Player Matchup

Athena
Athena
Silver I
DarkSa1vation
Athena
Silver I
Level 127
God Stats
1W - 0L
1,353 SR
Queue Stats
25W - 34L
1,539 MMR
Solo
Mulan
Mulan
Platinum V
ElegantShoshan
Mulan
Platinum V
Level 127
God Stats
2W - 2L
1,570 SR
Queue Stats
99W - 93L
1,767 MMR
Party 2
Kukulkan
Kukulkan
Gold I
MichaelScarn736
Kukulkan
Gold I
Level 158
God Stats
51W - 38L
1,639 SR
Queue Stats
123W - 134L
1,733 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,520 SR
1,680 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,567 SR
1,692 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
Archoral
Bakasura
Platinum V
Level 127
God Stats
2W - 4L
1,627 SR
Queue Stats
71W - 70L
1,788 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
SgtNeedlePlate
Sun Wukong
Platinum V
Level 154
God Stats
0W - 1L
1,574 SR
Queue Stats
71W - 70L
1,788 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
7,752
775
4,131
9,276
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 5
7,572
757
4,826
6,487
5,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
4 / 3 / 2
8,918
892
3,898
7,697
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AgniCthulhuDiscordiaCerberusVulcan

VS

Bans
SerqetIx ChelKhepriAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 1 / 3
8,185
819
6,869
6,616
4,347
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
Archoral
Bakasura
13
2 / 4 / 3
8,208
821
8,124
8,940
5,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
SgtNeedlePlate
Sun Wukong
13
2 / 2 / 2
8,050
805
3,860
6,276
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
5
5
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
3
2.5
L
Bakasura
Archoral
Bakasura
2
4
3
0.88
W
2
0
5
4.5
W
1
2
5
1.75
W
Kukulkan
4
3
2
1.67
L
Sun Wukong
SgtNeedlePlate
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,855
Damage
18,853
23,460
Taken
21,832
17,140
Mitigated
13,816
3,685
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,869
868
0
2,222
6,616
4,347
72
3,122
3,028
26,899
0
L
Bakasura
Archoral
Bakasura
8,124
5,347
0
1,656
8,940
5,715
36
2,276
6,500
0
20,648
W
4,131
1,053
0
1,123
9,276
9,165
0
3,972
4,707
20,669
0
W
4,826
878
0
1,642
6,487
5,125
0
516
5,516
0
17,853
W
Kukulkan
3,898
224
0
920
7,697
2,850
0
2,508
4,466
38,553
0
L
Sun Wukong
SgtNeedlePlate
Sun Wukong
3,860
515
0
1,319
6,276
3,754
0
1,984
4,219
0
17,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
24,443
141
Minions Killed
131
0
Camps Cleared
0
568,715
Distance Traveled
577,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,185
819
56
6
0
192,821
0
L
Bakasura
8,208
821
46
5
0
165,503
0
W
Athena
7,752
775
25
3
0
217,313
0
W
Mulan
7,572
757
33
3
0
182,797
0
W
Kukulkan
8,918
892
83
8
0
168,605
0
L
Sun Wukong
8,050
805
29
3
0
219,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role