janus
Silver IV
GoldisBronze
Janus
Silver IV
Level 127
God Stats
24W - 37L
1,424 SR
Queue Stats
1,009W - 1,251L
1,005 MMR
Solo
Atlas
Atlas
Gold V
Steadied
Atlas
Gold V
Level 81
God Stats
11W - 19L
1,541 SR
Queue Stats
45W - 59L
1,572 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Super 942970
Danzaburou
Gold V
Level 67
God Stats
6W - 5L
1,739 SR
Queue Stats
56W - 77L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Duuud402
Bacchus
14
3 / 2 / 4
7,892
789
7,524
9,556
7,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
XGustavo225
Baron Samedi
15
3 / 0 / 4
8,577
858
8,309
7,122
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
2 / 3 / 6
8,503
850
6,841
8,814
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
HeraNeithHou YiCerberusMedusa

VS

Bans
ThothScyllaAnhurVulcanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,655
866
5,872
6,872
2,179
Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Steadied
Atlas
14
1 / 3 / 4
7,539
754
9,090
10,894
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Super 942970
Danzaburou
12
1 / 2 / 2
7,246
725
3,650
7,426
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Duuud402
Bacchus
3
2
4
2.5
L
3
3
1
1.17
L
Atlas
Steadied
Atlas
1
3
4
1
L
Danzaburou
Super 942970
Danzaburou
1
2
2
1
W
Baron Samedi
XGustavo225
Baron Samedi
3
0
4
5
W
Loki
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
18,612
25,492
Taken
25,192
13,864
Mitigated
13,718
6,812
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Duuud402
Bacchus
7,524
287
0
1,899
9,556
7,991
87
4,757
4,246
14,402
553
L
5,872
146
0
1,657
6,872
2,179
0
3,250
3,574
32,113
0
L
Atlas
Steadied
Atlas
9,090
2,996
0
723
10,894
9,106
0
6,872
3,982
15,818
392
L
Danzaburou
Super 942970
Danzaburou
3,650
1,719
0
1,045
7,426
2,433
0
5,116
2,283
0
16,185
W
Baron Samedi
XGustavo225
Baron Samedi
8,309
336
456
3,445
7,122
3,470
168
3,375
3,487
36,250
2,272
W
Loki
6,841
730
0
1,012
8,814
2,403
0
5,171
3,161
0
32,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
23,440
135
Minions Killed
103
0
Camps Cleared
0
569,480
Distance Traveled
537,024
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,892
789
13
1
0
195,522
0
L
Janus
8,655
866
70
7
0
177,135
1
L
Atlas
7,539
754
8
1
0
184,013
0
L
Danzaburou
7,246
725
25
3
0
175,876
3
W
Baron Samedi
8,577
858
81
8
0
180,685
0
W
Loki
8,503
850
41
4
0
193,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role